Player Matchup

Terra
Terra
Beauxner
Terra
Level 56
God Stats
4W - 1L
1,498 SR
Queue Stats
200W - 179L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
BigDirtyDump
Guan Yu
Level 41
God Stats
8W - 5L
1,609 SR
Queue Stats
165W - 175L
1,454 Elo+
Party 1
Awilix
Awilix
BurnNetwork
Awilix
Level 107
God Stats
34W - 26L
1,528 SR
Queue Stats
93W - 68L
1,596 Elo+
Solo
Tiamat
Tiamat
FurryTrashOwO
Tiamat
Level 55
God Stats
1W - 2L
1,339 SR
Queue Stats
29W - 27L
1,467 Elo+
Solo
Neith
Neith
sportster33
Neith
Level 109
God Stats
7W - 2L
1,737 SR
Queue Stats
66W - 55L
1,596 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,536 Elo+

VS

Team Averages
Level 76
1,550 SR
1,562 Elo+
Medusa
Medusa
Abby22
Medusa
Level 39
God Stats
10W - 7L
1,590 SR
Queue Stats
61W - 73L
1,418 Elo+
Party 2
Ao Kuang
Ao Kuang
DoyouEvenMerc
Ao Kuang
Level 67
God Stats
1W - 2L
1,755 SR
Queue Stats
21W - 14L
1,821 Elo+
Party 2
Tiamat
Tiamat
HORRORspidey
Tiamat
Level 129
God Stats
9W - 6L
1,626 SR
Queue Stats
324W - 297L
1,568 Elo+
Solo
Fenrir
Fenrir
Latóm
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,627 Elo+
Party 2
Vamana
Vamana
Moncho_ElBesucon
Vamana
Level 77
God Stats
4W - 9L
1,279 SR
Queue Stats
51W - 58L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Beauxner
Terra
10
1 / 1 / 5
6,201
477
4,124
8,851
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
BigDirtyDump
Guan Yu
12
0 / 2 / 1
6,763
520
4,428
7,631
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
12
3 / 1 / 5
7,042
542
7,579
8,983
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 2 / 3
7,011
539
5,599
6,055
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 3
7,632
587
8,901
5,959
2,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abby22
Medusa
10
0 / 1 / 0
5,828
448
2,298
7,058
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
DoyouEvenMerc
Ao Kuang
11
4 / 2 / 1
6,872
529
5,785
10,551
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
11
0 / 3 / 3
6,339
488
5,375
5,374
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Latóm
Fenrir
9
1 / 4 / 1
5,873
452
6,636
14,162
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 1 / 0
6,830
525
4,159
9,337
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
6
6
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Abby22
Medusa
0
1
0
0
W
Terra
Beauxner
Terra
1
1
5
3.5
W
Guan Yu
BigDirtyDump
Guan Yu
0
2
1
0.25
W
Awilix
3
1
5
5.5
L
Ao Kuang
DoyouEvenMerc
Ao Kuang
4
2
1
2.25
W
4
2
3
2.75
L
Tiamat
0
3
3
0.5
L
Fenrir
Latóm
Fenrir
1
4
1
0.38
L
1
1
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
24,253
37,479
Taken
46,482
18,824
Mitigated
25,699
13,601
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Abby22
Medusa
2,298
1,095
0
1,389
7,058
2,006
0
509
6,549
0
30,110
W
Terra
Beauxner
Terra
4,124
475
797
1,905
8,851
4,421
0
3,134
5,572
12,937
0
W
Guan Yu
BigDirtyDump
Guan Yu
4,428
691
100
3,538
7,631
4,624
0
810
6,416
0
38,905
W
Awilix
7,579
2,995
0
3,530
8,983
3,029
0
3,100
5,774
0
43,266
L
Ao Kuang
DoyouEvenMerc
Ao Kuang
5,785
1,267
0
3,071
10,551
3,695
0
1,643
8,908
43,404
0
W
5,599
1,066
0
902
6,055
4,423
0
3,018
2,896
33,147
0
L
Tiamat
5,375
612
0
1,295
5,374
3,488
0
2,415
2,959
34,846
0
L
Fenrir
Latóm
Fenrir
6,636
1,844
0
5,283
14,162
8,951
0
4,880
9,232
0
20,926
L
4,159
932
0
4,746
9,337
7,559
198
276
8,711
0
38,130
W
8,901
4,006
0
2,829
5,959
2,327
320
680
5,231
0
60,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
31,742
382
Minions Killed
321
0
Camps Cleared
0
1,286,384
Distance Traveled
1,294,192
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,828
448
55
4
0
269,092
0
W
Terra
6,201
477
18
1
0
242,319
3
W
Guan Yu
6,763
520
92
7
0
256,955
2
W
Awilix
7,042
542
82
6
0
300,488
4
L
Ao Kuang
6,872
529
69
5
0
268,638
5
W
Tiamat
7,011
539
69
5
0
258,521
0
L
Tiamat
6,339
488
92
7
0
248,253
7
L
Fenrir
5,873
452
27
2
0
267,492
4
L
Vamana
6,830
525
78
6
0
240,717
2
W
Neith
7,632
587
121
9
0
228,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role