Player Matchup

Ymir
Ymir
Alath2
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,435 Elo+
Solo
Anubis
Anubis
Bunch-a-Bobbish
Anubis
Level 33
God Stats
4W - 5L
1,333 SR
Queue Stats
60W - 67L
1,452 Elo+
Party 2
Hercules
Hercules
Danspring89
Hercules
Level 8
God Stats
2W - 4L
1,583 SR
Queue Stats
30W - 26L
1,371 Elo+
Solo
Kali
Kali
EvelynxG
Kali
Level 19
God Stats
1W - 2L
1,707 SR
Queue Stats
32W - 34L
1,465 Elo+
Solo
Artemis
Artemis
ezothe
Artemis
Level 25
God Stats
15W - 13L
1,603 SR
Queue Stats
56W - 69L
1,462 Elo+
Party 2
Team Averages
Level 18
1,545 SR
1,437 Elo+

VS

Team Averages
Level 21
1,474 SR
1,480 Elo+
Horus
Horus
G__Hundo
Horus
Level 27
God Stats
1W - 1L
1,532 SR
Queue Stats
70W - 87L
1,488 Elo+
Party 1
Discordia
Discordia
Game_Hermit
Discordia
Level 8
God Stats
2W - 1L
1,432 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Ganesha
Ganesha
IS8wSWAG
Ganesha
Level 22
God Stats
50W - 38L
1,481 SR
Queue Stats
166W - 175L
1,477 Elo+
Party 1
Loki
Loki
Periastar1994
Loki
Level 23
God Stats
4W - 4L
1,423 SR
Queue Stats
174W - 218L
1,503 Elo+
Party 1
Rama
Rama
ymarquan77
Rama
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 139L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alath2
Ymir
13
0 / 4 / 0
8,496
772
1,171
4,980
3,502
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
3 / 6 / 1
10,729
975
20,972
15,056
8,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Danspring89
Hercules
16
2 / 4 / 2
9,936
903
6,442
15,656
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kali
15
0 / 3 / 2
9,122
829
3,427
12,226
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
ezothe
Artemis
15
0 / 4 / 3
9,419
856
13,993
13,908
5,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

185

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
G__Hundo
Horus
17
5 / 0 / 10
10,919
993
9,488
15,041
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Game_Hermit
Discordia
12
0 / 0 / 0
6,680
607
0
0
0
Ganesha
IS8wSWAG
Ganesha
19
0 / 0 / 20
12,218
1,111
13,126
13,378
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 1 / 10
12,359
1,124
9,766
9,569
3,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 4 / 10
11,572
1,052
23,401
14,047
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
5
Kills
21
21
Deaths
5
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ymir
Alath2
Ymir
0
4
0
0
L
3
6
1
0.58
L
Hercules
Danspring89
Hercules
2
4
2
0.75
L
Kali
0
3
2
0.33
W
Horus
G__Hundo
Horus
5
0
10
10
W
Discordia
Game_Hermit
Discordia
0
0
0
0
W
Ganesha
IS8wSWAG
Ganesha
0
0
20
10
W
9
1
10
14
L
Artemis
ezothe
Artemis
0
4
3
0.38
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,005
Damage
55,781
61,826
Taken
52,035
38,234
Mitigated
35,393
14,622
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Alath2
Ymir
1,171
441
0
36
4,980
3,502
0
884
3,918
4,781
0
L
20,972
1,867
0
4,493
15,056
8,117
0
2,856
12,072
40,963
0
L
Hercules
Danspring89
Hercules
6,442
1,537
0
4,949
15,656
15,602
0
3,574
11,957
86
14,265
L
Kali
3,427
1,453
0
1,941
12,226
5,873
0
2,046
10,102
0
8,537
W
Horus
G__Hundo
Horus
9,488
4,825
2,188
4,855
15,041
15,150
0
5,905
8,962
0
21,232
W
Discordia
Game_Hermit
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
IS8wSWAG
Ganesha
13,126
637
0
3,923
13,378
11,070
0
6,244
7,042
29,160
0
W
9,766
4,493
0
1,575
9,569
3,731
0
4,711
4,762
0
32,867
L
Artemis
ezothe
Artemis
13,993
6,430
0
3,203
13,908
5,140
0
3,766
10,042
0
37,696
W
23,401
15,061
982
3,324
14,047
5,442
0
5,369
8,553
0
39,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
53,748
159
Minions Killed
140
3
Camps Cleared
8
811,339
Distance Traveled
784,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,496
772
8
1
0
50,303
0
L
Anubis
10,729
975
57
5
0
179,247
1
L
Hercules
9,936
903
20
2
1
219,984
0
L
Kali
9,122
829
15
1
1
202,482
0
W
Horus
10,919
993
38
3
2
204,267
0
W
Discordia
6,680
607
0
0
0
0
0
W
Ganesha
12,218
1,111
4
0
0
236,427
0
W
Loki
12,359
1,124
50
5
4
210,269
0
L
Artemis
9,419
856
59
5
1
159,323
0
W
Rama
11,572
1,052
48
4
2
133,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role