Player Matchup

Nemesis
Nemesis
CyberTrinket
Nemesis
Level 7
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 9L
1,148 Elo+
Solo
Hachiman
Hachiman
Jovane_9
Hachiman
Level 28
God Stats
12W - 16L
1,492 SR
Queue Stats
12W - 22L
1,256 Elo+
Solo
Cerberus
Cerberus
PJ_The_Gamer
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
SlasherXd03
Aphrodite
Level 13
God Stats
10W - 1L
1,859 SR
Queue Stats
75W - 97L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suh_Dude54
Tsukuyomi
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 4L
1,520 Elo+
Party 1
Team Averages
Level 16
1,612 SR
1,368 Elo+

VS

Team Averages
Level 8
1,313 SR
1,174 Elo+
Bellona
Bellona
Cris250201
Bellona
Level 5
God Stats
3W - 5L
1,206 SR
Queue Stats
42W - 55L
1,151 Elo+
Party 2
Danzaburou
Danzaburou
Endril two
Danzaburou
Level 7
God Stats
2W - 2L
1,462 SR
Queue Stats
3W - 7L
1,131 Elo+
Solo
Merlin
Merlin
MasterCheech91
Merlin
Level 10
God Stats
2W - 4L
1,349 SR
Queue Stats
13W - 23L
1,286 Elo+
Solo
King Arthur
King Arthur
fd2309
King Arthur
Level 11
God Stats
39W - 56L
1,101 SR
Queue Stats
69W - 104L
1,065 Elo+
Party 2
Cthulhu
Cthulhu
josephgreen103
Cthulhu
Level 8
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 5L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyberTrinket
Nemesis
20
7 / 8 / 23
13,455
1,035
12,947
14,621
7,688
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Jovane_9
Hachiman
20
11 / 1 / 24
14,786
1,137
22,291
14,229
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
PJ_The_Gamer
Cerberus
20
10 / 1 / 30
13,874
1,067
18,138
15,309
20,432
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
SlasherXd03
Aphrodite
20
9 / 1 / 27
13,715
1,055
22,216
18,413
11,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Suh_Dude54
Tsukuyomi
19
9 / 6 / 20
13,743
1,057
21,634
15,526
6,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cris250201
Bellona
16
1 / 11 / 4
11,016
847
12,667
22,987
16,514
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Endril two
Danzaburou
17
0 / 3 / 8
10,925
840
3,655
10,577
4,727
19
5 / 13 / 8
13,504
1,039
21,309
24,164
10,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
fd2309
King Arthur
18
1 / 15 / 9
11,774
906
14,695
26,673
29,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
10 / 4 / 2
13,841
1,065
18,361
21,452
30,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
48
46
Kills
17
17
Deaths
46
124
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cris250201
Bellona
1
11
4
0.27
W
Nemesis
CyberTrinket
Nemesis
7
8
23
2.31
L
Danzaburou
Endril two
Danzaburou
0
3
8
1.33
W
Hachiman
Jovane_9
Hachiman
11
1
24
23
L
5
13
8
0.69
W
Cerberus
PJ_The_Gamer
Cerberus
10
1
30
25
W
Aphrodite
SlasherXd03
Aphrodite
9
1
27
22.5
W
Tsukuyomi
Suh_Dude54
Tsukuyomi
9
6
20
3.17
L
King Arthur
fd2309
King Arthur
1
15
9
0.37
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,226
Damage
70,687
78,098
Taken
105,853
52,743
Mitigated
91,392
30,659
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cris250201
Bellona
12,667
3,372
0
282
22,987
16,514
0
13,829
9,158
0
19,159
W
Nemesis
CyberTrinket
Nemesis
12,947
7,436
0
1,406
14,621
7,688
0
5,495
8,901
0
27,900
L
Danzaburou
Endril two
Danzaburou
3,655
531
267
372
10,577
4,727
0
2,413
8,164
0
9,185
W
Hachiman
Jovane_9
Hachiman
22,291
15,415
0
5,951
14,229
6,674
0
7,386
6,718
0
49,213
L
21,309
3,585
472
1,431
24,164
10,441
0
10,185
13,979
38,579
0
W
Cerberus
PJ_The_Gamer
Cerberus
18,138
2,120
0
2,112
15,309
20,432
0
8,219
6,862
34,163
0
W
Aphrodite
SlasherXd03
Aphrodite
22,216
5,888
9,311
11,404
18,413
11,002
0
8,905
9,433
36,544
0
W
Tsukuyomi
Suh_Dude54
Tsukuyomi
21,634
12,316
0
475
15,526
6,947
0
8,735
6,514
0
30,708
L
King Arthur
fd2309
King Arthur
14,695
1,084
0
0
26,673
29,361
0
7,803
18,870
0
31,256
L
18,361
221
663
654
21,452
30,349
0
6,124
15,328
41,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,573
Gold Earned
61,060
193
Minions Killed
170
3
Camps Cleared
0
1,106,673
Distance Traveled
1,015,155
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,016
847
15
1
0
154,585
0
W
Nemesis
13,455
1,035
31
2
3
216,055
0
L
Danzaburou
10,925
840
9
1
0
212,323
3
W
Hachiman
14,786
1,137
53
4
0
223,368
0
L
Merlin
13,504
1,039
44
3
0
215,970
0
W
Cerberus
13,874
1,067
46
4
0
227,450
0
W
Aphrodite
13,715
1,055
43
3
0
233,503
0
W
Tsukuyomi
13,743
1,057
20
2
0
206,297
0
L
King Arthur
11,774
906
38
3
0
165,638
3
L
Cthulhu
13,841
1,065
64
5
0
266,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role