Player Matchup

Thoth
Thoth
BrashGod
Thoth
Level 29
God Stats
11W - 7L
1,816 SR
Queue Stats
103W - 131L
1,521 Elo+
Solo
Kukulkan
Kukulkan
MfireT
Kukulkan
Level 29
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 2
Artio
Artio
Negrx
Artio
Level 29
God Stats
2W - 3L
1,536 SR
Queue Stats
67W - 64L
1,577 Elo+
Party 2
Tyr
Tyr
Notoriouz91
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,522 Elo+
Party 2
Pele
Pele
xJunoz
Pele
Level 28
God Stats
13W - 11L
1,639 SR
Queue Stats
62W - 53L
1,584 Elo+
Party 2
Team Averages
Level 28
1,598 SR
1,534 Elo+

VS

Team Averages
Level 29
1,564 SR
1,496 Elo+
Danzaburou
Danzaburou
ECURB98
Danzaburou
Level 27
God Stats
6W - 7L
1,566 SR
Queue Stats
114W - 95L
1,468 Elo+
Party 1
Neith
Neith
Fany丶小弟
Neith
Level 28
God Stats
36W - 33L
1,538 SR
Queue Stats
325W - 323L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
LokoPope
Cu Chulainn
Level 57
God Stats
3W - 0L
1,725 SR
Queue Stats
5W - 4L
1,482 Elo+
Party 1
Raijin
Raijin
connorg26
Raijin
Level 21
God Stats
5W - 3L
1,491 SR
Queue Stats
28W - 28L
1,437 Elo+
Party 1
Geb
Geb
tollee4
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BrashGod
Thoth
16
8 / 8 / 5
10,395
520
15,035
10,888
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
MfireT
Kukulkan
14
2 / 6 / 1
8,483
424
5,991
9,012
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Negrx
Artio
15
3 / 1 / 7
9,214
461
5,661
18,711
15,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 7 / 6
9,133
457
6,859
17,233
16,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Pele
xJunoz
Pele
15
4 / 5 / 4
9,832
492
10,536
18,578
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ECURB98
Danzaburou
17
7 / 6 / 9
11,317
566
10,317
14,858
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 1 / 5
12,022
601
14,189
11,757
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Cu Chulainn
LokoPope
Cu Chulainn
17
8 / 4 / 2
11,562
578
15,388
13,032
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
connorg26
Raijin
14
2 / 7 / 9
9,616
481
10,831
13,793
4,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
14
5 / 3 / 6
10,005
500
7,004
14,940
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
21
Kills
27
27
Deaths
21
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
BrashGod
Thoth
8
8
5
1.31
W
Danzaburou
ECURB98
Danzaburou
7
6
9
1.92
W
5
1
5
7.5
W
Cu Chulainn
LokoPope
Cu Chulainn
8
4
2
2.25
L
Kukulkan
MfireT
Kukulkan
2
6
1
0.42
L
Artio
Negrx
Artio
3
1
7
6.5
L
4
7
6
1
W
Raijin
connorg26
Raijin
2
7
9
0.93
W
Geb
5
3
6
2.67
L
Pele
xJunoz
Pele
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
57,729
74,422
Taken
68,380
47,855
Mitigated
37,705
9,237
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BrashGod
Thoth
15,035
483
0
830
10,888
4,016
340
2,719
7,999
46,693
0
W
Danzaburou
ECURB98
Danzaburou
10,317
3,630
0
2,062
14,858
5,533
3,610
5,751
8,755
0
67,807
W
14,189
5,511
0
3,351
11,757
5,026
5,417
3,496
8,185
0
97,440
W
Cu Chulainn
LokoPope
Cu Chulainn
15,388
4,264
0
3,073
13,032
9,803
1,538
5,294
7,395
10,252
57,919
L
Kukulkan
MfireT
Kukulkan
5,991
174
0
0
9,012
3,484
376
1,946
6,974
44,048
0
L
Artio
Negrx
Artio
5,661
459
489
1,789
18,711
15,797
0
4,676
13,793
40,906
0
L
6,859
962
0
2,071
17,233
16,130
40
5,485
11,560
299
27,855
W
Raijin
connorg26
Raijin
10,831
494
0
700
13,793
4,880
1,373
4,384
9,135
50,152
0
W
Geb
7,004
1,517
0
2,780
14,940
12,463
34
7,104
7,545
14,581
0
L
Pele
xJunoz
Pele
10,536
3,157
0
4,058
18,578
8,428
156
4,241
14,245
0
67,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
54,522
391
Minions Killed
463
0
Camps Cleared
0
1,886,965
Distance Traveled
1,677,841
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,395
520
85
4
0
332,577
2
W
Danzaburou
11,317
566
107
5
0
335,343
1
W
Neith
12,022
601
159
8
0
317,624
2
W
Cu Chulainn
11,562
578
108
5
0
335,624
0
L
Kukulkan
8,483
424
95
5
0
351,909
0
L
Artio
9,214
461
65
3
0
411,845
0
L
Tyr
9,133
457
37
2
0
375,061
4
W
Raijin
9,616
481
75
4
0
311,001
3
W
Geb
10,005
500
14
1
0
378,249
3
L
Pele
9,832
492
109
5
0
415,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role