Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
VonGrim636
Sol
Level 127
God Stats
4W - 2L
1,749 SR
Queue Stats
282W - 291L
1,546 Elo+
Solo
Rama
Rama
arokis92
Rama
Level 119
God Stats
1W - 4L
1,700 SR
Queue Stats
249W - 245L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l Charman l
Ah Muzen Cab
Level 118
God Stats
1W - 4L
1,783 SR
Queue Stats
209W - 235L
1,488 Elo+
Party 2
Bacchus
Bacchus
l l MEYDER l l
Bacchus
Level 127
God Stats
0W - 1L
1,455 SR
Queue Stats
37W - 45L
1,886 Elo+
Party 2
Team Averages
Level 130
1,638 SR
1,594 Elo+

VS

Team Averages
Level 120
1,505 SR
1,537 Elo+
Osiris
Osiris
BobtheMartyr
Osiris
Level 128
God Stats
1W - 1L
1,297 SR
Queue Stats
99W - 86L
1,545 Elo+
Solo
Sobek
Sobek
IvaanPHdez
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
Ivїx
Ah Puch
Level 156
God Stats
3W - 3L
1,740 SR
Queue Stats
67W - 52L
1,666 Elo+
Party 1
Eset
Eset
OLDas333
Eset
Level 82
God Stats
2W - 1L
1,488 SR
Queue Stats
131W - 124L
1,546 Elo+
Solo
He Bo
He Bo
SrGoma
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 3 / 13
9,137
703
11,407
11,614
4,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 10
9,547
734
11,864
12,541
4,306
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
14
3 / 10 / 5
8,841
680
7,460
16,712
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
l Charman l
Ah Muzen Cab
17
8 / 6 / 5
10,201
785
18,802
12,745
4,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 7 / 8
9,391
722
8,679
14,785
16,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
6 / 5 / 15
10,183
783
13,521
18,460
16,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
14
1 / 6 / 17
9,011
693
5,980
19,319
24,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Ivїx
Ah Puch
19
7 / 1 / 15
11,404
877
21,335
11,997
5,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
18
5 / 3 / 14
10,534
810
8,391
12,711
5,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
SrGoma
He Bo
18
11 / 4 / 10
10,949
842
11,577
10,880
4,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
18
Kills
30
30
Deaths
19
41
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
13
2.83
W
Osiris
6
5
15
2.7
W
Sobek
1
6
17
1.58
W
Ah Puch
Ivїx
Ah Puch
7
1
15
14.5
W
Eset
5
3
14
4
W
He Bo
SrGoma
He Bo
11
4
10
4
L
3
4
10
2
L
Rama
3
10
5
0.55
L
Ah Muzen Cab
l Charman l
Ah Muzen Cab
8
6
5
1.75
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,212
Damage
60,804
68,397
Taken
73,367
36,178
Mitigated
56,153
23,042
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,407
2,506
1,780
4,321
11,614
4,466
392
7,149
4,465
0
22,348
W
Osiris
13,521
3,443
1,076
724
18,460
16,367
831
3,976
14,484
0
22,834
W
Sobek
5,980
248
2,172
3,298
19,319
24,142
195
4,880
14,439
13,816
0
W
Ah Puch
Ivїx
Ah Puch
21,335
1,039
2,195
3,347
11,997
5,528
884
4,121
7,876
43,052
0
W
Eset
8,391
550
3,349
2,324
12,711
5,470
1,091
4,286
8,425
21,320
0
W
He Bo
SrGoma
He Bo
11,577
730
897
435
10,880
4,646
272
3,280
7,600
19,932
0
L
11,864
2,004
942
4,602
12,541
4,306
0
8,772
3,769
29,803
0
L
Rama
7,460
4,326
1,062
1,797
16,712
5,651
69
13,126
3,586
0
11,174
L
Ah Muzen Cab
l Charman l
Ah Muzen Cab
18,802
4,101
2,586
2,423
12,745
4,853
0
8,433
4,312
0
32,811
L
8,679
223
1,542
1,987
14,785
16,902
0
9,803
4,982
16,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
52,081
132
Minions Killed
161
0
Camps Cleared
0
1,043,609
Distance Traveled
1,161,948
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,137
703
24
2
0
214,029
0
W
Osiris
10,183
783
26
2
0
237,664
0
W
Sobek
9,011
693
15
1
0
217,962
3
W
Ah Puch
11,404
877
54
4
0
242,443
0
W
Eset
10,534
810
43
3
0
235,824
1
W
He Bo
10,949
842
23
2
0
228,055
0
L
Sol
9,547
734
44
3
0
216,872
4
L
Rama
8,841
680
13
1
0
174,176
0
L
Ah Muzen Cab
10,201
785
34
3
0
211,856
1
L
Bacchus
9,391
722
17
1
0
226,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role