Player Matchup

Danzaburou
Danzaburou
CraftyCharmnder
Danzaburou
Level 29
God Stats
2W - 3L
1,555 SR
Queue Stats
8W - 16L
1,098 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EMSAxe
Tsukuyomi
Level 22
God Stats
4W - 5L
1,222 SR
Queue Stats
4W - 6L
1,209 Elo+
Party 2
Olorun
Olorun
SlicinScyther
Olorun
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,124 Elo+
Party 2
Ymir
Ymir
XxzeroKillsxX
Ymir
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,098 Elo+
Party 2
Mulan
Mulan
tL Biebs
Mulan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,098 Elo+
Party 2
Team Averages
Level 29
1,455 SR
1,125 Elo+

VS

Team Averages
Level 18
1,504 SR
1,476 Elo+
Khepri
Khepri
BiOTiiCS_
Khepri
Level 20
God Stats
25W - 23L
1,398 SR
Queue Stats
429W - 413L
1,504 Elo+
Party 1
Nike
Nike
NinbenSenpai
Nike
Level 18
God Stats
6W - 7L
1,326 SR
Queue Stats
390W - 397L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 28
God Stats
115W - 118L
1,595 SR
Queue Stats
118W - 128L
1,497 Elo+
Solo
Cthulhu
Cthulhu
almightyhobby519
Cthulhu
Level 7
God Stats
4W - 3L
1,702 SR
Queue Stats
6W - 7L
1,472 Elo+
Solo
Heimdallr
Heimdallr
juice97__
Heimdallr
Level 16
God Stats
6W - 10L
1,500 SR
Queue Stats
144W - 133L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CraftyCharmnder
Danzaburou
20
7 / 2 / 23
15,220
525
29,324
31,307
14,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
EMSAxe
Tsukuyomi
20
11 / 5 / 13
14,398
496
18,652
24,166
10,867
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
21 / 1 / 13
16,177
558
47,411
25,618
13,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
10 / 3 / 14
13,925
480
14,103
23,690
27,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
tL Biebs
Mulan
19
3 / 2 / 15
13,618
470
14,573
22,008
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BiOTiiCS_
Khepri
15
0 / 10 / 6
11,171
385
9,922
31,739
33,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 12 / 2
11,283
389
13,536
32,969
24,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
3 / 3 / 0
11,966
413
11,094
26,659
26,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 16 / 1
10,846
374
9,885
36,579
28,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heimdallr
juice97__
Heimdallr
17
5 / 11 / 4
12,036
415
25,833
27,934
15,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
24
52
Kills
11
13
Deaths
52
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
BiOTiiCS_
Khepri
0
10
6
0.3
W
Danzaburou
CraftyCharmnder
Danzaburou
7
2
23
9.25
W
Tsukuyomi
EMSAxe
Tsukuyomi
11
5
13
3.5
L
2
12
2
0.25
W
21
1
13
27.5
L
3
3
0
1
W
10
3
14
5.67
L
1
16
1
0.09
L
Heimdallr
juice97__
Heimdallr
5
11
4
0.64
W
Mulan
tL Biebs
Mulan
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,063
Damage
70,270
126,789
Taken
155,880
87,582
Mitigated
128,335
65,465
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BiOTiiCS_
Khepri
9,922
1,219
0
3,743
31,739
33,706
0
14,682
17,032
33,108
0
W
Danzaburou
CraftyCharmnder
Danzaburou
29,324
13,098
1,290
20,461
31,307
14,292
8,162
4,524
26,583
0
113,569
W
Tsukuyomi
EMSAxe
Tsukuyomi
18,652
6,361
0
8,630
24,166
10,867
3,299
2,944
21,147
0
107,175
L
13,536
4,486
0
3,870
32,969
24,811
0
10,030
22,649
0
63,920
W
47,411
27,535
4,311
20,311
25,618
13,759
2,220
6,913
18,630
121,138
0
L
11,094
315
1,406
6,871
26,659
26,596
0
12,677
13,757
0
80,879
W
14,103
1,674
0
1,344
23,690
27,505
745
4,736
18,858
42,739
0
L
9,885
820
726
5,067
36,579
28,011
911
12,127
24,292
55,820
0
L
Heimdallr
juice97__
Heimdallr
25,833
14,250
0
6,932
27,934
15,211
0
13,268
14,641
0
66,664
W
Mulan
tL Biebs
Mulan
14,573
3,423
0
9,118
22,008
21,159
1,611
6,089
15,694
0
73,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,338
Gold Earned
57,302
577
Minions Killed
432
0
Camps Cleared
0
2,648,325
Distance Traveled
2,389,775
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,171
385
50
2
0
459,724
4
W
Danzaburou
15,220
525
146
5
0
523,190
1
W
Tsukuyomi
14,398
496
111
4
0
511,002
2
L
Nike
11,283
389
98
3
0
468,018
2
W
Olorun
16,177
558
139
5
0
535,426
3
L
Guan Yu
11,966
413
107
4
0
565,732
4
W
Ymir
13,925
480
55
2
0
564,647
0
L
Cthulhu
10,846
374
96
3
0
487,955
2
L
Heimdallr
12,036
415
81
3
0
408,346
0
W
Mulan
13,618
470
126
4
0
514,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role