Player Matchup

Tiamat
Tiamat
Elite_-Nala-MVP
Tiamat
Level 155
God Stats
5W - 0L
1,661 SR
Queue Stats
14W - 23L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Itachi2x
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
L00nyT00ny90
Cthulhu
Level 18
God Stats
2W - 1L
1,715 SR
Queue Stats
27W - 14L
1,626 Elo+
Solo
Team Averages
Level 66
1,625 SR
1,500 Elo+

VS

Team Averages
Level 97
1,493 SR
1,670 Elo+
Tyr
Tyr
Dr Ott1Ott
Tyr
Level 122
God Stats
0W - 2L
1,701 SR
Queue Stats
73W - 41L
1,685 Elo+
Party 2
Heimdallr
Heimdallr
KingCarter777
Heimdallr
Level 141
God Stats
0W - 2L
1,278 SR
Queue Stats
24W - 17L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
WVU D
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,393
783
7,694
8,106
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Itachi2x
Danzaburou
14
7 / 1 / 6
10,082
840
13,138
10,844
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
L00nyT00ny90
Cthulhu
12
2 / 1 / 5
8,634
720
4,532
10,756
7,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,865
655
6,064
12,508
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
KingCarter777
Heimdallr
11
1 / 2 / 2
7,728
644
6,902
8,477
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
WVU D
Kukulkan
11
2 / 5 / 0
7,740
645
4,313
7,580
2,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
4
2
8
4
W
Danzaburou
Itachi2x
Danzaburou
7
1
6
10
L
Heimdallr
KingCarter777
Heimdallr
1
2
2
1
W
Cthulhu
L00nyT00ny90
Cthulhu
2
1
5
4.5
L
Kukulkan
WVU D
Kukulkan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
17,279
29,706
Taken
28,565
18,127
Mitigated
14,173
13,496
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,064
576
0
1,939
12,508
7,737
0
4,856
7,402
0
16,058
W
7,694
968
0
2,327
8,106
5,393
205
636
7,345
33,500
0
W
Danzaburou
Itachi2x
Danzaburou
13,138
6,191
0
6,322
10,844
5,410
3,058
1,967
8,702
0
55,559
L
Heimdallr
KingCarter777
Heimdallr
6,902
3,911
0
540
8,477
3,824
0
3,642
4,721
0
35,721
W
Cthulhu
L00nyT00ny90
Cthulhu
4,532
502
997
3,850
10,756
7,324
309
2,062
8,559
24,319
0
L
Kukulkan
WVU D
Kukulkan
4,313
776
0
895
7,580
2,612
0
3,200
4,166
26,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,109
Gold Earned
23,333
170
Minions Killed
135
0
Camps Cleared
0
759,497
Distance Traveled
644,652
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,865
655
25
2
0
232,352
2
W
Tiamat
9,393
783
56
5
0
257,486
0
W
Danzaburou
10,082
840
85
7
0
230,357
3
L
Heimdallr
7,728
644
61
5
0
213,776
3
W
Cthulhu
8,634
720
29
2
0
271,654
9
L
Kukulkan
7,740
645
49
4
0
198,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role