Player Matchup

Fenrir
Fenrir
BeXarS
Fenrir
Level 28
God Stats
3W - 3L
1,532 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 2
Apollo
Apollo
Leatrox
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 114L
1,695 Elo+
Party 2
Agni
Agni
LeeryHammer
Agni
Level 94
God Stats
4W - 1L
1,411 SR
Queue Stats
256W - 219L
1,547 Elo+
Party 2
Cerberus
Cerberus
Leoalv34
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
smurftDiamond
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 91L
1,662 Elo+
Party 2
Team Averages
Level 46
1,489 SR
1,603 Elo+

VS

Team Averages
Level 55
1,679 SR
1,598 Elo+
Tyr
Tyr
Boppped
Tyr
Level 82
God Stats
4W - 5L
1,733 SR
Queue Stats
362W - 274L
1,688 Elo+
Party 1
Danzaburou
Danzaburou
BoyisSad
Danzaburou
Level 72
God Stats
3W - 3L
1,359 SR
Queue Stats
170W - 117L
1,656 Elo+
Party 1
Athena
Athena
CohCohPuhf
Athena
Level 44
God Stats
2W - 1L
1,794 SR
Queue Stats
198W - 140L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
JohnCeltigar
Erlang Shen
Level 29
God Stats
15W - 5L
1,845 SR
Queue Stats
145W - 127L
1,532 Elo+
Party 1
Hades
Hades
Maxasaurus74
Hades
Level 46
God Stats
20W - 11L
1,662 SR
Queue Stats
350W - 310L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeXarS
Fenrir
5
0 / 0 / 0
3,055
611
410
2,117
475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Apollo
Leatrox
Apollo
5
1 / 0 / 0
3,441
688
1,785
2,280
450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,538
508
0
0
0
Cerberus
Leoalv34
Cerberus
6
0 / 1 / 0
3,335
667
1,011
2,991
1,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 1
3,368
674
2,361
3,617
1,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
1 / 0 / 0
3,921
784
1,706
2,831
1,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
BoyisSad
Danzaburou
5
0 / 0 / 2
3,561
712
1,407
2,911
703
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
CohCohPuhf
Athena
6
1 / 1 / 1
3,713
743
1,150
3,784
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
JohnCeltigar
Erlang Shen
6
1 / 0 / 0
3,846
769
502
1,337
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
3,923
785
120
1,656
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BeXarS
Fenrir
0
0
0
0
W
Tyr
1
0
0
1
W
Danzaburou
BoyisSad
Danzaburou
0
0
2
1
W
Athena
CohCohPuhf
Athena
1
1
1
1.5
W
Erlang Shen
JohnCeltigar
Erlang Shen
1
0
0
1
L
Apollo
Leatrox
Apollo
1
0
0
1
L
0
0
0
0
L
Cerberus
Leoalv34
Cerberus
0
1
0
0
W
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,567
Damage
4,885
11,005
Taken
12,519
3,389
Mitigated
4,444
4,635
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BeXarS
Fenrir
410
212
0
1,336
2,117
475
0
120
1,972
0
6,701
W
Tyr
1,706
305
0
1,767
2,831
1,227
0
1,011
1,820
0
12,834
W
Danzaburou
BoyisSad
Danzaburou
1,407
401
0
1,331
2,911
703
0
1,350
1,561
0
11,560
W
Athena
CohCohPuhf
Athena
1,150
424
0
2,124
3,784
1,154
0
1,011
2,773
8,151
0
W
Erlang Shen
JohnCeltigar
Erlang Shen
502
141
0
0
1,337
875
0
0
1,337
0
14,938
L
Apollo
Leatrox
Apollo
1,785
1,358
0
816
2,280
450
0
496
1,784
0
13,395
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Leoalv34
Cerberus
1,011
29
0
1,734
2,991
1,227
0
0
2,791
11,886
0
W
120
120
22
1,145
1,656
485
372
0
1,656
17,011
0
L
2,361
243
0
749
3,617
1,237
0
654
2,963
8,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,737
Gold Earned
18,964
88
Minions Killed
153
0
Camps Cleared
0
452,788
Distance Traveled
583,238
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,055
611
20
4
0
116,271
0
W
Tyr
3,921
784
21
4
0
126,000
0
W
Danzaburou
3,561
712
29
6
0
101,934
1
W
Athena
3,713
743
11
2
0
117,430
0
W
Erlang Shen
3,846
769
41
8
0
141,120
0
L
Apollo
3,441
688
25
5
0
102,207
0
L
Agni
2,538
508
0
0
0
0
0
L
Cerberus
3,335
667
27
5
0
101,332
0
W
Hades
3,923
785
51
10
0
96,754
3
L
Ares
3,368
674
16
3
0
132,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role