Player Matchup

Chang'e
Chang'e
ITZ_RAV3N_14
Chang'e
Level 55
God Stats
83W - 53L
1,600 SR
Queue Stats
567W - 483L
1,559 Elo+
Party 2
Da Ji
Da Ji
ItsLaqueesha
Da Ji
Level 34
God Stats
14W - 8L
1,450 SR
Queue Stats
106W - 54L
1,710 Elo+
Party 2
Bellona
Bellona
TheQueenToxic44
Bellona
Level 28
God Stats
11W - 9L
1,891 SR
Queue Stats
305W - 264L
1,654 Elo+
Party 2
Anhur
Anhur
YagamiOmen
Anhur
Level 27
God Stats
1W - 2L
1,251 SR
Queue Stats
57W - 46L
1,519 Elo+
Party 2
Yemoja
Yemoja
j_tapu
Yemoja
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
34W - 27L
1,500 Elo+
Party 2
Team Averages
Level 42
1,538 SR
1,588 Elo+

VS

Team Averages
Level 83
1,606 SR
1,517 Elo+
Arachne
Arachne
Coco Cristy
Arachne
Level 96
God Stats
14W - 12L
1,543 SR
Queue Stats
203W - 243L
1,549 Elo+
Party 1
Jing Wei
Jing Wei
REAL MOB
Jing Wei
Level 141
God Stats
5W - 13L
1,496 SR
Queue Stats
323W - 323L
1,467 Elo+
Party 1
Hel
Hel
Uwu trash9733
Hel
Level 81
God Stats
1W - 2L
1,734 SR
Queue Stats
83W - 85L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
VenusAngeIic
Amaterasu
Level 24
God Stats
0W - 1L
1,776 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 1
Chang'e
Chang'e
ex l l i xs
Chang'e
Level 72
God Stats
29W - 32L
1,481 SR
Queue Stats
239W - 271L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ITZ_RAV3N_14
Chang'e
11
3 / 1 / 1
5,979
664
3,448
4,411
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
5,874
653
5,160
4,642
2,597
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 1 / 1
5,055
562
1,859
3,836
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
8
0 / 0 / 2
4,722
525
3,901
4,408
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
j_tapu
Yemoja
8
2 / 0 / 0
4,996
555
2,444
2,246
777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coco Cristy
Arachne
9
1 / 2 / 1
5,107
567
2,791
7,546
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
REAL MOB
Jing Wei
9
0 / 0 / 0
4,987
554
3,063
5,633
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 1
4,162
462
2,096
4,791
1,978
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
VenusAngeIic
Amaterasu
6
0 / 2 / 0
4,066
452
691
5,896
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
ex l l i xs
Chang'e
9
1 / 3 / 0
5,055
562
1,586
4,867
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Coco Cristy
Arachne
1
2
1
0.75
W
Chang'e
ITZ_RAV3N_14
Chang'e
3
1
1
3.5
W
2
0
0
2
L
Jing Wei
REAL MOB
Jing Wei
0
0
0
0
W
1
1
1
1.5
L
0
1
1
0.5
L
Amaterasu
VenusAngeIic
Amaterasu
0
2
0
0
W
Anhur
0
0
2
1
L
Chang'e
ex l l i xs
Chang'e
1
3
0
0.33
W
Yemoja
j_tapu
Yemoja
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,812
Damage
10,227
19,543
Taken
28,733
8,445
Mitigated
9,103
7,180
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Coco Cristy
Arachne
2,791
1,642
0
3,664
7,546
2,307
0
634
6,856
0
27,167
W
Chang'e
ITZ_RAV3N_14
Chang'e
3,448
102
324
2,175
4,411
1,300
90
1,405
2,844
29,144
0
W
5,160
857
0
250
4,642
2,597
0
1,681
2,961
0
32,089
L
Jing Wei
REAL MOB
Jing Wei
3,063
2,376
0
3,083
5,633
1,273
0
1,158
4,475
0
29,801
W
1,859
917
0
940
3,836
2,864
0
354
3,402
0
31,532
L
2,096
262
0
2,826
4,791
1,978
0
107
4,644
18,560
0
L
Amaterasu
VenusAngeIic
Amaterasu
691
306
0
893
5,896
2,069
0
1,286
4,610
0
5,308
W
Anhur
3,901
1,620
0
2,119
4,408
907
25
0
4,408
0
28,310
L
Chang'e
ex l l i xs
Chang'e
1,586
286
116
1,456
4,867
1,476
0
2,425
2,256
23,696
0
W
Yemoja
j_tapu
Yemoja
2,444
248
511
861
2,246
777
20
0
2,246
11,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
23,377
269
Minions Killed
198
0
Camps Cleared
0
836,775
Distance Traveled
768,028
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,107
567
60
7
0
185,153
0
W
Chang'e
5,979
664
65
7
0
176,924
2
W
Da Ji
5,874
653
74
8
0
171,184
0
L
Jing Wei
4,987
554
70
8
0
149,378
0
W
Bellona
5,055
562
63
7
0
187,247
2
L
Hel
4,162
462
17
2
0
125,883
0
L
Amaterasu
4,066
452
6
1
0
149,742
0
W
Anhur
4,722
525
56
6
0
134,514
1
L
Chang'e
5,055
562
45
5
0
157,872
0
W
Yemoja
4,996
555
11
1
0
166,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role