Player Matchup

Apollo
Apollo
Dadsher
Apollo
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
180W - 239L
1,373 Elo+
Party 1
Kali
Kali
JEMR24
Kali
Level 8
God Stats
4W - 1L
1,652 SR
Queue Stats
9W - 12L
1,334 Elo+
Solo
Discordia
Discordia
Meedacci
Discordia
Level 24
God Stats
2W - 1L
1,099 SR
Queue Stats
17W - 19L
1,469 Elo+
Party 3
Amaterasu
Amaterasu
Ornon
Amaterasu
Level 25
God Stats
1W - 2L
1,119 SR
Queue Stats
14W - 14L
1,518 Elo+
Party 3
Sol
Sol
X 5ouL X
Sol
Level 17
God Stats
48W - 69L
1,205 SR
Queue Stats
121W - 187L
1,340 Elo+
Party 1
Team Averages
Level 24
1,315 SR
1,407 Elo+

VS

Team Averages
Level 24
1,499 SR
1,364 Elo+
Ymir
Ymir
Cotocoquin
Ymir
Level 17
God Stats
7W - 11L
1,193 SR
Queue Stats
360W - 370L
1,376 Elo+
Solo
Ratatoskr
Ratatoskr
MisterMarces
Ratatoskr
Level 7
God Stats
12W - 7L
1,707 SR
Queue Stats
16W - 11L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
TheDABBZ
Cthulhu
Level 3
God Stats
2W - 2L
1,845 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 2
Zeus
Zeus
Whitewolf1520
Zeus
Level 7
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Hachiman
Hachiman
xXRandomGuyXx
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dadsher
Apollo
16
3 / 6 / 10
10,371
471
9,326
14,457
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
JEMR24
Kali
19
6 / 2 / 8
12,117
551
10,598
17,428
9,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Meedacci
Discordia
16
3 / 8 / 6
10,226
465
9,041
9,120
3,840
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ornon
Amaterasu
19
5 / 5 / 8
11,623
528
10,575
16,109
14,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
11 / 6 / 4
12,056
548
17,928
15,863
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
10,415
473
7,982
21,122
24,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
MisterMarces
Ratatoskr
16
4 / 6 / 3
10,201
464
8,598
18,807
9,570
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TheDABBZ
Cthulhu
15
7 / 4 / 0
10,335
470
6,864
15,186
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 9 / 2
9,938
452
7,303
10,819
6,025
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
xXRandomGuyXx
Hachiman
17
11 / 5 / 5
11,591
527
19,472
18,636
7,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
28
Kills
27
27
Deaths
28
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
Apollo
Dadsher
Apollo
3
6
10
1.33
W
Kali
JEMR24
Kali
6
2
8
5
W
Discordia
Meedacci
Discordia
3
8
6
0.75
L
Ratatoskr
MisterMarces
Ratatoskr
4
6
3
0.92
W
Amaterasu
Ornon
Amaterasu
5
5
8
1.8
L
Cthulhu
TheDABBZ
Cthulhu
7
4
0
1.75
L
2
9
2
0.33
W
11
6
4
2.17
L
Hachiman
xXRandomGuyXx
Hachiman
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,468
Damage
50,219
72,977
Taken
84,570
42,695
Mitigated
60,671
20,330
Healing
21,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,982
533
0
4,239
21,122
24,277
51
6,306
14,816
29,905
0
W
Apollo
Dadsher
Apollo
9,326
7,157
0
4,047
14,457
6,261
1,850
3,656
10,801
0
44,853
W
Kali
JEMR24
Kali
10,598
5,709
0
4,104
17,428
9,784
0
3,742
13,586
0
92,279
W
Discordia
Meedacci
Discordia
9,041
2,164
0
690
9,120
3,840
2,181
2,387
6,733
47,404
0
L
Ratatoskr
MisterMarces
Ratatoskr
8,598
3,690
0
5,282
18,807
9,570
261
4,427
14,305
0
66,310
W
Amaterasu
Ornon
Amaterasu
10,575
5,244
0
4,581
16,109
14,816
748
5,895
9,942
0
55,844
L
Cthulhu
TheDABBZ
Cthulhu
6,864
830
138
4,066
15,186
13,617
448
2,827
12,179
36,559
0
L
7,303
1,332
0
462
10,819
6,025
756
6,170
4,624
22,174
0
W
17,928
5,898
0
6,908
15,863
7,994
2,789
6,031
9,766
55,716
2,438
L
Hachiman
xXRandomGuyXx
Hachiman
19,472
11,130
0
6,998
18,636
7,182
2,598
6,791
11,692
0
70,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,393
Gold Earned
52,480
473
Minions Killed
382
0
Camps Cleared
0
1,859,046
Distance Traveled
1,633,946
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,415
473
45
2
0
371,360
7
W
Apollo
10,371
471
67
3
0
313,313
0
W
Kali
12,117
551
152
7
0
444,419
0
W
Discordia
10,226
465
62
3
0
347,961
2
L
Ratatoskr
10,201
464
120
5
0
383,352
3
W
Amaterasu
11,623
528
97
4
0
383,905
3
L
Cthulhu
10,335
470
64
3
0
283,122
0
L
Zeus
9,938
452
36
2
0
228,726
0
W
Sol
12,056
548
95
4
0
369,448
0
L
Hachiman
11,591
527
117
5
0
367,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role