Player Matchup

King Arthur
King Arthur
Ice Wallo Cmxn
King Arthur
Level 23
God Stats
5W - 3L
1,646 SR
Queue Stats
55W - 40L
1,661 Elo+
Party 2
Nemesis
Nemesis
ImTheClapper
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,666 Elo+
Party 1
The Morrigan
The Morrigan
LoudPxGaming710
The Morrigan
Level 6
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo
Arachne
Arachne
Old Whites
Arachne
Level 52
God Stats
2W - 3L
1,730 SR
Queue Stats
14W - 27L
1,329 Elo+
Party 1
Pele
Pele
chilibowlbilly
Pele
Level 4
God Stats
8W - 10L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Team Averages
Level 18
1,573 SR
1,504 Elo+

VS

Team Averages
Level 22
1,514 SR
1,534 Elo+
Jing Wei
Jing Wei
Cute Yuzuchi
Jing Wei
Level 28
God Stats
91W - 96L
1,553 SR
Queue Stats
125W - 119L
1,642 Elo+
Solo
Ra
Ra
Lefty1223
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Neith
Neith
NickiVicki29
Neith
Level 29
God Stats
22W - 26L
1,453 SR
Queue Stats
87W - 102L
1,449 Elo+
Solo
Ymir
Ymir
SoupCANSwindler
Ymir
Level 18
God Stats
12W - 9L
1,462 SR
Queue Stats
46W - 68L
1,414 Elo+
Solo
Chaac
Chaac
TMX_P3CH
Chaac
Level 29
God Stats
1W - 0L
1,603 SR
Queue Stats
3W - 0L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ice Wallo Cmxn
King Arthur
14
0 / 6 / 1
8,549
855
6,832
19,354
13,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ImTheClapper
Nemesis
14
0 / 10 / 1
8,346
835
4,943
20,131
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LoudPxGaming710
The Morrigan
14
0 / 11 / 1
8,499
850
4,813
16,131
11,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Old Whites
Arachne
14
1 / 9 / 0
9,001
900
10,510
21,147
10,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 0
8,469
847
13,285
16,669
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cute Yuzuchi
Jing Wei
18
8 / 0 / 17
10,810
1,081
17,970
8,115
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 1 / 20
11,146
1,115
12,493
7,849
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 23
10,922
1,092
14,463
5,188
2,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 0 / 26
11,717
1,172
12,003
10,221
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
TMX_P3CH
Chaac
19
18 / 0 / 18
12,554
1,255
27,331
13,359
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
146
1
Kills
42
42
Deaths
1
3
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cute Yuzuchi
Jing Wei
8
0
17
16.5
L
King Arthur
Ice Wallo Cmxn
King Arthur
0
6
1
0.08
L
Nemesis
ImTheClapper
Nemesis
0
10
1
0.05
W
6
1
20
16
L
The Morrigan
LoudPxGaming710
The Morrigan
0
11
1
0.05
W
4
0
23
15.5
L
Arachne
Old Whites
Arachne
1
9
0
0.11
W
6
0
26
19
W
Chaac
TMX_P3CH
Chaac
18
0
18
27
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
84,260
93,432
Taken
44,732
52,094
Mitigated
29,010
9,179
Healing
22,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cute Yuzuchi
Jing Wei
17,970
17,078
1,215
613
8,115
3,536
0
895
7,220
0
38,744
L
King Arthur
Ice Wallo Cmxn
King Arthur
6,832
795
0
2,034
19,354
13,798
0
3,354
15,854
0
27,426
L
Nemesis
ImTheClapper
Nemesis
4,943
2,176
0
726
20,131
8,895
0
5,476
14,430
0
9,848
W
12,493
3,893
2,496
2,473
7,849
3,494
0
848
7,001
33,760
0
L
The Morrigan
LoudPxGaming710
The Morrigan
4,813
2,990
0
120
16,131
11,349
0
6,439
9,345
13,113
105
W
14,463
7,844
1,047
3,312
5,188
2,113
0
867
4,321
0
34,361
L
Arachne
Old Whites
Arachne
10,510
7,616
318
4,988
21,147
10,774
0
4,546
16,451
0
21,852
W
12,003
2,600
0
1,080
10,221
8,624
0
934
9,266
21,279
0
W
Chaac
TMX_P3CH
Chaac
27,331
11,558
1,629
8,380
13,359
11,243
0
1,180
12,179
0
45,172
L
13,285
2,512
0
993
16,669
7,278
0
4,681
11,913
0
30,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
57,149
134
Minions Killed
222
4
Camps Cleared
7
917,259
Distance Traveled
1,004,165
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,810
1,081
46
5
4
217,434
1
L
King Arthur
8,549
855
36
4
0
202,458
1
L
Nemesis
8,346
835
6
1
0
198,164
2
W
Ra
11,146
1,115
62
6
0
174,516
0
L
The Morrigan
8,499
850
21
2
0
121,844
1
W
Neith
10,922
1,092
52
5
2
207,907
1
L
Arachne
9,001
900
22
2
3
186,251
0
W
Ymir
11,717
1,172
12
1
0
201,049
0
W
Chaac
12,554
1,255
50
5
1
203,259
0
L
Pele
8,469
847
49
5
1
208,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role