Player Matchup

Horus
Horus
BuLL37PrOOfx102
Horus
Level 147
God Stats
55W - 52L
1,599 SR
Queue Stats
696W - 590L
1,633 Elo+
Solo
Janus
Janus
WhiteCube60
Janus
Level 62
God Stats
4W - 8L
1,557 SR
Queue Stats
162W - 201L
1,585 Elo+
Solo
Xbalanque
Xbalanque
asukaya-kataparu
Xbalanque
Level 118
God Stats
2W - 0L
1,708 SR
Queue Stats
15W - 6L
1,735 Elo+
Solo
Team Averages
Level 109
1,622 SR
1,651 Elo+

VS

Team Averages
Level 121
1,429 SR
1,635 Elo+
Osiris
Osiris
E-PeenHarry
Osiris
Level 136
God Stats
1W - 1L
1,623 SR
Queue Stats
26W - 14L
1,753 Elo+
Party 1
Hercules
Hercules
E-PeenPerry
Hercules
Level 102
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
EndemicWalk8069
Tiamat
Level 124
God Stats
2W - 7L
1,458 SR
Queue Stats
103W - 118L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 14
12,646
703
10,835
17,956
18,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 12
11,723
651
17,542
11,543
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
17
11 / 2 / 5
13,479
749
20,448
15,539
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 5 / 1
11,269
626
10,811
21,859
13,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
E-PeenPerry
Hercules
14
1 / 6 / 3
10,204
567
5,891
19,688
16,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 3
10,087
560
15,475
18,556
9,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
5
5
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Osiris
4
5
1
0.9
L
Hercules
E-PeenPerry
Hercules
1
6
3
0.42
L
0
5
3
0.3
W
3
2
12
4.5
W
Xbalanque
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,825
Damage
32,177
45,038
Taken
60,103
31,713
Mitigated
38,649
23,246
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,835
5,914
6,415
10,132
17,956
18,913
367
6,854
11,102
0
20,826
L
Osiris
10,811
2,657
0
7,682
21,859
13,413
0
6,067
15,392
66
47,092
L
Hercules
E-PeenPerry
Hercules
5,891
1,700
135
5,312
19,688
16,199
0
5,557
13,766
0
22,743
L
15,475
1,339
412
5,302
18,556
9,037
0
5,105
13,198
68,259
0
W
17,542
926
0
1,584
11,543
5,097
1,359
2,331
9,212
71,386
0
W
Xbalanque
20,448
10,574
0
5,115
15,539
7,703
1,001
6,374
9,165
0
85,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
31,560
248
Minions Killed
189
0
Camps Cleared
0
1,006,153
Distance Traveled
896,472
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,646
703
17
1
0
370,514
5
L
Osiris
11,269
626
59
3
0
308,603
3
L
Hercules
10,204
567
29
2
0
324,891
2
L
Tiamat
10,087
560
101
6
0
262,978
0
W
Janus
11,723
651
129
7
0
316,731
4
W
Xbalanque
13,479
749
102
6
0
318,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role