Player Matchup

Chronos
Chronos
Choco_Evolution2
Chronos
Level 67
God Stats
7W - 11L
1,301 SR
Queue Stats
173W - 154L
1,453 Elo+
Party 1
Artemis
Artemis
FGR-RampageRush
Artemis
Level 60
God Stats
3W - 1L
1,580 SR
Queue Stats
92W - 92L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Kurai wolfX5
Cthulhu
Level 41
God Stats
1W - 0L
1,520 SR
Queue Stats
63W - 95L
1,351 Elo+
Party 1
Cerberus
Cerberus
SR_Homunculo-
Cerberus
Level 47
God Stats
11W - 7L
1,671 SR
Queue Stats
104W - 94L
1,450 Elo+
Party 1
Pele
Pele
Starlight_Fire18
Pele
Level 46
God Stats
6W - 10L
1,375 SR
Queue Stats
29W - 50L
1,451 Elo+
Party 1
Team Averages
Level 52
1,489 SR
1,423 Elo+

VS

Team Averages
Level 44
1,543 SR
1,558 Elo+
Thanatos
Thanatos
Eluas_bbto_ndeah
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
George6540
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,765 SR
Queue Stats
3W - 2L
1,763 Elo+
Party 2
Thor
Thor
Night FuRyMX
Thor
Level 6
God Stats
2W - 1L
1,763 SR
Queue Stats
4W - 5L
1,764 Elo+
Party 2
Yemoja
Yemoja
micky666999
Yemoja
Level 59
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 6L
1,573 Elo+
Party 2
Anubis
Anubis
zenacu lunai
Anubis
Level 83
God Stats
0W - 2L
1,399 SR
Queue Stats
208W - 216L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 11
13,011
566
15,445
20,620
9,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 5 / 11
13,766
599
16,793
17,051
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Kurai wolfX5
Cthulhu
19
11 / 1 / 10
13,481
586
13,810
16,914
17,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SR_Homunculo-
Cerberus
18
10 / 8 / 13
13,280
577
17,512
23,348
11,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 8 / 6
13,401
583
9,518
18,578
8,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 8 / 1
10,303
448
8,318
18,542
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
George6540
Ah Muzen Cab
17
5 / 16 / 9
11,652
507
13,171
24,022
8,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 6 / 1
9,403
409
1,560
11,310
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
14
2 / 9 / 8
9,991
434
5,549
19,640
14,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
18
11 / 9 / 1
12,040
523
17,233
21,468
10,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
47
Kills
27
29
Deaths
48
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
7
11
1.93
L
8
8
1
1.06
W
10
5
11
3.1
L
Ah Muzen Cab
George6540
Ah Muzen Cab
5
16
9
0.59
W
Cthulhu
Kurai wolfX5
Cthulhu
11
1
10
16
L
1
6
1
0.25
W
Cerberus
SR_Homunculo-
Cerberus
10
8
13
2.06
W
8
8
6
1.38
L
Yemoja
2
9
8
0.67
L
Anubis
11
9
1
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,078
Damage
45,831
96,511
Taken
94,982
52,551
Mitigated
43,879
28,955
Healing
27,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,445
3,457
0
3,448
20,620
9,620
1,452
7,502
13,118
60,830
0
L
8,318
2,770
0
11,390
18,542
7,173
0
6,728
11,658
0
52,672
W
16,793
8,130
0
7,567
17,051
5,518
4,717
3,995
13,056
0
91,999
L
Ah Muzen Cab
George6540
Ah Muzen Cab
13,171
6,386
0
5,215
24,022
8,006
559
11,843
11,936
0
48,287
W
Cthulhu
Kurai wolfX5
Cthulhu
13,810
990
927
4,925
16,914
17,236
375
1,397
15,517
57,071
0
L
1,560
223
0
254
11,310
3,713
598
7,199
3,687
0
29,067
W
Cerberus
SR_Homunculo-
Cerberus
17,512
1,723
1,149
6,787
23,348
11,745
665
5,597
17,751
70,530
0
W
9,518
4,319
819
3,333
18,578
8,432
3,498
5,291
13,287
0
92,586
L
Yemoja
5,549
1,532
1,694
1,258
19,640
14,618
0
11,958
7,468
22,314
0
L
Anubis
17,233
975
0
7,668
21,468
10,369
716
7,849
13,466
76,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,939
Gold Earned
53,389
607
Minions Killed
329
0
Camps Cleared
0
2,071,183
Distance Traveled
1,668,858
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,011
566
97
4
0
387,848
0
L
Thanatos
10,303
448
89
4
0
318,705
3
W
Artemis
13,766
599
131
6
0
413,207
1
L
Ah Muzen Cab
11,652
507
60
3
0
275,663
4
W
Cthulhu
13,481
586
108
5
0
443,811
1
L
Thor
9,403
409
51
2
0
368,996
1
W
Cerberus
13,280
577
126
5
0
411,535
3
W
Pele
13,401
583
145
6
0
414,782
0
L
Yemoja
9,991
434
25
1
0
367,836
0
L
Anubis
12,040
523
104
5
0
337,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role