Player Matchup

Chaac
Chaac
EG-Creep-TX
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,491 Elo+
Party 2
Skadi
Skadi
HeIls Enemy
Skadi
Level 118
God Stats
4W - 2L
1,503 SR
Queue Stats
22W - 26L
1,492 Elo+
Party 2
Tiamat
Tiamat
Yesi-v224
Tiamat
Level 28
God Stats
9W - 3L
1,858 SR
Queue Stats
342W - 316L
1,522 Elo+
Solo
Team Averages
Level 51
1,620 SR
1,502 Elo+

VS

Team Averages
Level 12
1,493 SR
1,463 Elo+
Scylla
Scylla
BustDownBan
Scylla
Level 18
God Stats
12W - 15L
1,479 SR
Queue Stats
88W - 97L
1,341 Elo+
Solo
Neith
Neith
ChrisMaffia
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1
Cerberus
Cerberus
jergenbumrush
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 9
6,407
712
3,731
6,484
3,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 7
7,313
813
6,644
7,353
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Yesi-v224
Tiamat
12
9 / 0 / 3
8,419
935
8,260
6,338
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 3 / 2
5,409
601
1,590
4,082
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 2
5,677
631
3,258
6,306
1,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
jergenbumrush
Cerberus
10
3 / 5 / 0
6,544
727
5,840
13,123
6,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
2
0.33
L
0
6
2
0.17
W
0
2
9
2.25
W
4
1
7
7.5
W
Tiamat
Yesi-v224
Tiamat
9
0
3
10.5
L
Cerberus
jergenbumrush
Cerberus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,635
Damage
10,688
20,175
Taken
23,511
9,932
Mitigated
9,993
10,818
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,590
66
0
78
4,082
1,312
0
2,531
1,551
9,475
0
L
3,258
1,632
0
417
6,306
1,922
0
1,685
4,621
0
9,682
W
3,731
1,170
0
2,335
6,484
3,334
286
3,640
2,734
0
11,479
W
6,644
3,964
0
4,700
7,353
2,082
2,330
2,081
5,232
0
33,201
W
Tiamat
Yesi-v224
Tiamat
8,260
1,322
163
3,620
6,338
4,516
105
2,186
4,028
35,810
0
L
Cerberus
jergenbumrush
Cerberus
5,840
893
0
2,346
13,123
6,759
0
4,044
9,079
16,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,139
Gold Earned
17,630
100
Minions Killed
55
0
Camps Cleared
0
462,912
Distance Traveled
407,365
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,409
601
23
3
0
106,177
0
L
Neith
5,677
631
15
2
0
139,309
0
W
Chaac
6,407
712
4
0
0
162,847
0
W
Skadi
7,313
813
47
5
0
150,873
2
W
Tiamat
8,419
935
49
5
0
149,192
0
L
Cerberus
6,544
727
17
2
0
161,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role