Player Matchup

Cabrakan
Cabrakan
Corsel
Cabrakan
Level 113
God Stats
4W - 1L
1,895 SR
Queue Stats
109W - 106L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
Darkangelios
Ah Puch
Level 45
God Stats
1W - 0L
1,730 SR
Queue Stats
7W - 17L
1,286 Elo+
Party 1
Fafnir
Fafnir
DeusExZamiel
Fafnir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Diliel
Jing Wei
Level 123
God Stats
2W - 0L
1,716 SR
Queue Stats
80W - 68L
1,650 Elo+
Party 1
Skadi
Skadi
juancastro
Skadi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 59L
1,671 Elo+
Party 1
Team Averages
Level 77
1,668 SR
1,506 Elo+

VS

Team Averages
Level 38
1,437 SR
1,459 Elo+
Thoth
Thoth
Athramel
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,513 Elo+
Party 2
Odin
Odin
OhYouAzsAzs
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Solo
Jing Wei
Jing Wei
oneYix
Jing Wei
Level 28
God Stats
0W - 2L
1,301 SR
Queue Stats
53W - 43L
1,540 Elo+
Solo
Awilix
Awilix
psytide
Awilix
Level 28
God Stats
0W - 1L
1,215 SR
Queue Stats
6W - 9L
1,475 Elo+
Solo
Raijin
Raijin
winstin123
Raijin
Level 29
God Stats
0W - 1L
1,671 SR
Queue Stats
14W - 18L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Corsel
Cabrakan
14
8 / 2 / 10
9,023
1,128
8,906
10,510
15,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Darkangelios
Ah Puch
15
4 / 1 / 17
8,796
1,100
12,574
5,479
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
14
4 / 3 / 21
8,678
1,085
5,812
11,073
12,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Diliel
Jing Wei
16
10 / 2 / 16
9,555
1,194
8,391
7,413
3,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
14
6 / 3 / 16
8,528
1,066
5,161
8,216
3,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Athramel
Thoth
12
1 / 5 / 7
7,005
876
6,437
7,056
2,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 7 / 7
7,593
949
5,044
11,098
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
oneYix
Jing Wei
12
2 / 6 / 5
7,098
887
5,751
9,554
3,692
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
psytide
Awilix
12
1 / 9 / 4
6,643
830
4,161
9,614
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
winstin123
Raijin
15
4 / 5 / 2
8,130
1,016
9,347
7,601
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
34
32
Kills
9
11
Deaths
32
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
Athramel
Thoth
1
5
7
0.9
W
Cabrakan
Corsel
Cabrakan
8
2
10
6.5
W
Ah Puch
Darkangelios
Ah Puch
4
1
17
12.5
W
Fafnir
4
3
21
4.83
W
Jing Wei
Diliel
Jing Wei
10
2
16
9
L
1
7
7
0.64
W
Skadi
6
3
16
4.67
L
Jing Wei
oneYix
Jing Wei
2
6
5
0.75
L
Awilix
psytide
Awilix
1
9
4
0.33
L
Raijin
winstin123
Raijin
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
30,740
42,691
Taken
44,923
37,856
Mitigated
17,291
14,491
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Athramel
Thoth
6,437
532
873
641
7,056
2,528
422
4,641
2,415
14,269
0
W
Cabrakan
Corsel
Cabrakan
8,906
1,743
1,864
2,761
10,510
15,988
168
2,910
7,247
12,480
0
W
Ah Puch
Darkangelios
Ah Puch
12,574
205
704
1,408
5,479
2,464
650
1,011
4,320
26,066
0
W
Fafnir
5,812
2,580
1,513
2,480
11,073
12,665
0
4,130
6,399
9,768
0
W
Jing Wei
Diliel
Jing Wei
8,391
7,302
0
1,097
7,413
3,379
2,028
2,527
4,667
0
20,221
L
5,044
3,260
0
947
11,098
4,497
0
7,152
3,946
0
10,663
W
Skadi
5,161
1,752
547
2,117
8,216
3,360
1,548
3,527
4,274
0
16,078
L
Jing Wei
oneYix
Jing Wei
5,751
4,448
1,024
1,439
9,554
3,692
539
6,660
2,894
0
10,544
L
Awilix
psytide
Awilix
4,161
926
0
0
9,614
3,502
308
5,292
4,322
0
5,871
L
Raijin
winstin123
Raijin
9,347
362
270
515
7,601
3,072
306
3,547
4,054
17,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
36,469
88
Minions Killed
80
0
Camps Cleared
0
856,106
Distance Traveled
733,614
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,005
876
21
3
0
149,419
0
W
Cabrakan
9,023
1,128
15
2
0
163,578
0
W
Ah Puch
8,796
1,100
26
3
0
190,218
0
W
Fafnir
8,678
1,085
8
1
0
170,654
0
W
Jing Wei
9,555
1,194
25
3
0
176,347
1
L
Odin
7,593
949
10
1
0
126,334
2
W
Skadi
8,528
1,066
14
2
0
155,309
0
L
Jing Wei
7,098
887
16
2
0
147,149
0
L
Awilix
6,643
830
7
1
0
169,499
0
L
Raijin
8,130
1,016
26
3
0
141,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role