Player Matchup

Chaac
Chaac
King_CrumpItUp
Chaac
Level 133
God Stats
1W - 2L
1,376 SR
Queue Stats
5W - 13L
1,359 Elo+
Party 2
Tiamat
Tiamat
ZpfromAZ
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,434 Elo+
Party 2
Da Ji
Da Ji
serarph
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,459 SR
1,431 Elo+

VS

Team Averages
Level 40
1,678 SR
1,524 Elo+
Fenrir
Fenrir
Aleks1347
Fenrir
Level 28
God Stats
5W - 4L
1,954 SR
Queue Stats
85W - 74L
1,655 Elo+
Party 1
Artio
Artio
miguel1347
Artio
Level 68
God Stats
2W - 1L
1,680 SR
Queue Stats
136W - 138L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
redhammer1326
Kukulkan
Level 24
God Stats
43W - 49L
1,400 SR
Queue Stats
510W - 547L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 7 / 2
9,702
809
15,232
15,368
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
ZpfromAZ
Tiamat
11
2 / 6 / 5
8,373
698
6,641
8,979
5,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
serarph
Da Ji
9
0 / 9 / 4
7,091
591
3,954
9,801
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aleks1347
Fenrir
13
10 / 3 / 7
10,407
867
10,976
11,083
4,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
13
9 / 1 / 13
10,106
842
8,864
14,772
11,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
redhammer1326
Kukulkan
12
3 / 5 / 14
8,708
726
6,844
7,386
2,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
22
22
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aleks1347
Fenrir
10
3
7
4.5
L
7
7
2
1.14
L
Tiamat
ZpfromAZ
Tiamat
2
6
5
0.75
W
Artio
9
1
13
15.5
W
Kukulkan
redhammer1326
Kukulkan
3
5
14
2
L
Da Ji
serarph
Da Ji
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
26,684
34,148
Taken
33,241
22,249
Mitigated
18,885
6,455
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aleks1347
Fenrir
10,976
4,414
390
2,994
11,083
4,515
700
2,822
8,261
0
38,103
L
15,232
3,626
0
4,136
15,368
12,811
0
5,982
9,386
0
45,221
L
Tiamat
ZpfromAZ
Tiamat
6,641
770
0
2,319
8,979
5,282
10
4,243
4,736
24,105
0
W
Artio
8,864
2,138
1,362
5,837
14,772
11,523
0
2,985
11,787
22,217
0
W
Kukulkan
redhammer1326
Kukulkan
6,844
634
0
37
7,386
2,847
504
931
6,455
30,290
0
L
Da Ji
serarph
Da Ji
3,954
1,026
0
0
9,801
4,156
0
5,623
4,178
0
9,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
29,221
109
Minions Killed
133
0
Camps Cleared
0
560,929
Distance Traveled
622,767
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,407
867
54
5
0
231,722
0
L
Chaac
9,702
809
54
5
0
188,601
3
L
Tiamat
8,373
698
38
3
0
191,646
0
W
Artio
10,106
842
33
3
0
213,364
2
W
Kukulkan
8,708
726
46
4
0
177,681
0
L
Da Ji
7,091
591
17
1
0
180,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role