Player Matchup

Scylla
Scylla
Diamond IV
Dаngle
Scylla
Diamond IV
Level 65
God Stats
19W - 6L
1,898 SR
Queue Stats
106W - 70L
2,160 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
RNSGengo
Sun Wukong
Diamond IV
Level 158
God Stats
116W - 85L
1,770 SR
Queue Stats
473W - 449L
2,101 MMR
Solo
Rama
Rama
Diamond V
TheChristiiian
Rama
Diamond V
Level 159
God Stats
1W - 1L
1,712 SR
Queue Stats
356W - 346L
2,057 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Tyrant Druth
Kuzenbo
Diamond V
Level 116
God Stats
16W - 10L
1,643 SR
Queue Stats
97W - 94L
2,081 MMR
Solo
Ullr
Ullr
Gold II
рulsey
Ullr
Gold II
Level 158
God Stats
30W - 5L
2,008 SR
Queue Stats
327W - 180L
1,911 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,806 SR
2,062 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,629 SR
2,015 MMR
Poseidon
Poseidon
Platinum II
 
Poseidon
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond II
AstraI Arrow
Kukulkan
Diamond II
Level 108
God Stats
5W - 2L
1,461 SR
Queue Stats
281W - 224L
2,270 MMR
Party 3
Anhur
Anhur
Platinum III
GNASHERRRRRRRRR
Anhur
Platinum III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
2,095 MMR
Party 2
Tyr
Tyr
Platinum V
Gãnk
Tyr
Platinum V
Level 148
God Stats
10W - 2L
1,949 SR
Queue Stats
72W - 39L
1,943 MMR
Party 2
Ares
Ares
Diamond II
SanguineScribe
Ares
Diamond II
Level 82
God Stats
34W - 17L
1,734 SR
Queue Stats
103W - 62L
2,270 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dаngle
Scylla
15
1 / 3 / 3
9,628
458
13,529
9,401
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RNSGengo
Sun Wukong
16
0 / 2 / 4
9,623
458
9,186
20,006
18,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 0
9,503
453
3,274
15,402
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Tyrant Druth
Kuzenbo
15
2 / 5 / 3
9,529
454
8,265
18,300
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
рulsey
Ullr
17
5 / 3 / 2
10,309
491
10,626
14,440
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetAo KuangAphroditeChang'ePersephone

VS

Bans
JanusNemesisApolloRavanaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 1 / 3
11,909
567
7,754
11,923
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
AstraI Arrow
Kukulkan
19
2 / 3 / 5
12,203
581
9,741
9,292
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 1 / 11
12,990
619
12,225
16,115
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Gãnk
Tyr
19
2 / 3 / 7
12,417
591
16,976
21,643
24,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 0 / 7
11,685
556
11,889
16,985
18,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
19
19
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
3
6.5
W
Kukulkan
AstraI Arrow
Kukulkan
2
3
5
1.5
L
Scylla
Dаngle
Scylla
1
3
3
0.83
W
3
1
11
8.5
W
Tyr
Gãnk
Tyr
2
3
7
1.83
L
Sun Wukong
RNSGengo
Sun Wukong
0
2
4
1
W
7
0
7
10.5
L
0
6
0
0
L
Kuzenbo
Tyrant Druth
Kuzenbo
2
5
3
0.7
L
Ullr
рulsey
Ullr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
58,585
77,549
Taken
75,958
46,426
Mitigated
60,659
21,052
Healing
30,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,754
782
0
2,978
11,923
4,613
1,223
4,560
7,255
86,490
0
W
Kukulkan
AstraI Arrow
Kukulkan
9,741
441
0
3,305
9,292
4,791
972
3,794
5,374
107,469
0
L
Scylla
Dаngle
Scylla
13,529
835
0
1,560
9,401
3,108
0
7,002
2,399
75,066
0
W
12,225
7,028
0
8,190
16,115
8,888
4,305
4,186
11,843
0
124,370
W
Tyr
Gãnk
Tyr
16,976
1,866
0
11,813
21,643
24,012
503
2,333
19,150
0
90,394
L
Sun Wukong
RNSGengo
Sun Wukong
9,186
585
0
6,496
20,006
18,685
0
4,252
15,754
0
64,639
W
11,889
466
0
4,201
16,985
18,355
168
7,423
9,290
30,968
0
L
3,274
2,504
0
5,558
15,402
4,688
1,230
2,140
13,262
0
67,503
L
Kuzenbo
Tyrant Druth
Kuzenbo
8,265
2,593
0
1,835
18,300
14,396
0
10,115
8,185
32,038
0
L
Ullr
рulsey
Ullr
10,626
4,402
0
5,603
14,440
5,549
0
5,875
8,565
0
81,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,592
Gold Earned
61,204
614
Minions Killed
715
0
Camps Cleared
0
2,051,508
Distance Traveled
2,093,632
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,909
567
137
7
0
470,916
5
W
Kukulkan
12,203
581
212
10
0
392,806
3
L
Scylla
9,628
458
160
8
0
399,320
7
W
Anhur
12,990
619
185
9
0
376,271
4
W
Tyr
12,417
591
154
7
0
425,215
5
L
Sun Wukong
9,623
458
133
6
0
435,735
2
W
Ares
11,685
556
27
1
0
428,424
5
L
Rama
9,503
453
137
7
0
365,945
5
L
Kuzenbo
9,529
454
46
2
0
415,113
9
L
Ullr
10,309
491
138
7
0
435,395
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role