Player Matchup

Tiamat
Tiamat
Ispartans
Tiamat
Level 124
God Stats
3W - 3L
1,455 SR
Queue Stats
5W - 4L
1,472 Elo+
Solo
Artio
Artio
Synicus
Artio
Level 126
God Stats
0W - 4L
1,632 SR
Queue Stats
33W - 36L
1,363 Elo+
Party 2
Neith
Neith
THIZZSAUCE
Neith
Level 116
God Stats
1W - 3L
1,770 SR
Queue Stats
38W - 47L
1,210 Elo+
Party 2
Awilix
Awilix
azlandtheworst
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 114
1,589 SR
1,386 Elo+

VS

Team Averages
Level 105
1,686 SR
1,475 Elo+
Raijin
Raijin
El_Rosario9
Raijin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,345 Elo+
Party 1
Ne Zha
Ne Zha
Hfdmdow
Ne Zha
Level 109
God Stats
9W - 2L
1,898 SR
Queue Stats
62W - 55L
1,601 Elo+
Solo
Chiron
Chiron
KingChrriss
Chiron
Level 102
God Stats
18W - 19L
1,621 SR
Queue Stats
24W - 35L
1,453 Elo+
Party 1
Ares
Ares
OnePrime11
Ares
Level 124
God Stats
1W - 0L
1,723 SR
Queue Stats
105W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ispartans
Tiamat
13
1 / 3 / 0
7,118
712
4,308
9,447
5,968
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Synicus
Artio
13
3 / 5 / 2
8,270
827
6,334
13,542
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
13
1 / 5 / 4
7,638
764
8,778
8,641
3,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 6 / 2
7,004
700
2,805
10,673
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
0 / 2 / 5
8,745
875
2,959
5,975
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Hfdmdow
Ne Zha
14
2 / 1 / 5
8,916
892
8,065
9,120
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
16
11 / 1 / 6
10,839
1,084
13,590
6,940
3,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 2 / 4
9,520
952
5,038
11,585
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
19
19
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
0
2
5
1.25
W
Ne Zha
Hfdmdow
Ne Zha
2
1
5
4.5
L
Tiamat
Ispartans
Tiamat
1
3
0
0.33
W
Chiron
11
1
6
14
W
6
2
4
4
L
Artio
Synicus
Artio
3
5
2
0.8
L
Neith
1
5
4
0.6
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
29,652
42,303
Taken
33,620
27,809
Mitigated
25,535
9,789
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
2,959
507
0
156
5,975
2,413
352
3,539
2,436
21,041
0
W
Ne Zha
Hfdmdow
Ne Zha
8,065
2,469
0
1,892
9,120
8,711
2,878
2,688
6,432
0
24,611
L
Tiamat
Ispartans
Tiamat
4,308
393
0
1,770
9,447
5,968
369
809
8,447
21,434
0
W
Chiron
13,590
7,340
1,830
2,746
6,940
3,406
2,776
2,197
4,743
0
46,399
W
5,038
688
756
951
11,585
11,005
1,029
2,739
8,846
14,131
0
L
Artio
Synicus
Artio
6,334
963
711
3,515
13,542
14,729
0
3,641
9,698
18,647
0
L
Neith
8,778
3,251
858
1,883
8,641
3,508
40
1,181
7,435
0
28,379
L
2,805
1,141
342
710
10,673
3,604
521
2,772
7,649
0
17,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
38,020
119
Minions Killed
184
6
Camps Cleared
7
684,981
Distance Traveled
707,870
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,745
875
45
5
3
161,273
1
W
Ne Zha
8,916
892
41
4
1
201,280
2
L
Tiamat
7,118
712
31
3
2
179,063
2
W
Chiron
10,839
1,084
78
8
2
167,793
1
W
Ares
9,520
952
20
2
1
177,524
1
L
Artio
8,270
827
13
1
1
164,621
0
L
Neith
7,638
764
54
5
3
163,307
1
L
Awilix
7,004
700
21
2
0
177,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role