Player Matchup

Bellona
Bellona
GHiLLBiLLiE
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,282 Elo+
Party 3
Sun Wukong
Sun Wukong
UnableOdin81902
Sun Wukong
Level 15
God Stats
19W - 15L
1,532 SR
Queue Stats
21W - 22L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
ZeigaHem
Ao Kuang
Level 29
God Stats
3W - 7L
1,220 SR
Queue Stats
48W - 39L
1,497 Elo+
Party 1
Tiamat
Tiamat
izzyh5224
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 133L
1,447 Elo+
Party 3
Ares
Ares
mestreGAMER99
Ares
Level 7
God Stats
6W - 5L
1,578 SR
Queue Stats
34W - 34L
1,569 Elo+
Party 1
Team Averages
Level 20
1,466 SR
1,436 Elo+

VS

Team Averages
Level 20
1,519 SR
1,485 Elo+
Ares
Ares
Chip N Nick
Ares
Level 27
God Stats
15W - 5L
1,413 SR
Queue Stats
81W - 79L
1,474 Elo+
Party 2
Merlin
Merlin
SlangandShine
Merlin
Level 22
God Stats
6W - 7L
1,521 SR
Queue Stats
14W - 14L
1,615 Elo+
Party 2
Hou Yi
Hou Yi
ThtJstHapend28
Hou Yi
Level 19
God Stats
6W - 4L
1,726 SR
Queue Stats
10W - 12L
1,271 Elo+
Party 2
Scylla
Scylla
drewocean
Scylla
Level 16
God Stats
29W - 24L
1,436 SR
Queue Stats
192W - 228L
1,557 Elo+
Party 2
Artemis
Artemis
skeithcobernikk
Artemis
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 30L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GHiLLBiLLiE
Bellona
16
0 / 10 / 5
10,176
925
9,396
23,409
19,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
UnableOdin81902
Sun Wukong
16
0 / 5 / 4
9,902
900
6,847
18,113
10,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
ZeigaHem
Ao Kuang
16
6 / 3 / 0
11,553
1,050
8,395
16,523
6,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
izzyh5224
Tiamat
14
0 / 0 / 1
8,917
811
1,147
962
528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 2
10,071
916
4,734
28,929
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 18
11,969
1,088
10,284
14,717
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 19
10,655
969
14,921
5,459
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 17
11,006
1,001
10,943
6,336
3,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
drewocean
Scylla
18
5 / 2 / 17
11,094
1,009
17,620
4,373
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 0 / 17
11,001
1,000
25,614
2,744
1,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
6
Kills
26
26
Deaths
6
12
Assists
88
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
L
Bellona
GHiLLBiLLiE
Bellona
0
10
5
0.25
W
3
1
19
12.5
W
5
1
17
13.5
L
Sun Wukong
UnableOdin81902
Sun Wukong
0
5
4
0.4
L
Ao Kuang
ZeigaHem
Ao Kuang
6
3
0
2
W
Scylla
drewocean
Scylla
5
2
17
6.75
L
Tiamat
izzyh5224
Tiamat
0
0
1
0.5
L
0
8
2
0.13
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
79,382
87,936
Taken
33,629
55,822
Mitigated
23,728
9,722
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,284
1,869
207
3,413
14,717
14,405
0
6,648
7,769
18,137
0
L
Bellona
GHiLLBiLLiE
Bellona
9,396
3,283
0
888
23,409
19,157
0
9,173
13,990
0
26,502
W
14,921
589
0
442
5,459
2,829
0
1,611
3,773
40,020
0
W
10,943
5,407
0
741
6,336
3,141
0
2,980
3,331
0
24,811
L
Sun Wukong
UnableOdin81902
Sun Wukong
6,847
158
0
501
18,113
10,390
0
10,218
7,719
0
21,938
L
Ao Kuang
ZeigaHem
Ao Kuang
8,395
1,971
0
6,240
16,523
6,330
0
7,443
8,988
26,532
0
W
Scylla
drewocean
Scylla
17,620
1,864
147
702
4,373
2,016
0
2,260
2,063
32,550
0
L
Tiamat
izzyh5224
Tiamat
1,147
33
0
110
962
528
0
508
446
4,864
0
L
4,734
484
0
1,983
28,929
19,417
0
14,539
13,968
23,546
0
W
25,614
19,038
0
257
2,744
1,337
0
777
1,942
0
36,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,619
Gold Earned
55,725
154
Minions Killed
193
8
Camps Cleared
3
828,447
Distance Traveled
873,360
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,969
1,088
29
3
1
171,525
0
L
Bellona
10,176
925
44
4
1
158,061
0
W
Merlin
10,655
969
62
6
1
190,346
0
W
Hou Yi
11,006
1,001
28
3
0
156,326
1
L
Sun Wukong
9,902
900
43
4
1
197,644
0
L
Ao Kuang
11,553
1,050
22
2
4
204,460
0
W
Scylla
11,094
1,009
41
4
1
172,745
0
L
Tiamat
8,917
811
9
1
1
87,358
0
L
Ares
10,071
916
36
3
1
180,924
0
W
Artemis
11,001
1,000
33
3
0
182,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role