Player Matchup

Amaterasu
Amaterasu
Alex456uwu
Amaterasu
Level 17
God Stats
8W - 5L
1,775 SR
Queue Stats
58W - 64L
1,543 Elo+
Party 2
Artemis
Artemis
Himura-_Renshin
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,562 Elo+
Solo
Kukulkan
Kukulkan
I D1RTYxDAN I
Kukulkan
Level 24
God Stats
3W - 7L
1,627 SR
Queue Stats
3W - 7L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Sir_Charles05
Ne Zha
Level 30
God Stats
10W - 8L
1,686 SR
Queue Stats
470W - 407L
1,583 Elo+
Solo
Chang'e
Chang'e
skinny_legendax
Chang'e
Level 29
God Stats
9W - 2L
1,655 SR
Queue Stats
53W - 39L
1,531 Elo+
Party 2
Team Averages
Level 22
1,649 SR
1,535 Elo+

VS

Team Averages
Level 22
1,604 SR
1,465 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LegionDucks
Pele
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
21W - 26L
1,404 Elo+
Party 3
Ullr
Ullr
Lucasriveramora
Ullr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 102L
1,495 Elo+
Party 1
Tiamat
Tiamat
MetalloXgamer
Tiamat
Level 23
God Stats
2W - 3L
1,676 SR
Queue Stats
20W - 21L
1,428 Elo+
Party 3
Cerberus
Cerberus
Tato_RS
Cerberus
Level 28
God Stats
10W - 11L
1,643 SR
Queue Stats
95W - 105L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alex456uwu
Amaterasu
12
5 / 3 / 11
7,461
497
7,406
11,129
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 4
5,798
387
2,251
6,984
2,021
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
I D1RTYxDAN I
Kukulkan
14
5 / 3 / 5
8,341
556
9,038
7,739
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 2 / 4
9,031
602
8,572
9,270
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 9
8,027
535
9,953
9,563
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 7 / 3
6,385
426
3,400
12,267
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 5 / 2
7,847
523
8,225
9,264
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 5
6,929
462
4,349
8,977
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
7,055
470
4,369
7,627
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
Tato_RS
Cerberus
11
3 / 5 / 5
7,080
472
6,465
11,384
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
25
Kills
13
13
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
7
3
0.21
W
Amaterasu
Alex456uwu
Amaterasu
5
3
11
3.5
W
1
5
4
0.6
W
Kukulkan
I D1RTYxDAN I
Kukulkan
5
3
5
2.5
L
6
5
2
1.4
L
2
4
5
1.13
L
2
4
2
0.75
W
9
2
4
5.5
L
Cerberus
Tato_RS
Cerberus
3
5
5
1.1
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
26,808
44,685
Taken
49,519
22,733
Mitigated
24,228
15,769
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,400
1,697
0
3,499
12,267
6,054
790
4,497
7,491
0
25,866
W
Amaterasu
Alex456uwu
Amaterasu
7,406
4,053
0
1,626
11,129
8,463
400
3,235
7,780
0
24,963
W
2,251
797
0
254
6,984
2,021
57
1,947
4,967
0
11,211
W
Kukulkan
I D1RTYxDAN I
Kukulkan
9,038
457
0
1,509
7,739
2,776
28
390
7,197
43,497
0
L
8,225
2,245
0
510
9,264
4,701
0
3,084
6,050
0
29,526
L
4,349
2,113
0
1,495
8,977
2,906
0
3,740
5,085
0
21,000
L
4,369
446
0
1,638
7,627
4,718
0
2,335
5,133
19,151
0
W
8,572
4,022
0
3,215
9,270
3,769
0
1,077
8,021
0
61,449
L
Cerberus
Tato_RS
Cerberus
6,465
156
0
2,713
11,384
5,849
0
4,808
6,305
24,216
0
W
9,953
1,226
4,445
4,720
9,563
5,704
339
3,573
5,886
36,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
35,296
320
Minions Killed
230
0
Camps Cleared
0
1,424,874
Distance Traveled
1,354,811
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,385
426
46
3
0
296,256
0
W
Amaterasu
7,461
497
39
3
0
312,259
0
W
Artemis
5,798
387
14
1
0
184,895
1
W
Kukulkan
8,341
556
95
6
0
278,525
0
L
Pele
7,847
523
47
3
0
282,970
1
L
Ullr
6,929
462
24
2
0
250,310
1
L
Tiamat
7,055
470
35
2
0
235,223
0
W
Ne Zha
9,031
602
115
8
0
336,738
0
L
Cerberus
7,080
472
78
5
0
290,052
1
W
Chang'e
8,027
535
57
4
0
312,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role