Player Matchup

Danzaburou
Danzaburou
HectickMoose
Danzaburou
Level 27
God Stats
28W - 25L
1,450 SR
Queue Stats
654W - 669L
1,569 Elo+
Solo
Ares
Ares
Koziy syr
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lonzo2trill
Cu Chulainn
Level 26
God Stats
27W - 25L
1,703 SR
Queue Stats
248W - 248L
1,600 Elo+
Solo
Merlin
Merlin
XxR36ULARDUDxX
Merlin
Level 26
God Stats
13W - 18L
1,158 SR
Queue Stats
195W - 161L
1,636 Elo+
Solo
Chang'e
Chang'e
ogeidalex3
Chang'e
Level 20
God Stats
11W - 7L
1,608 SR
Queue Stats
85W - 89L
1,667 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,594 Elo+

VS

Team Averages
Level 26
1,545 SR
1,648 Elo+
Nemesis
Nemesis
Indomonyx
Nemesis
Level 15
God Stats
58W - 58L
1,589 SR
Queue Stats
89W - 92L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
PrisonedFurball
Kukulkan
Level 29
God Stats
3W - 7L
1,517 SR
Queue Stats
590W - 560L
1,545 Elo+
Solo
Ymir
Ymir
Zz_SmurfGermz_zZ
Ymir
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 9L
1,718 Elo+
Party 1
Hachiman
Hachiman
danielg2202
Hachiman
Level 43
God Stats
256W - 237L
1,617 SR
Queue Stats
291W - 267L
1,622 Elo+
Party 1
Fenrir
Fenrir
i_MaY_bE_sMuRfIn
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HectickMoose
Danzaburou
9
2 / 3 / 0
5,514
613
2,779
6,081
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
2
0 / 3 / 1
3,466
385
283
2,183
513
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Lonzo2trill
Cu Chulainn
8
0 / 4 / 1
4,700
522
2,342
7,310
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,738
526
966
3,686
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
ogeidalex3
Chang'e
9
2 / 4 / 0
5,177
575
4,259
6,755
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Indomonyx
Nemesis
9
2 / 0 / 4
5,339
593
1,705
3,942
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
10
1 / 0 / 1
5,394
599
1,670
3,118
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
5 / 2 / 5
6,054
673
5,499
6,298
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
danielg2202
Hachiman
9
3 / 1 / 3
5,895
655
3,116
4,538
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
6 / 1 / 1
5,653
628
5,077
8,902
3,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
17
17
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HectickMoose
Danzaburou
2
3
0
0.67
W
Nemesis
Indomonyx
Nemesis
2
0
4
4
L
Ares
0
3
1
0.17
L
Cu Chulainn
Lonzo2trill
Cu Chulainn
0
4
1
0.13
W
Kukulkan
1
0
1
1.5
L
0
3
0
0
W
5
2
5
3.75
W
Hachiman
danielg2202
Hachiman
3
1
3
4.5
W
6
1
1
6.5
L
Chang'e
ogeidalex3
Chang'e
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,629
Damage
17,067
26,015
Taken
26,798
8,937
Mitigated
10,412
5,972
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HectickMoose
Danzaburou
2,779
1,232
0
1,075
6,081
1,474
0
1,744
4,337
0
22,520
W
Nemesis
Indomonyx
Nemesis
1,705
568
0
1,574
3,942
1,052
0
424
3,493
0
17,670
L
Ares
283
160
0
0
2,183
513
0
1,256
927
475
0
L
Cu Chulainn
Lonzo2trill
Cu Chulainn
2,342
617
40
1,912
7,310
2,259
0
1,648
5,662
0
20,352
W
Kukulkan
1,670
125
0
250
3,118
941
0
317
2,745
33,171
0
L
966
227
0
370
3,686
1,086
0
2,323
1,363
19,967
0
W
5,499
1,822
0
2,100
6,298
3,456
364
1,266
4,914
17,129
0
W
Hachiman
danielg2202
Hachiman
3,116
1,048
0
2,083
4,538
1,272
857
112
4,414
0
28,670
W
5,077
1,303
0
2,644
8,902
3,691
31
2,803
5,724
0
21,622
L
Chang'e
ogeidalex3
Chang'e
4,259
281
106
2,469
6,755
3,605
22
198
6,557
22,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,595
Gold Earned
28,335
194
Minions Killed
222
0
Camps Cleared
0
712,124
Distance Traveled
919,986
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,514
613
43
5
0
162,101
0
W
Nemesis
5,339
593
46
5
0
206,453
0
L
Ares
3,466
385
0
0
0
83,876
1
L
Cu Chulainn
4,700
522
51
6
0
172,863
0
W
Kukulkan
5,394
599
61
7
0
175,478
0
L
Merlin
4,738
526
54
6
0
149,966
3
W
Ymir
6,054
673
22
2
0
190,147
1
W
Hachiman
5,895
655
52
6
0
151,690
2
W
Fenrir
5,653
628
41
5
0
196,218
1
L
Chang'e
5,177
575
46
5
0
143,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role