Player Matchup

Cernunnos
Cernunnos
BigOkT19
Cernunnos
Level 69
God Stats
13W - 11L
1,677 SR
Queue Stats
182W - 181L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
The-Lord-Mars
Ah Puch
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
380W - 207L
1,730 Elo+
Party 1
Khepri
Khepri
Toine_le_frigo
Khepri
Level 144
God Stats
6W - 2L
1,984 SR
Queue Stats
235W - 219L
1,654 Elo+
Party 1
Team Averages
Level 77
1,720 SR
1,649 Elo+

VS

Team Averages
Level 98
1,692 SR
1,586 Elo+
Baron Samedi
Baron Samedi
DoNtBeSoJiVe
Baron Samedi
Level 107
God Stats
9W - 8L
1,607 SR
Queue Stats
116W - 95L
1,532 Elo+
Party 2
Anhur
Anhur
TheRealMcLovins
Anhur
Level 160
God Stats
17W - 12L
1,724 SR
Queue Stats
324W - 272L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
TheRealMcMuffins
Guan Yu
Level 28
God Stats
1W - 2L
1,744 SR
Queue Stats
16W - 7L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigOkT19
Cernunnos
12
5 / 1 / 6
8,664
788
9,212
8,577
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
12
5 / 2 / 6
8,430
766
12,006
5,218
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 9
8,864
806
4,773
8,222
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoNtBeSoJiVe
Baron Samedi
10
1 / 6 / 1
7,129
648
4,739
7,956
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 3
7,632
694
6,130
9,057
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 1
7,973
725
6,148
13,557
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigOkT19
Cernunnos
5
1
6
8
L
Baron Samedi
DoNtBeSoJiVe
Baron Samedi
1
6
1
0.25
W
Ah Puch
5
2
6
4
L
1
2
3
1.25
L
3
4
1
0.88
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
17,017
22,017
Taken
30,570
12,672
Mitigated
18,820
5,291
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigOkT19
Cernunnos
9,212
4,342
0
2,316
8,577
2,469
90
1,957
6,432
0
30,761
L
Baron Samedi
DoNtBeSoJiVe
Baron Samedi
4,739
577
816
1,119
7,956
2,880
0
5,081
2,875
18,853
0
W
Ah Puch
12,006
385
0
1,043
5,218
1,748
495
424
4,746
38,503
0
L
6,130
3,245
0
2,898
9,057
2,972
175
5,284
3,773
0
26,407
L
6,148
361
1,630
5,058
13,557
12,968
0
6,494
7,063
0
20,871
W
4,773
444
783
1,149
8,222
8,455
218
1,888
6,088
20,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
22,734
136
Minions Killed
125
0
Camps Cleared
0
632,655
Distance Traveled
594,328
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,664
788
48
4
0
213,904
4
L
Baron Samedi
7,129
648
31
3
0
180,448
1
W
Ah Puch
8,430
766
57
5
0
192,901
3
L
Anhur
7,632
694
63
6
0
186,049
2
L
Guan Yu
7,973
725
31
3
0
227,831
0
W
Khepri
8,864
806
31
3
0
225,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role