Player Matchup

Apollo
Apollo
EP Pain
Apollo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo
Nu Wa
Nu Wa
IiI durkk
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,703 Elo+
Solo
Tyr
Tyr
SmiteNoob0725
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,589 Elo+

VS

Team Averages
Level 14
1,645 SR
1,591 Elo+
Janus
Janus
BeatWrld
Janus
Level 29
God Stats
15W - 18L
1,688 SR
Queue Stats
198W - 185L
1,583 Elo+
Party 1
Cerberus
Cerberus
CoachHanna42
Cerberus
Level 7
God Stats
2W - 0L
1,639 SR
Queue Stats
10W - 6L
1,728 Elo+
Solo
Danzaburou
Danzaburou
musouexpress
Danzaburou
Level 7
God Stats
17W - 19L
1,607 SR
Queue Stats
77W - 78L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EP Pain
Apollo
9
0 / 7 / 2
8,674
542
4,483
9,439
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
IiI durkk
Nu Wa
14
0 / 5 / 4
9,890
618
9,374
11,534
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 0
10,250
641
8,910
16,315
11,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeatWrld
Janus
16
8 / 2 / 9
12,039
752
12,343
10,294
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
CoachHanna42
Cerberus
15
5 / 0 / 9
11,240
703
9,179
16,595
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
musouexpress
Danzaburou
15
6 / 2 / 8
12,124
758
8,959
8,822
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
19
19
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
BeatWrld
Janus
8
2
9
6.25
W
Cerberus
CoachHanna42
Cerberus
5
0
9
9.5
L
Apollo
EP Pain
Apollo
0
7
2
0.14
L
Nu Wa
IiI durkk
Nu Wa
0
5
4
0.4
L
3
7
0
0.43
W
Danzaburou
musouexpress
Danzaburou
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,767
Damage
30,481
37,288
Taken
35,711
18,927
Mitigated
25,162
5,480
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BeatWrld
Janus
12,343
1,410
939
5,307
10,294
3,692
698
2,422
7,872
78,838
0
W
Cerberus
CoachHanna42
Cerberus
9,179
377
0
3,030
16,595
17,834
16
4,591
12,004
43,743
0
L
Apollo
EP Pain
Apollo
4,483
2,129
0
743
9,439
3,465
0
4,752
4,369
0
13,041
L
Nu Wa
IiI durkk
Nu Wa
9,374
2,293
0
1,388
11,534
3,690
8
6,682
4,509
60,894
0
L
8,910
418
0
3,349
16,315
11,772
0
8,996
6,798
0
38,406
W
Danzaburou
musouexpress
Danzaburou
8,959
5,239
0
441
8,822
3,636
1,521
2,463
6,359
0
44,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
35,403
177
Minions Killed
273
0
Camps Cleared
0
729,446
Distance Traveled
900,397
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,039
752
139
9
0
283,693
1
W
Cerberus
11,240
703
54
3
0
313,360
5
L
Apollo
8,674
542
33
2
0
184,311
1
L
Nu Wa
9,890
618
98
6
0
245,502
3
L
Tyr
10,250
641
46
3
0
299,633
3
W
Danzaburou
12,124
758
80
5
0
303,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role