Player Matchup

Loki
Loki
Egnoramoose
Loki
Level 7
God Stats
8W - 5L
1,580 SR
Queue Stats
203W - 170L
1,529 Elo+
Party 1
Apollo
Apollo
QuadDash
Apollo
Level 154
God Stats
5W - 3L
1,691 SR
Queue Stats
60W - 58L
1,603 Elo+
Party 1
Tiamat
Tiamat
StarGoki
Tiamat
Level 146
God Stats
6W - 9L
1,493 SR
Queue Stats
254W - 242L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
TiigerBiite
Guan Yu
Level 30
God Stats
12W - 10L
1,591 SR
Queue Stats
167W - 139L
1,551 Elo+
Party 1
Ganesha
Ganesha
sandy42
Ganesha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 100L
1,579 Elo+
Party 1
Team Averages
Level 96
1,571 SR
1,565 Elo+

VS

Team Averages
Level 65
1,575 SR
1,573 Elo+
Geb
Geb
Mystical-Sun-Tzu
Geb
Level 147
God Stats
8W - 6L
1,782 SR
Queue Stats
131W - 123L
1,522 Elo+
Party 3
Neith
Neith
Pengwynn3196
Neith
Level 16
God Stats
7W - 8L
1,434 SR
Queue Stats
11W - 10L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
Sly-2A-
Nu Wa
Level 110
God Stats
7W - 6L
1,323 SR
Queue Stats
88W - 75L
1,574 Elo+
Party 2
Bakasura
Bakasura
StinkyPPBoi
Bakasura
Level 5
God Stats
2W - 3L
1,738 SR
Queue Stats
69W - 48L
1,661 Elo+
Party 2
Tyr
Tyr
TerrysPogChamp
Tyr
Level 46
God Stats
2W - 5L
1,599 SR
Queue Stats
140W - 112L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,973
498
3,108
7,470
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
QuadDash
Apollo
14
7 / 0 / 0
8,709
622
6,637
6,391
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
StarGoki
Tiamat
13
5 / 2 / 5
8,043
575
8,146
9,728
8,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TiigerBiite
Guan Yu
14
3 / 0 / 2
7,643
546
7,419
12,639
8,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
sandy42
Ganesha
12
1 / 1 / 11
7,626
545
5,451
10,971
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,307
451
4,842
8,257
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 4 / 0
5,815
415
1,835
7,011
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Sly-2A-
Nu Wa
10
2 / 5 / 3
6,354
454
9,467
9,069
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
StinkyPPBoi
Bakasura
11
2 / 3 / 1
6,750
482
4,007
8,397
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 1
7,736
553
8,938
12,424
5,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
6
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
1
2
3
1.25
L
0
4
0
0
W
Apollo
QuadDash
Apollo
7
0
0
7
L
Nu Wa
Sly-2A-
Nu Wa
2
5
3
0.7
W
Tiamat
StarGoki
Tiamat
5
2
5
3.75
L
Bakasura
StinkyPPBoi
Bakasura
2
3
1
0.83
L
1
3
1
0.5
W
Guan Yu
TiigerBiite
Guan Yu
3
0
2
4
W
Ganesha
sandy42
Ganesha
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,761
Damage
29,089
47,199
Taken
45,158
28,349
Mitigated
19,451
16,305
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,108
751
0
2,402
7,470
2,182
0
1,107
5,985
0
28,776
L
4,842
479
0
1,117
8,257
4,499
124
3,524
4,733
18,607
0
L
1,835
1,006
0
1,228
7,011
2,053
0
827
6,184
0
27,148
W
Apollo
QuadDash
Apollo
6,637
4,475
0
2,825
6,391
2,274
2,152
2,466
3,759
0
53,530
L
Nu Wa
Sly-2A-
Nu Wa
9,467
2,072
0
2,830
9,069
2,523
0
5,534
3,535
29,747
0
W
Tiamat
StarGoki
Tiamat
8,146
1,120
0
4,012
9,728
8,209
1,652
4,014
5,159
50,502
0
L
Bakasura
StinkyPPBoi
Bakasura
4,007
2,804
0
1,885
8,397
4,978
0
2,551
5,846
0
28,930
L
8,938
537
0
4,798
12,424
5,398
474
1,161
11,263
0
56,717
W
Guan Yu
TiigerBiite
Guan Yu
7,419
539
349
4,984
12,639
8,677
216
752
11,769
0
44,094
W
Ganesha
sandy42
Ganesha
5,451
562
0
1,733
10,971
7,007
571
4,958
5,484
22,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
32,962
398
Minions Killed
334
0
Camps Cleared
0
1,299,629
Distance Traveled
1,242,986
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,973
498
56
4
0
278,555
1
L
Geb
6,307
451
28
2
0
283,223
5
L
Neith
5,815
415
60
4
0
209,284
0
W
Apollo
8,709
622
112
8
0
244,643
5
L
Nu Wa
6,354
454
53
4
0
229,830
2
W
Tiamat
8,043
575
128
9
0
260,542
3
L
Bakasura
6,750
482
77
6
0
254,597
1
L
Tyr
7,736
553
116
8
0
266,052
5
W
Guan Yu
7,643
546
101
7
0
253,025
1
W
Ganesha
7,626
545
1
0
0
262,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role