Player Matchup

Cthulhu
Cthulhu
Cassius_B0L4CAC0
Cthulhu
Level 23
God Stats
6W - 9L
1,222 SR
Queue Stats
222W - 305L
1,274 Elo+
Party 4
Danzaburou
Danzaburou
DESERTxIGOR
Danzaburou
Level 29
God Stats
22W - 23L
1,501 SR
Queue Stats
82W - 112L
1,395 Elo+
Party 1
Bellona
Bellona
KLEYTTON24CM
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 100L
1,433 Elo+
Party 1
Anubis
Anubis
TLK_AND3RSON
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 321L
1,287 Elo+
Solo
Merlin
Merlin
vPedro7
Merlin
Level 22
God Stats
37W - 35L
1,327 SR
Queue Stats
260W - 364L
1,256 Elo+
Party 4
Team Averages
Level 24
1,410 SR
1,329 Elo+

VS

Team Averages
Level 14
1,425 SR
1,276 Elo+
Nemesis
Nemesis
FelineCastle64
Nemesis
Level 22
God Stats
3W - 4L
1,515 SR
Queue Stats
44W - 50L
1,444 Elo+
Party 2
Artio
Artio
JahadPrinces
Artio
Level 23
God Stats
2W - 3L
1,310 SR
Queue Stats
45W - 52L
1,414 Elo+
Party 2
Cupid
Cupid
SOLL3D_BYMOCHILA
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,012 Elo+
Party 3
Thor
Thor
TL_JoaoMarcello
Thor
Level 6
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 9L
1,012 Elo+
Party 3
Olorun
Olorun
WsSnow CV30
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 7
10,948
521
9,908
12,484
11,670
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DESERTxIGOR
Danzaburou
17
3 / 1 / 5
10,836
516
8,972
5,543
1,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KLEYTTON24CM
Bellona
16
5 / 2 / 4
10,493
500
9,575
11,633
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
19
7 / 3 / 4
12,245
583
14,805
15,567
9,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
vPedro7
Merlin
17
5 / 2 / 10
10,575
504
9,249
7,618
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 1
10,772
513
12,689
20,003
9,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
8,756
417
5,046
17,013
11,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 7 / 1
7,724
368
2,461
11,446
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 10 / 2
6,926
330
1,776
14,610
4,354
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
8
0 / 4 / 0
6,391
304
2,577
6,639
1,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
30
Kills
8
9
Deaths
30
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
Danzaburou
DESERTxIGOR
Danzaburou
3
1
5
5.5
L
6
6
1
1.08
L
1
3
4
1
W
Bellona
KLEYTTON24CM
Bellona
5
2
4
3.5
L
1
7
1
0.21
W
Anubis
7
3
4
3
L
0
10
2
0.1
L
Olorun
0
4
0
0
W
Merlin
vPedro7
Merlin
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,509
Damage
24,549
52,845
Taken
69,711
35,548
Mitigated
30,679
20,542
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,908
1,057
806
2,024
12,484
11,670
1,046
619
11,865
55,713
0
W
Danzaburou
DESERTxIGOR
Danzaburou
8,972
4,029
147
2,751
5,543
1,758
3,540
1,269
4,274
0
57,723
L
12,689
5,524
0
5,204
20,003
9,449
0
4,804
14,949
0
69,522
L
5,046
1,284
845
2,409
17,013
11,761
84
5,352
11,611
25,995
0
W
Bellona
KLEYTTON24CM
Bellona
9,575
3,422
267
3,402
11,633
9,844
1,449
1,069
10,564
0
53,606
L
2,461
810
136
574
11,446
3,520
731
8,398
2,703
0
23,643
W
Anubis
14,805
1,858
156
8,311
15,567
9,116
2,379
4,666
10,901
75,215
0
L
1,776
417
0
170
14,610
4,354
17
9,772
4,380
0
17,574
L
Olorun
2,577
1,320
0
2,116
6,639
1,595
0
4,886
1,731
17,248
0
W
Merlin
vPedro7
Merlin
9,249
1,040
895
1,783
7,618
3,160
1,308
0
7,618
53,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,097
Gold Earned
40,569
484
Minions Killed
256
0
Camps Cleared
0
1,773,513
Distance Traveled
1,570,511
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,948
521
98
5
0
352,903
0
W
Danzaburou
10,836
516
80
4
0
346,728
0
L
Nemesis
10,772
513
116
6
0
361,526
1
L
Artio
8,756
417
51
2
0
387,581
0
W
Bellona
10,493
500
96
5
0
411,887
3
L
Cupid
7,724
368
38
2
0
320,503
1
W
Anubis
12,245
583
113
5
0
330,439
3
L
Thor
6,926
330
25
1
0
345,420
1
L
Olorun
6,391
304
26
1
0
155,481
0
W
Merlin
10,575
504
97
5
0
331,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role