Player Matchup

Fenrir
Fenrir
Angeloskii77
Fenrir
Level 19
God Stats
22W - 14L
1,444 SR
Queue Stats
213W - 222L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
Blue DaizZ
Ne Zha
Level 26
God Stats
4W - 5L
1,732 SR
Queue Stats
189W - 187L
1,429 Elo+
Party 2
Chiron
Chiron
DonJillaCuz
Chiron
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,246 Elo+
Solo
Horus
Horus
DurginTurf420
Horus
Level 26
God Stats
69W - 77L
1,449 SR
Queue Stats
276W - 306L
1,420 Elo+
Solo
Danzaburou
Danzaburou
LP Swhacker
Danzaburou
Level 15
God Stats
2W - 1L
1,561 SR
Queue Stats
21W - 24L
1,413 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,386 Elo+

VS

Team Averages
Level 24
1,386 SR
1,277 Elo+
Merlin
Merlin
Mad_Dart_0515
Merlin
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 61L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
SUPERMANOHYEAH
Cthulhu
Level 4
God Stats
0W - 4L
1,226 SR
Queue Stats
1W - 11L
1,090 Elo+
Solo
Neith
Neith
Supreme_Skater_
Neith
Level 7
God Stats
4W - 6L
1,485 SR
Queue Stats
6W - 9L
1,399 Elo+
Party 1
Olorun
Olorun
Zarantonello691
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,037 Elo+
Solo
Bakasura
Bakasura
raghu401
Bakasura
Level 14
God Stats
4W - 8L
1,217 SR
Queue Stats
12W - 17L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 1 / 10
11,343
1,134
13,635
14,091
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Blue DaizZ
Ne Zha
16
1 / 1 / 14
9,637
964
7,972
9,956
5,636
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
18
9 / 2 / 13
11,376
1,138
16,469
11,621
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 1 / 19
10,277
1,028
5,642
15,724
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LP Swhacker
Danzaburou
18
8 / 2 / 13
11,706
1,171
24,938
10,952
4,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
10,293
1,029
21,430
10,064
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 12 / 5
10,177
1,018
8,674
26,766
26,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 2
8,978
898
10,747
14,007
5,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 6 / 2
10,015
1,002
9,391
16,771
7,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
raghu401
Bakasura
13
0 / 4 / 2
8,228
823
3,386
6,316
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
31
Kills
7
7
Deaths
31
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
1
10
17
W
Ne Zha
Blue DaizZ
Ne Zha
1
1
14
8
W
Chiron
9
2
13
7.75
W
1
1
19
10.5
W
Danzaburou
LP Swhacker
Danzaburou
8
2
13
7.25
L
3
2
1
1.75
L
1
12
5
0.29
L
0
7
2
0.14
L
3
6
2
0.67
L
Bakasura
raghu401
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,656
Damage
53,628
62,344
Taken
73,924
32,613
Mitigated
44,968
21,897
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,635
3,074
0
1,588
14,091
6,321
0
7,433
5,978
0
20,280
W
Ne Zha
Blue DaizZ
Ne Zha
7,972
3,395
0
212
9,956
5,636
0
5,729
3,788
0
11,208
W
Chiron
16,469
10,593
1,232
3,856
11,621
4,566
0
7,791
3,481
0
37,686
W
5,642
2,804
4,858
8,622
15,724
11,593
0
8,668
6,558
0
16,718
W
Danzaburou
LP Swhacker
Danzaburou
24,938
11,161
0
1,529
10,952
4,497
0
7,796
2,777
0
53,172
L
21,430
1,281
104
929
10,064
3,545
0
0
10,014
38,999
0
L
8,674
987
0
566
26,766
26,311
0
0
26,596
33,173
0
L
10,747
7,539
0
1,054
14,007
5,480
0
0
13,932
0
21,722
L
9,391
5,609
1,436
4,228
16,771
7,832
0
0
16,696
24,008
0
L
Bakasura
raghu401
Bakasura
3,386
2,749
0
561
6,316
1,800
0
0
6,166
0
4,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,339
Gold Earned
47,691
171
Minions Killed
165
3
Camps Cleared
3
917,625
Distance Traveled
744,714
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,343
1,134
19
2
3
210,829
1
W
Ne Zha
9,637
964
3
0
0
209,886
1
W
Chiron
11,376
1,138
59
6
0
156,554
1
W
Horus
10,277
1,028
20
2
0
190,438
2
W
Danzaburou
11,706
1,171
70
7
0
149,918
0
L
Merlin
10,293
1,029
52
5
1
187,226
0
L
Cthulhu
10,177
1,018
68
7
0
160,652
2
L
Neith
8,978
898
16
2
0
136,991
0
L
Olorun
10,015
1,002
24
2
2
179,799
0
L
Bakasura
8,228
823
5
1
0
80,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role