Player Matchup

Tiamat
Tiamat
MrBananaNutz
Tiamat
Level 124
God Stats
3W - 1L
1,669 SR
Queue Stats
31W - 17L
1,738 Elo+
Party 2
Chronos
Chronos
Rocksteаdy
Chronos
Level 142
God Stats
1W - 0L
1,553 SR
Queue Stats
7W - 9L
1,517 Elo+
Party 2
Chaac
Chaac
TheOtherWiggan
Chaac
Level 55
God Stats
4W - 2L
1,760 SR
Queue Stats
41W - 27L
1,603 Elo+
Party 2
Team Averages
Level 107
1,661 SR
1,619 Elo+

VS

Team Averages
Level 84
1,568 SR
1,645 Elo+
Tiamat
Tiamat
FragileFish
Tiamat
Level 94
God Stats
2W - 1L
1,552 SR
Queue Stats
23W - 8L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
IronaddictKidd
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
JackJackk
Sobek
Level 69
God Stats
1W - 2L
1,653 SR
Queue Stats
8W - 6L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 1 / 7
8,904
685
10,687
8,604
6,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Rocksteаdy
Chronos
13
4 / 1 / 4
9,246
711
5,754
8,832
2,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 5
8,891
684
8,380
9,114
7,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 5 / 1
7,821
602
7,116
9,083
7,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IronaddictKidd
Danzaburou
11
1 / 2 / 0
7,989
615
3,176
8,276
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
JackJackk
Sobek
11
0 / 2 / 1
7,365
567
4,165
12,075
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
3
3
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
1
0.5
L
Danzaburou
IronaddictKidd
Danzaburou
1
2
0
0.5
L
Sobek
JackJackk
Sobek
0
2
1
0.25
W
Tiamat
2
1
7
5.5
W
Chronos
Rocksteаdy
Chronos
4
1
4
6
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
14,457
26,550
Taken
29,434
16,363
Mitigated
22,086
10,044
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,116
962
0
1,319
9,083
7,187
0
4,101
4,592
35,266
0
L
Danzaburou
IronaddictKidd
Danzaburou
3,176
1,471
0
1,450
8,276
2,828
0
4,274
3,593
0
25,560
L
Sobek
JackJackk
Sobek
4,165
132
0
2,039
12,075
12,071
0
7,225
4,251
12,670
0
W
Tiamat
10,687
699
227
4,313
8,604
6,213
510
2,908
5,528
48,094
0
W
Chronos
Rocksteаdy
Chronos
5,754
1,599
982
1,876
8,832
2,798
1,149
4,519
3,929
37,813
0
W
8,380
562
0
2,646
9,114
7,352
497
3,927
4,787
0
28,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
23,175
169
Minions Killed
128
0
Camps Cleared
0
754,041
Distance Traveled
711,927
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,821
602
67
5
0
214,050
8
L
Danzaburou
7,989
615
42
3
0
221,933
1
L
Sobek
7,365
567
19
1
0
275,944
1
W
Tiamat
8,904
685
70
5
0
238,144
4
W
Chronos
9,246
711
64
5
0
240,100
1
W
Chaac
8,891
684
35
3
0
275,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role