Player Matchup

Thoth
Thoth
BaconSlayer2108
Thoth
Level 8
God Stats
1W - 3L
1,128 SR
Queue Stats
96W - 91L
1,365 Elo+
Solo
Izanami
Izanami
CRAZYMADMANIA
Izanami
Level 28
God Stats
9W - 6L
1,471 SR
Queue Stats
29W - 25L
1,389 Elo+
Solo
Discordia
Discordia
TonguePuncher45
Discordia
Level 16
God Stats
1W - 1L
1,190 SR
Queue Stats
1W - 3L
1,052 Elo+
Solo
Ganesha
Ganesha
jnine13
Ganesha
Level 23
God Stats
39W - 23L
1,477 SR
Queue Stats
166W - 146L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
nocturgame
Ao Kuang
Level 24
God Stats
39W - 19L
1,596 SR
Queue Stats
57W - 42L
1,495 Elo+
Solo
Team Averages
Level 20
1,372 SR
1,368 Elo+

VS

Team Averages
Level 20
1,411 SR
1,299 Elo+
Thor
Thor
AcE-_-SiLenT_
Thor
Level 8
God Stats
1W - 4L
1,317 SR
Queue Stats
13W - 23L
1,264 Elo+
Solo
Ra
Ra
LittleHobo-1213
Ra
Level 9
God Stats
2W - 2L
1,514 SR
Queue Stats
7W - 18L
1,169 Elo+
Solo
Tsukuyomi
Tsukuyomi
MiAnAviSe
Tsukuyomi
Level 28
God Stats
8W - 14L
1,480 SR
Queue Stats
81W - 128L
1,330 Elo+
Solo
Cthulhu
Cthulhu
OrangeSasquatch
Cthulhu
Level 25
God Stats
8W - 19L
1,381 SR
Queue Stats
10W - 22L
1,351 Elo+
Solo
Tiamat
Tiamat
Thiffany_Wilson
Tiamat
Level 29
God Stats
0W - 2L
1,362 SR
Queue Stats
289W - 311L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 17
11,615
968
7,573
6,703
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
7 / 1 / 8
13,382
1,115
20,543
10,239
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TonguePuncher45
Discordia
18
2 / 2 / 14
11,161
930
12,981
6,792
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
jnine13
Ganesha
18
0 / 0 / 17
11,248
937
10,977
12,919
10,534
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
nocturgame
Ao Kuang
19
19 / 1 / 5
14,604
1,217
23,340
16,879
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,180
765
0
0
0
15
0 / 8 / 1
9,688
807
2,128
12,756
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
MiAnAviSe
Tsukuyomi
16
2 / 6 / 1
10,897
908
12,294
22,168
17,514
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 11 / 0
10,985
915
10,374
25,837
28,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 3
10,868
906
16,203
21,418
12,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
9
28
Kills
4
4
Deaths
28
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
17
8.5
W
Izanami
7
1
8
11
L
0
8
1
0.06
L
Tsukuyomi
MiAnAviSe
Tsukuyomi
2
6
1
0.42
L
1
11
0
0.09
L
1
3
3
0.83
W
Discordia
TonguePuncher45
Discordia
2
2
14
4.5
W
Ganesha
jnine13
Ganesha
0
0
17
8.5
W
Ao Kuang
nocturgame
Ao Kuang
19
1
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,414
Damage
40,999
53,532
Taken
82,179
28,868
Mitigated
63,081
17,423
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
7,573
1,512
126
1,145
6,703
2,575
0
5,285
1,022
32,151
0
W
Izanami
20,543
16,929
246
3,552
10,239
5,384
0
4,564
5,296
0
60,566
L
2,128
606
0
176
12,756
4,789
0
10,316
2,440
5,820
0
L
Tsukuyomi
MiAnAviSe
Tsukuyomi
12,294
3,781
0
322
22,168
17,514
0
13,469
8,699
0
30,197
L
10,374
1,364
0
515
25,837
28,636
0
16,417
9,420
35,428
0
L
16,203
1,091
0
1,742
21,418
12,142
0
14,669
6,749
28,495
0
W
Discordia
TonguePuncher45
Discordia
12,981
2,876
0
0
6,792
2,697
0
2,437
4,172
19,129
0
W
Ganesha
jnine13
Ganesha
10,977
1,445
906
1,398
12,919
10,534
0
5,546
6,838
22,567
0
W
Ao Kuang
nocturgame
Ao Kuang
23,340
8,411
0
10,050
16,879
7,678
0
8,893
7,499
35,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,010
Gold Earned
51,618
231
Minions Killed
143
11
Camps Cleared
2
1,101,180
Distance Traveled
692,369
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,180
765
0
0
0
0
0
W
Thoth
11,615
968
70
6
1
244,975
0
W
Izanami
13,382
1,115
105
9
5
171,489
0
L
Ra
9,688
807
10
1
0
122,765
3
L
Tsukuyomi
10,897
908
41
3
1
184,245
1
L
Cthulhu
10,985
915
53
4
0
166,014
0
L
Tiamat
10,868
906
39
3
1
219,345
0
W
Discordia
11,161
930
15
1
0
205,844
0
W
Ganesha
11,248
937
1
0
1
241,976
1
W
Ao Kuang
14,604
1,217
40
3
4
236,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role