Player Matchup

Cthulhu
Cthulhu
Almightyb92418
Cthulhu
Level 18
God Stats
1W - 1L
1,306 SR
Queue Stats
21W - 13L
1,456 Elo+
Party 1
Thoth
Thoth
FUeGzs
Thoth
Level 45
God Stats
5W - 2L
1,702 SR
Queue Stats
41W - 48L
1,380 Elo+
Party 1
Skadi
Skadi
GRAWBINATOR
Skadi
Level 19
God Stats
4W - 6L
1,489 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
LosoSabroso
Tiamat
Level 38
God Stats
16W - 8L
1,606 SR
Queue Stats
61W - 59L
1,474 Elo+
Party 1
Chaac
Chaac
Take_Care101
Chaac
Level 63
God Stats
1W - 2L
1,914 SR
Queue Stats
44W - 31L
1,500 Elo+
Party 2
Team Averages
Level 37
1,603 SR
1,462 Elo+

VS

Team Averages
Level 47
1,517 SR
1,321 Elo+
Izanami
Izanami
Autumn0222
Izanami
Level 61
God Stats
17W - 15L
1,626 SR
Queue Stats
187W - 250L
1,294 Elo+
Party 3
Hera
Hera
Cblackz007
Hera
Level 105
God Stats
1W - 6L
1,388 SR
Queue Stats
102W - 137L
1,259 Elo+
Party 3
Aphrodite
Aphrodite
PlzJustlose
Aphrodite
Level 52
God Stats
23W - 42L
1,312 SR
Queue Stats
75W - 112L
1,289 Elo+
Party 3
Fenrir
Fenrir
TDOTKILLAZ26
Fenrir
Level 12
God Stats
1W - 3L
1,758 SR
Queue Stats
70W - 108L
1,468 Elo+
Party 3
Eset
Eset
yayyyyyiwin
Eset
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 9
6,291
524
2,745
5,528
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
FUeGzs
Thoth
11
2 / 2 / 4
6,416
535
5,009
5,871
1,710
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 7
6,311
526
5,060
5,729
1,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
8 / 1 / 0
7,764
647
7,474
6,544
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 2
6,590
549
7,695
8,427
3,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Autumn0222
Izanami
9
1 / 6 / 1
5,543
462
5,019
12,088
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 0
5,962
497
4,273
8,572
4,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
PlzJustlose
Aphrodite
9
2 / 3 / 1
6,189
516
3,366
6,696
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
9
3 / 2 / 1
6,255
521
3,496
8,963
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
5,719
477
1,212
4,428
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
Izanami
Autumn0222
Izanami
1
6
1
0.25
L
0
4
0
0
W
Thoth
FUeGzs
Thoth
2
2
4
2
W
2
2
7
2.75
W
Tiamat
8
1
0
8
L
Aphrodite
PlzJustlose
Aphrodite
2
3
1
0.83
L
Fenrir
3
2
1
1.75
W
6
1
2
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
17,366
32,099
Taken
40,747
14,612
Mitigated
16,862
12,157
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,745
225
387
576
5,528
4,039
203
1,307
4,221
17,321
0
L
Izanami
Autumn0222
Izanami
5,019
3,492
99
2,970
12,088
3,591
515
1,662
10,426
0
36,079
L
4,273
1,518
0
2,945
8,572
4,105
47
6,085
2,124
32,012
0
W
Thoth
FUeGzs
Thoth
5,009
236
361
941
5,871
1,710
172
1,837
4,034
34,549
0
W
5,060
1,860
648
1,755
5,729
1,578
1,612
1,107
4,622
0
25,300
W
Tiamat
7,474
870
0
2,690
6,544
3,864
723
2,836
3,708
36,770
0
L
Aphrodite
PlzJustlose
Aphrodite
3,366
547
2,204
3,056
6,696
4,634
231
1,828
4,868
14,835
0
L
Fenrir
3,496
772
111
4,375
8,963
3,229
0
2,495
6,382
0
23,440
W
7,695
1,063
0
4,799
8,427
3,421
727
1,764
6,663
0
29,338
L
1,212
574
0
150
4,428
1,303
98
2,587
1,719
18,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
29,668
249
Minions Killed
241
0
Camps Cleared
0
1,320,596
Distance Traveled
1,101,724
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,291
524
25
2
0
288,132
0
L
Izanami
5,543
462
65
5
0
201,067
0
L
Hera
5,962
497
63
5
0
199,738
1
W
Thoth
6,416
535
56
5
0
244,849
0
W
Skadi
6,311
526
41
3
0
242,976
4
W
Tiamat
7,764
647
79
7
0
257,529
5
L
Aphrodite
6,189
516
31
3
0
213,416
2
L
Fenrir
6,255
521
38
3
0
275,370
0
W
Chaac
6,590
549
48
4
0
287,110
1
L
Eset
5,719
477
44
4
0
212,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role