Player Matchup

Zeus
Zeus
AtlKhaos73200
Zeus
Level 139
God Stats
8W - 13L
1,446 SR
Queue Stats
725W - 703L
1,607 Elo+
Party 2
Bacchus
Bacchus
FFC Yohatime
Bacchus
Level 47
God Stats
5W - 9L
1,845 SR
Queue Stats
52W - 45L
1,440 Elo+
Solo
King Arthur
King Arthur
Zaygottsauce
King Arthur
Level 83
God Stats
3W - 6L
1,342 SR
Queue Stats
55W - 32L
1,643 Elo+
Party 2
Neith
Neith
shirleyyg
Neith
Level 28
God Stats
25W - 21L
1,682 SR
Queue Stats
38W - 36L
1,595 Elo+
Party 2
Thanatos
Thanatos
sosaparks
Thanatos
Level 4
God Stats
0W - 2L
1,723 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 60
1,607 SR
1,557 Elo+

VS

Team Averages
Level 108
1,611 SR
1,594 Elo+
Ra
Ra
DoubSix972
Ra
Level 108
God Stats
11W - 4L
1,607 SR
Queue Stats
160W - 150L
1,613 Elo+
Party 1
Vamana
Vamana
Psycho-BNDT1
Vamana
Level 117
God Stats
15W - 21L
1,527 SR
Queue Stats
427W - 414L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Smoke_O-G_Kush
Cthulhu
Level 29
God Stats
40W - 29L
1,703 SR
Queue Stats
49W - 40L
1,659 Elo+
Party 1
Neith
Neith
TTimaI
Neith
Level 125
God Stats
8W - 6L
1,612 SR
Queue Stats
207W - 195L
1,529 Elo+
Party 1
Odin
Odin
iYanKiiZz_
Odin
Level 159
God Stats
11W - 12L
1,604 SR
Queue Stats
512W - 445L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,369
526
7,026
6,796
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
FFC Yohatime
Bacchus
10
3 / 3 / 2
6,369
455
5,023
10,932
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Zaygottsauce
King Arthur
12
0 / 5 / 1
6,916
494
12,415
15,096
6,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
shirleyyg
Neith
10
0 / 2 / 0
5,781
413
2,619
7,375
2,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
sosaparks
Thanatos
10
3 / 5 / 0
6,380
456
4,510
8,860
4,719
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,303
522
3,609
6,712
2,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
15
2 / 1 / 7
8,490
606
8,748
13,363
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 4 / 3
8,098
578
6,212
14,686
7,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
TTimaI
Neith
13
2 / 2 / 6
7,729
552
8,079
9,362
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 0 / 3
8,580
613
9,148
7,399
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
18
18
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
1
2
5
1.75
L
Bacchus
FFC Yohatime
Bacchus
3
3
2
1.33
W
Vamana
2
1
7
5.5
W
4
4
3
1.38
W
Neith
TTimaI
Neith
2
2
6
2.5
L
King Arthur
Zaygottsauce
King Arthur
0
5
1
0.1
W
9
0
3
10.5
L
Neith
shirleyyg
Neith
0
2
0
0
L
Thanatos
sosaparks
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
35,796
49,059
Taken
51,522
23,156
Mitigated
22,512
13,855
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,026
630
0
1,300
6,796
2,168
0
572
6,224
43,465
0
W
3,609
249
719
2,086
6,712
2,385
590
3,634
2,842
40,757
0
L
Bacchus
FFC Yohatime
Bacchus
5,023
579
0
2,059
10,932
7,198
0
3,319
7,613
15,691
0
W
Vamana
8,748
4,385
0
8,083
13,363
7,212
0
733
12,564
0
57,170
W
6,212
1,041
0
4,479
14,686
7,143
0
3,594
10,964
25,439
0
W
Neith
TTimaI
Neith
8,079
2,277
0
4,045
9,362
2,927
389
1,732
7,630
0
48,319
L
King Arthur
Zaygottsauce
King Arthur
12,415
2,649
0
4,218
15,096
6,982
0
2,987
12,109
0
49,047
W
9,148
2,550
0
238
7,399
2,845
0
1,858
5,473
0
50,328
L
Neith
shirleyyg
Neith
2,619
1,143
0
2,059
7,375
2,089
0
1,704
5,671
0
26,770
L
Thanatos
sosaparks
Thanatos
4,510
1,015
0
4,219
8,860
4,719
0
1,239
7,621
0
28,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
40,200
302
Minions Killed
387
0
Camps Cleared
0
1,346,922
Distance Traveled
1,381,185
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,369
526
95
7
0
268,500
2
W
Ra
7,303
522
76
5
0
271,898
5
L
Bacchus
6,369
455
14
1
0
291,428
6
W
Vamana
8,490
606
121
9
0
266,120
0
W
Cthulhu
8,098
578
36
3
0
281,290
0
W
Neith
7,729
552
76
5
0
241,258
4
L
King Arthur
6,916
494
83
6
0
256,686
0
W
Odin
8,580
613
78
6
0
320,619
1
L
Neith
5,781
413
55
4
0
242,443
0
L
Thanatos
6,380
456
55
4
0
287,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role