Player Matchup

Izanami
Izanami
Bronze III
MusicalKaori
Izanami
Bronze III
Level 47
God Stats
0W - 4L
1,352 SR
Queue Stats
0W - 9L
1,367 MMR
Party 2
Poseidon
Poseidon
Bronze III
Myjn
Poseidon
Bronze III
Level 80
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 9L
1,367 MMR
Party 2
King Arthur
King Arthur
Bronze III
SolemGods
King Arthur
Bronze III
Level 33
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 9L
1,292 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,383 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,579 SR
1,298 MMR
Cabrakan
Cabrakan
Silver II
OneofaKindji
Cabrakan
Silver II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,121 MMR
Party 1
Medusa
Medusa
Gold V
Snipebola
Medusa
Gold V
Level 111
God Stats
6W - 2L
1,682 SR
Queue Stats
43W - 55L
1,613 MMR
Party 1
Zeus
Zeus
Silver I
troyano33
Zeus
Silver I
Level 147
God Stats
8W - 7L
1,556 SR
Queue Stats
72W - 95L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MusicalKaori
Izanami
14
1 / 8 / 1
10,855
639
9,432
15,104
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Myjn
Poseidon
13
3 / 8 / 1
10,884
640
8,150
13,423
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
SolemGods
King Arthur
13
4 / 11 / 2
11,728
690
11,536
25,605
24,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneThothDanzaburouSetSobek

VS

Bans
DiscordiaAresYmirKumbhakarnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OneofaKindji
Cabrakan
15
0 / 2 / 23
12,303
724
8,767
20,591
32,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Snipebola
Medusa
18
13 / 2 / 10
13,633
802
18,447
14,760
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
14 / 4 / 7
13,296
782
17,494
11,219
5,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
8
Kills
27
27
Deaths
8
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
MusicalKaori
Izanami
1
8
1
0.19
L
Poseidon
Myjn
Poseidon
3
8
1
0.44
W
Cabrakan
OneofaKindji
Cabrakan
0
2
23
5.75
W
Medusa
Snipebola
Medusa
13
2
10
9
L
King Arthur
SolemGods
King Arthur
4
11
2
0.45
W
Zeus
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
44,708
54,132
Taken
46,570
36,694
Mitigated
45,140
5,655
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
MusicalKaori
Izanami
9,432
6,083
0
1,243
15,104
5,834
2,501
7,392
7,712
0
55,536
L
Poseidon
Myjn
Poseidon
8,150
1,666
0
922
13,423
6,062
479
7,644
5,779
38,532
1,908
W
Cabrakan
OneofaKindji
Cabrakan
8,767
832
0
5,288
20,591
32,993
34
4,945
15,498
29,580
0
W
Medusa
Snipebola
Medusa
18,447
7,689
0
6,135
14,760
7,133
3,201
2,214
12,114
0
86,231
L
King Arthur
SolemGods
King Arthur
11,536
1,171
0
3,490
25,605
24,798
124
11,328
14,277
0
36,868
W
Zeus
17,494
1,668
572
2,962
11,219
5,014
439
1,136
9,789
48,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
39,232
181
Minions Killed
200
0
Camps Cleared
0
824,577
Distance Traveled
899,830
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,855
639
98
6
0
257,107
2
L
Poseidon
10,884
640
48
3
0
277,494
0
W
Cabrakan
12,303
724
33
2
0
295,188
1
W
Medusa
13,633
802
97
6
0
324,812
1
L
King Arthur
11,728
690
35
2
0
289,976
4
W
Zeus
13,296
782
70
4
0
279,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role