Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
FireAlarmCharmer
Ullr
Level 68
God Stats
4W - 11L
1,373 SR
Queue Stats
377W - 370L
1,463 Elo+
Party 1
Nemesis
Nemesis
LMcl100
Nemesis
Level 17
God Stats
0W - 1L
1,710 SR
Queue Stats
43W - 64L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
WuLf667
Zhong Kui
Level 136
God Stats
5W - 8L
1,501 SR
Queue Stats
768W - 756L
1,413 Elo+
Solo
Tiamat
Tiamat
kyubi-_Du_-78
Tiamat
Level 28
God Stats
5W - 2L
1,827 SR
Queue Stats
132W - 174L
1,786 Elo+
Party 2
Team Averages
Level 62
1,582 SR
1,518 Elo+

VS

Team Averages
Level 82
1,441 SR
1,389 Elo+
Anubis
Anubis
B_Bomb0360
Anubis
Level 88
God Stats
32W - 21L
1,389 SR
Queue Stats
247W - 303L
1,362 Elo+
Party 3
Olorun
Olorun
Darbo Kid
Olorun
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 54L
1,530 Elo+
Solo
Hades
Hades
LeTactician I 4
Hades
Level 128
God Stats
2W - 2L
1,485 SR
Queue Stats
109W - 125L
1,453 Elo+
Solo
Anhur
Anhur
LilGrussell17
Anhur
Level 71
God Stats
5W - 12L
1,333 SR
Queue Stats
106W - 188L
1,304 Elo+
Party 3
Serqet
Serqet
toptheshaddow99
Serqet
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
557W - 626L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 3 / 1
5,010
455
1,506
7,066
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 2 / 0
4,292
390
1,972
4,244
1,148
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
LMcl100
Nemesis
8
1 / 2 / 1
5,063
460
2,288
6,380
1,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
WuLf667
Zhong Kui
8
1 / 3 / 0
5,082
462
4,499
6,774
4,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 6 / 0
4,547
413
1,569
6,224
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B_Bomb0360
Anubis
12
10 / 1 / 0
7,186
653
7,031
4,188
2,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Darbo Kid
Olorun
11
2 / 0 / 1
6,253
568
4,836
6,929
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 3
5,736
521
4,104
4,798
1,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 2
5,800
527
2,112
2,672
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 3
6,069
552
2,338
5,218
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
16
16
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Anubis
B_Bomb0360
Anubis
10
1
0
10
W
Olorun
Darbo Kid
Olorun
2
0
1
2.5
L
0
2
0
0
L
Nemesis
LMcl100
Nemesis
1
2
1
0.75
W
1
1
3
2.5
W
2
0
2
3
L
Zhong Kui
WuLf667
Zhong Kui
1
3
0
0.33
L
0
6
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,834
Damage
20,421
30,688
Taken
23,805
12,165
Mitigated
7,778
9,203
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,506
34
0
2,478
7,066
3,050
0
3,502
3,564
14,498
0
W
Anubis
B_Bomb0360
Anubis
7,031
908
0
1,899
4,188
2,022
1,363
2,460
1,728
32,400
0
W
Olorun
Darbo Kid
Olorun
4,836
2,871
66
3,941
6,929
2,184
0
3,479
3,450
29,671
0
L
1,972
926
0
855
4,244
1,148
0
1,801
2,175
0
15,303
L
Nemesis
LMcl100
Nemesis
2,288
892
123
2,755
6,380
1,822
0
2,389
3,991
0
17,645
W
4,104
402
810
2,378
4,798
1,341
199
982
3,816
25,716
0
W
2,112
702
369
474
2,672
640
917
255
2,417
0
18,173
L
Zhong Kui
WuLf667
Zhong Kui
4,499
590
0
2,512
6,774
4,050
0
4,138
2,636
22,678
0
L
1,569
377
0
480
6,224
2,095
0
4,141
2,083
16,319
0
W
2,338
678
0
2,520
5,218
1,591
0
398
4,820
0
28,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
31,044
164
Minions Killed
256
0
Camps Cleared
0
882,414
Distance Traveled
906,776
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,010
455
29
3
0
177,689
3
W
Anubis
7,186
653
60
5
0
178,754
0
W
Olorun
6,253
568
55
5
0
164,434
0
L
Ullr
4,292
390
28
3
0
166,648
0
L
Nemesis
5,063
460
37
3
0
227,993
0
W
Hades
5,736
521
43
4
0
177,685
3
W
Anhur
5,800
527
36
3
0
186,936
3
L
Zhong Kui
5,082
462
47
4
0
149,882
0
L
Tiamat
4,547
413
23
2
0
160,202
0
W
Serqet
6,069
552
62
6
0
198,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role