Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DerFrechLord
Aphrodite
Level 28
God Stats
46W - 34L
1,658 SR
Queue Stats
111W - 97L
1,658 Elo+
Solo
Baba Yaga
Baba Yaga
Samugp98
Baba Yaga
Level 17
God Stats
23W - 20L
1,545 SR
Queue Stats
94W - 96L
1,341 Elo+
Party 1
Nemesis
Nemesis
Syref98
Nemesis
Level 14
God Stats
6W - 9L
1,296 SR
Queue Stats
207W - 237L
1,397 Elo+
Party 1
Neith
Neith
aning-97-
Neith
Level 8
God Stats
5W - 2L
1,475 SR
Queue Stats
13W - 15L
1,442 Elo+
Party 1
Team Averages
Level 19
1,495 SR
1,468 Elo+

VS

Team Averages
Level 21
1,455 SR
1,437 Elo+
Tyr
Tyr
Arakiri131
Tyr
Level 28
God Stats
2W - 3L
1,459 SR
Queue Stats
121W - 140L
1,482 Elo+
Solo
Tiamat
Tiamat
Kamikaze 1202
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Sol
Sol
Mariquilla17
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 471L
1,383 Elo+
Solo
Ganesha
Ganesha
Road2GMSmurf
Ganesha
Level 19
God Stats
1W - 4L
1,317 SR
Queue Stats
54W - 42L
1,497 Elo+
Solo
Ymir
Ymir
filo-fonetica132
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 7
9,420
496
8,262
11,605
9,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
DerFrechLord
Aphrodite
18
15 / 0 / 3
12,058
635
20,481
12,818
10,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Samugp98
Baba Yaga
17
9 / 4 / 0
11,030
581
10,087
12,135
3,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Syref98
Nemesis
17
3 / 1 / 6
10,285
541
6,192
10,206
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
aning-97-
Neith
14
4 / 0 / 6
8,915
469
6,807
5,021
1,712
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
7,765
409
3,794
16,259
11,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 1
9,065
477
4,394
12,391
8,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 1
7,959
419
5,932
13,855
4,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Road2GMSmurf
Ganesha
15
3 / 2 / 3
9,453
498
11,616
16,110
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 15 / 0
6,400
337
396
19,936
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
34
Kills
6
6
Deaths
35
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
7
6.5
L
0
6
0
0
W
Aphrodite
DerFrechLord
Aphrodite
15
0
3
16.5
L
3
6
1
0.58
L
0
6
1
0.08
L
Ganesha
Road2GMSmurf
Ganesha
3
2
3
2.25
W
Baba Yaga
Samugp98
Baba Yaga
9
4
0
2.25
W
Nemesis
Syref98
Nemesis
3
1
6
6
W
Neith
aning-97-
Neith
4
0
6
7
L
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,829
Damage
26,132
51,785
Taken
78,551
32,845
Mitigated
41,092
21,690
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,262
2,422
602
1,198
11,605
9,717
371
5,950
5,655
40,931
0
L
3,794
500
0
5,192
16,259
11,149
130
11,403
4,856
0
31,966
W
Aphrodite
DerFrechLord
Aphrodite
20,481
1,825
2,596
10,355
12,818
10,533
1,810
2,737
9,656
70,612
0
L
4,394
337
0
3,438
12,391
8,890
1,663
6,548
5,843
43,404
0
L
5,932
1,331
0
4,182
13,855
4,120
610
5,336
8,519
44,471
0
L
Ganesha
Road2GMSmurf
Ganesha
11,616
1,483
114
5,835
16,110
7,358
0
4,003
12,107
58,666
0
W
Baba Yaga
Samugp98
Baba Yaga
10,087
1,898
0
4,543
12,135
3,648
2,166
8,131
4,004
62,804
0
W
Nemesis
Syref98
Nemesis
6,192
3,139
0
315
10,206
7,235
2,479
2,536
7,670
0
65,649
W
Neith
aning-97-
Neith
6,807
3,355
0
2,081
5,021
1,712
1,157
2,984
2,037
0
34,749
L
396
396
0
422
19,936
9,575
23
11,540
8,396
6,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,708
Gold Earned
40,642
469
Minions Killed
333
0
Camps Cleared
0
1,619,895
Distance Traveled
1,651,128
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,420
496
68
4
0
339,011
8
L
Tyr
7,765
409
72
4
0
347,756
0
W
Aphrodite
12,058
635
129
7
0
291,496
1
L
Tiamat
9,065
477
91
5
0
297,286
1
L
Sol
7,959
419
87
5
0
337,975
5
L
Ganesha
9,453
498
70
4
0
331,302
3
W
Baba Yaga
11,030
581
110
6
0
319,177
0
W
Nemesis
10,285
541
105
6
0
391,805
0
W
Neith
8,915
469
57
3
0
278,406
0
L
Ymir
6,400
337
13
1
0
336,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role