Player Matchup

Pele
Pele
Platinum V
I iCthulhu I
Pele
Platinum V
Level 147
God Stats
9W - 6L
1,679 SR
Queue Stats
441W - 411L
1,687 MMR
Solo
Cernunnos
Cernunnos
Platinum II
ParzivalSword
Cernunnos
Platinum II
Level 156
God Stats
39W - 32L
1,674 SR
Queue Stats
540W - 545L
1,812 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
RoxasFoxes
Baron Samedi
Gold II
Level 146
God Stats
13W - 12L
1,594 SR
Queue Stats
532W - 525L
1,699 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
VoltzArcher
Cu Chulainn
Gold II
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
296W - 287L
1,599 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
Whole Gut
Xing Tian
Gold IV
Level 109
God Stats
14W - 11L
1,635 SR
Queue Stats
97W - 121L
1,717 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,616 SR
1,703 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,434 SR
1,703 MMR
Tyr
Tyr
Gold I
AyyJayWayy
Tyr
Gold I
Level 146
God Stats
3W - 5L
1,253 SR
Queue Stats
187W - 176L
1,724 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
IRonaldinhoz
Tsukuyomi
Gold I
Level 156
God Stats
18W - 29L
1,616 SR
Queue Stats
308W - 290L
1,687 MMR
Solo
Raijin
Raijin
Platinum V
MisterPesci
Raijin
Platinum V
Level 144
God Stats
2W - 7L
1,400 SR
Queue Stats
182W - 173L
1,681 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Negligent_Lawyer
Sylvanus
Gold IV
Level 136
God Stats
0W - 2L
1,311 SR
Queue Stats
20W - 25L
1,716 MMR
Solo
Cupid
Cupid
Gold I
ORG x BEYOND
Cupid
Gold I
Level 149
God Stats
10W - 4L
1,590 SR
Queue Stats
272W - 256L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 11
17,827
615
26,892
27,130
20,130
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
ParzivalSword
Cernunnos
20
8 / 4 / 7
17,003
586
19,105
28,998
13,666
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
RoxasFoxes
Baron Samedi
19
5 / 6 / 12
13,995
483
21,033
20,136
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
VoltzArcher
Cu Chulainn
20
5 / 2 / 4
16,722
577
20,020
31,286
38,440
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Whole Gut
Xing Tian
20
6 / 2 / 17
15,563
537
14,908
30,392
37,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
CthulhuSetNu WaDanzaburouPersephone

VS

Bans
ScyllaNemesisApolloFenrirMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 2
15,104
521
19,039
34,543
38,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
IRonaldinhoz
Tsukuyomi
20
8 / 8 / 4
14,785
510
24,223
26,419
12,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
3 / 7 / 8
13,691
472
18,034
21,509
8,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 11 / 3
11,533
398
8,500
27,142
24,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 4 / 7
14,679
506
14,684
24,053
12,901
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
35
Kills
18
18
Deaths
35
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
11
4
11
4.13
L
Tsukuyomi
IRonaldinhoz
Tsukuyomi
8
8
4
1.25
L
Raijin
3
7
8
1
L
3
11
3
0.41
L
0
4
7
0.88
W
Cernunnos
ParzivalSword
Cernunnos
8
4
7
2.88
W
Baron Samedi
RoxasFoxes
Baron Samedi
5
6
12
1.83
W
Cu Chulainn
VoltzArcher
Cu Chulainn
5
2
4
3.5
W
Xing Tian
Whole Gut
Xing Tian
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,958
Damage
84,480
137,942
Taken
133,666
119,189
Mitigated
97,239
64,082
Healing
33,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,039
1,658
0
10,531
34,543
38,613
0
8,041
25,524
0
115,437
W
26,892
5,721
0
12,384
27,130
20,130
839
3,782
23,178
0
163,953
L
Tsukuyomi
IRonaldinhoz
Tsukuyomi
24,223
5,886
0
5,323
26,419
12,100
0
6,701
19,327
0
111,580
L
Raijin
18,034
799
0
621
21,509
8,900
136
5,043
16,075
98,590
0
L
8,500
924
2,516
4,390
27,142
24,725
0
12,378
14,244
27,008
0
L
14,684
8,594
304
9,695
24,053
12,901
3,586
3,778
19,815
0
150,806
W
Cernunnos
ParzivalSword
Cernunnos
19,105
9,823
0
14,400
28,998
13,666
8,896
3,422
25,446
0
151,528
W
Baron Samedi
RoxasFoxes
Baron Samedi
21,033
1,318
2,863
7,474
20,136
9,772
1,080
6,423
13,472
84,244
0
W
Cu Chulainn
VoltzArcher
Cu Chulainn
20,020
4,302
0
15,472
31,286
38,440
453
4,521
26,617
0
114,305
W
Xing Tian
Whole Gut
Xing Tian
14,908
1,212
0
11,489
30,392
37,181
180
9,239
20,617
44,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,110
Gold Earned
69,792
783
Minions Killed
831
0
Camps Cleared
0
2,823,063
Distance Traveled
2,645,305
33
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,104
521
207
7
0
614,956
4
W
Pele
17,827
615
219
8
0
594,391
8
L
Tsukuyomi
14,785
510
161
6
0
562,226
14
L
Raijin
13,691
472
200
7
0
510,468
14
L
Sylvanus
11,533
398
27
1
0
474,906
9
L
Cupid
14,679
506
236
8
0
482,749
3
W
Cernunnos
17,003
586
208
7
0
511,911
6
W
Baron Samedi
13,995
483
114
4
0
469,479
9
W
Cu Chulainn
16,722
577
197
7
0
604,045
3
W
Xing Tian
15,563
537
45
2
0
643,237
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role