Player Matchup

Scylla
Scylla
Itächî
Scylla
Level 26
God Stats
3W - 0L
1,537 SR
Queue Stats
53W - 28L
1,479 Elo+
Party 1
Yemoja
Yemoja
MyTOrca
Yemoja
Level 4
God Stats
10W - 8L
1,418 SR
Queue Stats
67W - 44L
1,484 Elo+
Party 1
Agni
Agni
Th1stWizard
Agni
Level 25
God Stats
2W - 0L
1,321 SR
Queue Stats
97W - 76L
1,656 Elo+
Solo
Odin
Odin
jimmyroy
Odin
Level 120
God Stats
2W - 0L
1,801 SR
Queue Stats
10W - 10L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
shanky215
Heimdallr
Level 7
God Stats
2W - 0L
1,771 SR
Queue Stats
17W - 12L
1,927 Elo+
Solo
Team Averages
Level 36
1,570 SR
1,592 Elo+

VS

Team Averages
Level 13
1,762 SR
1,725 Elo+
Anubis
Anubis
Famished971
Anubis
Level 4
God Stats
4W - 3L
1,911 SR
Queue Stats
6W - 6L
1,889 Elo+
Party 2
Cthulhu
Cthulhu
Fisheroth
Cthulhu
Level 4
God Stats
30W - 19L
1,845 SR
Queue Stats
88W - 87L
1,701 Elo+
Solo
He Bo
He Bo
Treyston
He Bo
Level 28
God Stats
3W - 5L
1,732 SR
Queue Stats
26W - 24L
1,607 Elo+
Solo
Guan Yu
Guan Yu
ellipsis324
Guan Yu
Level 3
God Stats
2W - 1L
1,821 SR
Queue Stats
6W - 6L
1,889 Elo+
Party 2
Artemis
Artemis
gxmxr1
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Itächî
Scylla
18
16 / 0 / 13
12,578
1,258
27,861
10,636
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MyTOrca
Yemoja
18
1 / 0 / 21
11,452
1,145
4,045
5,328
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 21
10,071
1,007
13,400
8,308
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
17
8 / 2 / 18
11,587
1,159
9,963
15,533
11,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
shanky215
Heimdallr
19
11 / 1 / 21
12,859
1,286
23,934
8,771
4,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

263

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 3 / 5
9,087
909
7,602
12,601
6,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Fisheroth
Cthulhu
15
3 / 8 / 5
9,670
967
10,874
24,004
26,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Treyston
He Bo
15
1 / 13 / 3
9,309
931
11,372
18,733
7,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ellipsis324
Guan Yu
14
1 / 6 / 3
9,652
965
4,846
14,213
12,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
gxmxr1
Artemis
15
3 / 7 / 3
9,769
977
9,049
15,607
7,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
27
37
Kills
8
8
Deaths
37
94
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
5
0.83
L
Cthulhu
Fisheroth
Cthulhu
3
8
5
0.69
W
Scylla
Itächî
Scylla
16
0
13
22.5
W
Yemoja
MyTOrca
Yemoja
1
0
21
11.5
W
1
5
21
2.3
L
He Bo
Treyston
He Bo
1
13
3
0.19
L
Guan Yu
ellipsis324
Guan Yu
1
6
3
0.42
L
Artemis
gxmxr1
Artemis
3
7
3
0.64
W
Odin
8
2
18
8.5
W
Heimdallr
shanky215
Heimdallr
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,203
Damage
43,743
48,576
Taken
85,158
27,034
Mitigated
59,860
15,093
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,602
187
0
1,990
12,601
6,544
0
3,859
8,742
39,724
0
L
Cthulhu
Fisheroth
Cthulhu
10,874
1,261
482
582
24,004
26,225
0
12,542
11,462
26,774
0
W
Scylla
Itächî
Scylla
27,861
3,323
212
4,418
10,636
4,107
0
6,563
3,973
45,249
0
W
Yemoja
MyTOrca
Yemoja
4,045
1,014
4,840
1,133
5,328
4,538
0
2,858
2,395
17,247
0
W
13,400
1,078
367
500
8,308
3,159
0
4,152
4,006
25,917
0
L
He Bo
Treyston
He Bo
11,372
625
0
1,216
18,733
7,546
0
13,709
5,024
26,745
0
L
Guan Yu
ellipsis324
Guan Yu
4,846
1,083
890
2,284
14,213
12,399
0
7,365
6,848
0
7,541
L
Artemis
gxmxr1
Artemis
9,049
3,276
0
1,201
15,607
7,146
0
7,831
7,776
0
23,088
W
Odin
9,963
2,553
538
1,047
15,533
11,087
0
10,392
4,741
0
15,551
W
Heimdallr
shanky215
Heimdallr
23,934
13,589
0
2,038
8,771
4,143
0
5,083
3,613
0
56,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,547
Gold Earned
47,487
195
Minions Killed
177
10
Camps Cleared
3
917,691
Distance Traveled
967,644
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,087
909
67
7
1
186,524
0
L
Cthulhu
9,670
967
30
3
0
193,961
0
W
Scylla
12,578
1,258
64
6
0
202,924
0
W
Yemoja
11,452
1,145
28
3
0
160,973
0
W
Agni
10,071
1,007
26
3
2
160,761
1
L
He Bo
9,309
931
29
3
0
183,177
0
L
Guan Yu
9,652
965
12
1
1
211,250
0
L
Artemis
9,769
977
39
4
1
192,732
0
W
Odin
11,587
1,159
8
1
2
204,366
0
W
Heimdallr
12,859
1,286
69
7
6
188,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role