Player Matchup

Horus
Horus
MediaDeRon
Horus
Level 98
God Stats
1W - 0L
1,544 SR
Queue Stats
37W - 24L
1,427 Elo+
Party 1
Chang'e
Chang'e
MilDeMojicón
Chang'e
Level 106
God Stats
5W - 1L
1,466 SR
Queue Stats
15W - 18L
1,304 Elo+
Party 1
Ymir
Ymir
blazedog03
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,384 Elo+
Party 1
Anubis
Anubis
germangalvis27
Anubis
Level 86
God Stats
1W - 1L
1,389 SR
Queue Stats
9W - 6L
1,354 Elo+
Party 1
Team Averages
Level 110
1,475 SR
1,367 Elo+

VS

Team Averages
Level 70
1,556 SR
1,440 Elo+
Sobek
Sobek
BlackManPiccolo
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
C0L Schwartz
Izanami
Level 46
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 2
Ra
Ra
Death61480
Ra
Level 86
God Stats
0W - 3L
1,689 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Freya
Freya
NoSlack Given
Freya
Level 43
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 1 / 11
9,797
816
7,225
12,273
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
17
8 / 2 / 6
11,240
937
9,649
11,193
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 6
10,156
846
8,858
13,035
11,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 6
10,703
892
11,019
11,207
5,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,980
665
3,400
13,795
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
C0L Schwartz
Izanami
15
3 / 5 / 3
9,708
809
7,228
12,043
3,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
3 / 4 / 3
9,521
793
6,410
7,561
2,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 8 / 1
8,436
703
2,632
12,008
3,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
7
7
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Izanami
C0L Schwartz
Izanami
3
5
3
0.9
L
3
4
3
1.13
W
Horus
2
1
11
7.5
W
Chang'e
8
2
6
5.5
L
1
8
1
0.19
W
4
2
6
3.5
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
19,670
47,708
Taken
45,407
34,629
Mitigated
22,570
19,181
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,400
290
123
2,427
13,795
12,322
243
8,240
5,174
13,246
0
L
Izanami
C0L Schwartz
Izanami
7,228
4,986
275
641
12,043
3,887
0
7,706
4,045
0
25,738
L
6,410
2,487
361
922
7,561
2,649
0
4,849
2,569
33,112
0
W
Horus
7,225
2,777
538
2,440
12,273
13,940
629
2,412
9,715
0
16,146
W
Chang'e
9,649
513
3,098
7,264
11,193
3,936
398
4,421
6,672
35,224
0
L
2,632
996
0
1,272
12,008
3,712
0
8,567
3,200
16,820
0
W
8,858
1,463
0
240
13,035
11,050
1,485
2,978
10,011
20,094
0
W
11,019
451
0
5,601
11,207
5,703
2,587
3,002
8,155
41,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
35,645
168
Minions Killed
140
5
Camps Cleared
3
969,176
Distance Traveled
723,070
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,980
665
12
1
0
198,774
1
L
Izanami
9,708
809
40
3
1
192,126
1
L
Ra
9,521
793
56
5
0
190,624
1
W
Horus
9,797
816
23
2
0
280,182
2
W
Chang'e
11,240
937
58
5
3
234,819
2
L
Freya
8,436
703
32
3
2
141,546
0
W
Ymir
10,156
846
22
2
0
233,928
1
W
Anubis
10,703
892
65
5
2
220,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role