Player Matchup

Heimdallr
Heimdallr
GodsUndoing
Heimdallr
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
107W - 45L
1,793 Elo+
Party 1
Ymir
Ymir
ImStacky
Ymir
Level 27
God Stats
8W - 4L
1,662 SR
Queue Stats
369W - 239L
1,812 Elo+
Party 1
Ra
Ra
tinkzy
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 48L
1,672 Elo+
Party 1
Team Averages
Level 107
1,482 SR
1,759 Elo+

VS

Team Averages
Level 60
1,510 SR
1,383 Elo+
Ganesha
Ganesha
Bronzeclone270
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Loki
Loki
Dragonking0924
Loki
Level 12
God Stats
1W - 5L
1,715 SR
Queue Stats
4W - 16L
1,293 Elo+
Solo
Scylla
Scylla
FЯłØ
Scylla
Level 64
God Stats
0W - 4L
1,315 SR
Queue Stats
17W - 26L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodsUndoing
Heimdallr
12
8 / 3 / 8
9,038
904
10,904
10,187
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
5 / 1 / 10
8,367
837
3,135
10,653
6,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
14
12 / 2 / 7
9,900
990
12,704
8,709
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
6,724
672
5,574
13,047
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 11 / 2
6,529
653
2,634
9,554
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
FЯłØ
Scylla
11
5 / 7 / 1
8,629
863
7,301
8,715
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
25
Kills
6
6
Deaths
25
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
1
11
2
0.18
L
Scylla
FЯłØ
Scylla
5
7
1
0.79
W
Heimdallr
GodsUndoing
Heimdallr
8
3
8
4
W
Ymir
5
1
10
10
W
Ra
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
15,509
29,549
Taken
31,316
13,604
Mitigated
15,227
9,246
Healing
1,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,574
303
0
325
13,047
9,675
0
6,965
6,082
19,454
0
L
2,634
742
0
42
9,554
2,819
0
4,879
4,672
0
7,824
L
Scylla
FЯłØ
Scylla
7,301
410
0
825
8,715
2,733
0
4,067
4,648
19,186
0
W
Heimdallr
GodsUndoing
Heimdallr
10,904
5,879
0
2,800
10,187
3,655
1,019
3,186
6,656
0
41,424
W
Ymir
3,135
403
0
880
10,653
6,442
0
4,810
5,527
9,209
0
W
Ra
12,704
1,771
2,062
3,504
8,709
3,507
191
4,018
4,464
42,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
21,882
136
Minions Killed
58
0
Camps Cleared
0
568,873
Distance Traveled
607,187
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,724
672
7
1
0
225,796
1
L
Loki
6,529
653
14
1
0
194,394
2
L
Scylla
8,629
863
37
4
0
186,997
3
W
Heimdallr
9,038
904
65
7
0
174,671
0
W
Ymir
8,367
837
13
1
0
212,012
0
W
Ra
9,900
990
58
6
0
182,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role