Player Matchup

Cerberus
Cerberus
SaturnSatan
Cerberus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,479 Elo+
Solo
Tiamat
Tiamat
TAURO266
Tiamat
Level 136
God Stats
1W - 1L
1,338 SR
Queue Stats
82W - 80L
1,230 Elo+
Solo
Sun Wukong
Sun Wukong
Warlaw
Sun Wukong
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 171L
1,422 Elo+
Solo
Heimdallr
Heimdallr
aronousqui20
Heimdallr
Level 86
God Stats
24W - 20L
1,541 SR
Queue Stats
699W - 645L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
cesarsaldad7
Ratatoskr
Level 105
God Stats
6W - 9L
1,500 SR
Queue Stats
211W - 212L
1,566 Elo+
Solo
Team Averages
Level 122
1,476 SR
1,437 Elo+

VS

Team Averages
Level 98
1,527 SR
1,569 Elo+
Cernunnos
Cernunnos
CaptMimosa
Cernunnos
Level 69
God Stats
72W - 50L
1,498 SR
Queue Stats
164W - 128L
1,599 Elo+
Party 1
Tyr
Tyr
FERNANDO23SLASH
Tyr
Level 125
God Stats
6W - 6L
1,638 SR
Queue Stats
133W - 118L
1,498 Elo+
Solo
Ra
Ra
MKZ xWOLVERINEx
Ra
Level 129
God Stats
4W - 8L
1,240 SR
Queue Stats
769W - 800L
1,481 Elo+
Party 1
Fenrir
Fenrir
TheBryan2501
Fenrir
Level 113
God Stats
4W - 5L
1,673 SR
Queue Stats
95W - 81L
1,636 Elo+
Party 2
Ares
Ares
juanchito5823
Ares
Level 56
God Stats
4W - 2L
1,587 SR
Queue Stats
9W - 4L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SaturnSatan
Cerberus
19
5 / 2 / 13
12,755
491
11,930
21,860
24,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
TAURO266
Tiamat
19
0 / 3 / 13
11,871
457
14,603
19,851
17,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Warlaw
Sun Wukong
20
6 / 2 / 7
14,616
562
19,157
20,965
21,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
aronousqui20
Heimdallr
20
14 / 4 / 2
14,714
566
19,039
15,320
11,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
cesarsaldad7
Ratatoskr
19
3 / 6 / 12
12,305
473
11,031
26,763
23,326
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptMimosa
Cernunnos
17
7 / 7 / 5
11,727
451
19,299
16,790
7,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 7
11,223
432
13,790
26,020
31,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 6 / 7
12,322
474
11,428
18,642
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
7 / 3 / 5
13,374
514
16,906
20,753
14,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 8 / 2
8,833
340
2,795
15,747
15,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
28
Kills
17
17
Deaths
28
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CaptMimosa
Cernunnos
7
7
5
1.36
L
1
4
7
1.13
L
2
6
7
0.92
W
Cerberus
SaturnSatan
Cerberus
5
2
13
5.75
W
Tiamat
TAURO266
Tiamat
0
3
13
2.17
L
Fenrir
7
3
5
3.17
W
Sun Wukong
Warlaw
Sun Wukong
6
2
7
4.75
W
Heimdallr
aronousqui20
Heimdallr
14
4
2
3.75
W
Ratatoskr
cesarsaldad7
Ratatoskr
3
6
12
1.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,760
Damage
64,218
104,759
Taken
97,952
97,249
Mitigated
75,216
36,030
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CaptMimosa
Cernunnos
19,299
11,032
0
22
16,790
7,149
1,694
4,733
12,054
0
61,444
L
13,790
1,671
0
11,335
26,020
31,552
0
6,144
19,876
0
65,668
L
11,428
801
3,210
4,345
18,642
7,178
29
8,535
10,107
72,859
0
W
Cerberus
SaturnSatan
Cerberus
11,930
359
0
4,473
21,860
24,691
181
2,113
19,554
76,813
0
W
Tiamat
TAURO266
Tiamat
14,603
674
0
8,822
19,851
17,181
382
5,175
14,222
88,753
0
L
Fenrir
16,906
4,404
0
6,882
20,753
14,181
0
6,838
13,915
0
103,487
W
Sun Wukong
Warlaw
Sun Wukong
19,157
3,916
0
6,739
20,965
21,025
29
1,792
19,125
5,527
99,548
W
Heimdallr
aronousqui20
Heimdallr
19,039
6,624
0
3,822
15,320
11,026
2,379
1,880
13,390
0
117,231
W
Ratatoskr
cesarsaldad7
Ratatoskr
11,031
1,526
0
12,174
26,763
23,326
131
2,956
23,628
0
84,391
L
2,795
51
0
0
15,747
15,156
0
4,078
11,665
28,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,261
Gold Earned
57,479
731
Minions Killed
553
0
Camps Cleared
0
2,446,615
Distance Traveled
2,473,201
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,727
451
104
4
0
490,163
5
L
Tyr
11,223
432
117
5
0
439,868
0
L
Ra
12,322
474
156
6
0
508,082
0
W
Cerberus
12,755
491
107
4
0
503,290
6
W
Tiamat
11,871
457
113
4
0
539,246
1
L
Fenrir
13,374
514
149
6
0
544,558
2
W
Sun Wukong
14,616
562
194
7
0
519,892
8
W
Heimdallr
14,714
566
189
7
0
467,839
2
W
Ratatoskr
12,305
473
128
5
0
416,348
0
L
Ares
8,833
340
27
1
0
490,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role