Player Matchup

Cupid
Cupid
Lord_Kaizen_
Cupid
Level 92
God Stats
3W - 5L
1,482 SR
Queue Stats
55W - 49L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
TheKingArcane
Amaterasu
Level 94
God Stats
8W - 8L
1,502 SR
Queue Stats
90W - 78L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
UrielArchangeon
Kuzenbo
Level 88
God Stats
14W - 13L
1,368 SR
Queue Stats
174W - 174L
1,496 Elo+
Solo
Eset
Eset
fefo_gouva
Eset
Level 94
God Stats
227W - 275L
1,476 SR
Queue Stats
465W - 554L
1,461 Elo+
Solo
Odin
Odin
pupagod
Odin
Level 86
God Stats
1W - 1L
1,709 SR
Queue Stats
82W - 77L
1,518 Elo+
Solo
Team Averages
Level 91
1,507 SR
1,503 Elo+

VS

Team Averages
Level 115
1,585 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
Danger135
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gustavin_2111
Osiris
Level 67
God Stats
8W - 3L
1,726 SR
Queue Stats
507W - 534L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Sexsymbolbr
Cthulhu
Level 144
God Stats
2W - 0L
1,700 SR
Queue Stats
41W - 34L
1,510 Elo+
Party 2
Ullr
Ullr
VigilantenTod
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
chokitokill
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,975
568
550
2,460
525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
TheKingArcane
Amaterasu
8
0 / 0 / 0
4,551
650
3,196
4,672
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,491
499
1,287
3,390
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 4 / 0
3,234
462
496
2,570
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
pupagod
Odin
6
0 / 1 / 1
3,681
526
2,095
3,424
1,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Danger135
Tsukuyomi
8
3 / 0 / 0
4,807
687
1,362
4,335
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 0
4,446
635
3,018
5,793
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Sexsymbolbr
Cthulhu
6
0 / 0 / 1
4,121
589
1,363
2,491
889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 1 / 0
4,123
589
1,320
4,118
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
7
2 / 0 / 1
4,706
672
2,656
2,686
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
6
6
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Danger135
Tsukuyomi
3
0
0
3
W
0
0
0
0
L
1
0
0
1
W
Cthulhu
Sexsymbolbr
Cthulhu
0
0
1
0.5
L
Amaterasu
TheKingArcane
Amaterasu
0
0
0
0
L
0
1
0
0
W
1
1
0
1
W
Tiamat
2
0
1
2.5
L
0
4
0
0
L
Odin
pupagod
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,624
Damage
9,719
16,516
Taken
19,423
6,307
Mitigated
6,859
6,534
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Danger135
Tsukuyomi
1,362
602
0
2,259
4,335
1,243
0
397
3,900
0
22,654
W
3,018
1,992
0
4,035
5,793
2,185
0
64
5,432
0
22,713
L
550
247
136
1,710
2,460
525
0
537
1,867
0
16,466
W
Cthulhu
Sexsymbolbr
Cthulhu
1,363
148
0
1,446
2,491
889
0
0
2,491
10,833
0
L
Amaterasu
TheKingArcane
Amaterasu
3,196
1,804
0
2,658
4,672
2,549
0
0
4,672
0
22,657
L
1,287
553
0
1,233
3,390
1,501
0
1,316
1,933
7,260
0
W
1,320
541
0
2,114
4,118
926
143
0
4,118
0
17,751
W
Tiamat
2,656
389
0
1,779
2,686
1,616
758
1,200
1,402
20,283
0
L
496
34
0
198
2,570
557
0
706
1,795
7,276
0
L
Odin
pupagod
Odin
2,095
413
0
599
3,424
1,175
0
1,194
2,230
0
10,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,932
Gold Earned
22,203
150
Minions Killed
195
0
Camps Cleared
0
610,249
Distance Traveled
619,242
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,807
687
52
7
0
136,201
1
W
Osiris
4,446
635
53
8
0
117,306
1
L
Cupid
3,975
568
41
6
0
128,991
1
W
Cthulhu
4,121
589
20
3
0
129,816
3
L
Amaterasu
4,551
650
60
9
0
128,792
1
L
Kuzenbo
3,491
499
21
3
0
128,157
1
W
Ullr
4,123
589
31
4
0
112,393
2
W
Tiamat
4,706
672
39
6
0
123,526
2
L
Eset
3,234
462
17
2
0
77,921
1
L
Odin
3,681
526
11
2
0
146,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role