Player Matchup

Neith
Neith
Quinncidental
Neith
Level 118
God Stats
7W - 10L
1,715 SR
Queue Stats
150W - 175L
1,626 Elo+
Party 1
Tiamat
Tiamat
Ratbaby
Tiamat
Level 119
God Stats
10W - 9L
1,604 SR
Queue Stats
148W - 167L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
ftwyoyo
Danzaburou
Level 144
God Stats
10W - 4L
1,471 SR
Queue Stats
172W - 154L
1,580 Elo+
Solo
Team Averages
Level 127
1,597 SR
1,611 Elo+

VS

Team Averages
Level 99
1,594 SR
1,674 Elo+
Tiamat
Tiamat
DJRGamingx
Tiamat
Level 47
God Stats
8W - 9L
1,598 SR
Queue Stats
131W - 141L
1,696 Elo+
Party 2
Cabrakan
Cabrakan
Focal-Point0
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 145L
1,670 Elo+
Party 2
Jing Wei
Jing Wei
scrambled808
Jing Wei
Level 146
God Stats
18W - 13L
1,685 SR
Queue Stats
122W - 115L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 8
13,083
770
15,008
15,474
5,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Ratbaby
Tiamat
15
3 / 4 / 11
11,871
698
11,617
12,786
18,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ftwyoyo
Danzaburou
17
7 / 5 / 8
13,938
820
17,748
18,831
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DJRGamingx
Tiamat
16
7 / 4 / 6
12,530
737
14,706
15,344
16,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Focal-Point0
Cabrakan
14
1 / 7 / 11
12,142
714
6,417
17,632
20,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
scrambled808
Jing Wei
16
6 / 6 / 7
12,027
707
17,492
20,421
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
17
Kills
14
14
Deaths
17
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DJRGamingx
Tiamat
7
4
6
2.5
L
Cabrakan
Focal-Point0
Cabrakan
1
7
11
0.93
W
7
5
8
2.2
W
Tiamat
Ratbaby
Tiamat
3
4
11
2.13
W
Danzaburou
ftwyoyo
Danzaburou
7
5
8
2.2
L
Jing Wei
scrambled808
Jing Wei
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,373
Damage
38,615
47,091
Taken
53,397
37,000
Mitigated
46,494
9,281
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DJRGamingx
Tiamat
14,706
537
0
6,643
15,344
16,739
528
3,517
11,568
70,424
0
L
Cabrakan
Focal-Point0
Cabrakan
6,417
792
0
887
17,632
20,585
254
2,499
14,872
25,024
0
W
15,008
7,665
0
2,930
15,474
5,875
1,255
6,201
9,273
0
57,279
W
Tiamat
Ratbaby
Tiamat
11,617
1,450
0
2,994
12,786
18,977
290
4,776
8,010
33,548
0
W
Danzaburou
ftwyoyo
Danzaburou
17,748
8,746
0
3,357
18,831
12,148
1,199
10,248
8,583
0
64,475
L
Jing Wei
scrambled808
Jing Wei
17,492
13,228
0
9,697
20,421
9,170
2,052
4,829
15,293
0
62,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
36,699
193
Minions Killed
213
0
Camps Cleared
0
893,293
Distance Traveled
844,816
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,530
737
81
5
0
293,693
0
L
Cabrakan
12,142
714
31
2
0
259,251
1
W
Neith
13,083
770
89
5
0
294,324
1
W
Tiamat
11,871
698
32
2
0
293,503
5
W
Danzaburou
13,938
820
72
4
0
305,466
0
L
Jing Wei
12,027
707
101
6
0
291,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role