Player Matchup

Nox
Nox
Tea-Trader
Nox
Level 78
God Stats
12W - 7L
1,647 SR
Queue Stats
179W - 161L
1,604 Elo+
Party 2
Medusa
Medusa
VivaLaTuck
Medusa
Level 55
God Stats
17W - 22L
1,397 SR
Queue Stats
167W - 205L
1,352 Elo+
Solo
Horus
Horus
cj_9831
Horus
Level 46
God Stats
48W - 27L
1,664 SR
Queue Stats
187W - 200L
1,529 Elo+
Party 2
Team Averages
Level 60
1,569 SR
1,495 Elo+

VS

Team Averages
Level 72
1,484 SR
1,272 Elo+
Freya
Freya
JXL22
Freya
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 18L
1,286 Elo+
Party 1
Tyr
Tyr
SLAPPA-da-BASS93
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,223 Elo+
Party 1
Yemoja
Yemoja
SkiddMcMarx93
Yemoja
Level 106
God Stats
2W - 5L
1,451 SR
Queue Stats
11W - 13L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 13
8,265
827
11,189
3,108
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
VivaLaTuck
Medusa
12
8 / 3 / 8
8,778
878
7,543
6,134
2,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Horus
cj_9831
Horus
11
5 / 1 / 10
8,444
844
3,620
9,731
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JXL22
Freya
9
2 / 7 / 3
6,804
680
5,830
10,290
3,319
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 8 / 3
5,946
595
1,916
9,847
4,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 3 / 2
7,671
767
4,265
9,008
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
JXL22
Freya
2
7
3
0.5
L
0
8
3
0.19
L
3
3
2
1.33
W
5
1
13
11.5
W
Medusa
VivaLaTuck
Medusa
8
3
8
4
W
Horus
cj_9831
Horus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
12,011
18,973
Taken
29,145
9,915
Mitigated
16,110
6,427
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
JXL22
Freya
5,830
1,873
0
1,216
10,290
3,319
0
4,965
5,325
17,681
0
L
1,916
331
0
151
9,847
4,510
0
2,652
7,195
0
12,899
L
4,265
747
785
621
9,008
8,281
104
3,600
5,408
17,490
0
W
11,189
311
0
0
3,108
1,164
871
1,213
1,895
34,595
0
W
Medusa
VivaLaTuck
Medusa
7,543
5,142
0
716
6,134
2,186
1,304
4,134
2,000
0
20,469
W
Horus
cj_9831
Horus
3,620
1,935
1,320
4,391
9,731
6,565
370
4,852
4,879
0
13,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
20,421
94
Minions Killed
67
0
Camps Cleared
0
533,799
Distance Traveled
431,066
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,804
680
20
2
0
146,594
1
L
Tyr
5,946
595
17
2
0
126,416
0
L
Yemoja
7,671
767
30
3
0
158,056
0
W
Nox
8,265
827
50
5
0
168,813
0
W
Medusa
8,778
878
29
3
0
172,786
1
W
Horus
8,444
844
15
2
0
192,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role