Player Matchup

Arachne
Arachne
Adamori
Arachne
Level 29
God Stats
30W - 12L
1,518 SR
Queue Stats
132W - 99L
1,498 Elo+
Solo
Loki
Loki
CROW6817
Loki
Level 12
God Stats
44W - 67L
1,216 SR
Queue Stats
255W - 277L
1,172 Elo+
Party 1
Bellona
Bellona
Satandobu
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Hachiman
Hachiman
Skiphammer13
Hachiman
Level 13
God Stats
8W - 10L
1,293 SR
Queue Stats
11W - 17L
1,196 Elo+
Party 1
Nu Wa
Nu Wa
courtfaithjack1
Nu Wa
Level 26
God Stats
66W - 65L
1,581 SR
Queue Stats
201W - 221L
1,484 Elo+
Party 1
Team Averages
Level 19
1,422 SR
1,319 Elo+

VS

Team Averages
Level 17
1,452 SR
1,334 Elo+
Tiamat
Tiamat
AggresiveAllen
Tiamat
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
RubyySenpai
Izanami
Level 10
God Stats
30W - 29L
1,498 SR
Queue Stats
52W - 67L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
Smotes8
Danzaburou
Level 17
God Stats
29W - 41L
1,415 SR
Queue Stats
928W - 1,065L
1,282 Elo+
Solo
Serqet
Serqet
enhydro1
Serqet
Level 12
God Stats
1W - 3L
1,346 SR
Queue Stats
59W - 69L
1,263 Elo+
Party 2
Zeus
Zeus
ozai7087
Zeus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adamori
Arachne
20
27 / 2 / 8
15,624
1,420
28,477
16,700
8,740
Short Bow

Short Bow

+15%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
18
9 / 1 / 13
11,572
1,052
7,360
9,862
3,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Satandobu
Bellona
17
4 / 5 / 13
11,007
1,001
7,729
12,562
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Skiphammer13
Hachiman
19
1 / 2 / 23
11,173
1,016
14,805
17,294
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 1 / 26
12,586
1,144
22,858
7,766
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,076
916
8,972
15,877
10,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
RubyySenpai
Izanami
17
1 / 6 / 5
10,318
938
12,825
19,442
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Smotes8
Danzaburou
17
0 / 7 / 8
10,209
928
10,066
13,128
4,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Serqet
enhydro1
Serqet
15
2 / 14 / 3
9,701
882
2,974
21,918
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
6 / 12 / 5
12,412
1,128
22,576
17,401
4,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
37
46
Kills
11
11
Deaths
46
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adamori
Arachne
27
2
8
15.5
L
2
7
5
0.64
W
Loki
9
1
13
15.5
L
Izanami
RubyySenpai
Izanami
1
6
5
0.58
W
Bellona
Satandobu
Bellona
4
5
13
2.1
W
Hachiman
Skiphammer13
Hachiman
1
2
23
6.25
L
Danzaburou
Smotes8
Danzaburou
0
7
8
0.57
W
5
1
26
18
L
Serqet
enhydro1
Serqet
2
14
3
0.25
L
Zeus
6
12
5
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,229
Damage
57,413
64,184
Taken
87,766
33,755
Mitigated
32,838
14,352
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adamori
Arachne
28,477
24,227
0
4,970
16,700
8,740
0
7,124
9,306
0
40,018
L
8,972
1,172
0
1,002
15,877
10,506
0
4,844
10,918
15,249
0
W
Loki
7,360
2,686
197
1,103
9,862
3,857
0
4,293
5,209
0
12,571
L
Izanami
RubyySenpai
Izanami
12,825
10,267
0
4,372
19,442
6,323
0
5,925
13,417
0
53,095
W
Bellona
Satandobu
Bellona
7,729
3,473
0
609
12,562
10,890
0
7,006
5,556
41
19,314
W
Hachiman
Skiphammer13
Hachiman
14,805
8,900
0
4,800
17,294
6,994
0
8,950
8,194
0
42,251
L
Danzaburou
Smotes8
Danzaburou
10,066
5,954
0
154
13,128
4,375
0
2,890
10,188
0
30,846
W
22,858
3,494
502
2,171
7,766
3,274
0
4,175
3,591
50,009
0
L
Serqet
enhydro1
Serqet
2,974
1,336
0
679
21,918
6,760
0
5,283
16,485
0
11,349
L
Zeus
22,576
2,665
243
2,010
17,401
4,874
0
3,939
13,437
62,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,962
Gold Earned
52,716
185
Minions Killed
234
5
Camps Cleared
4
1,048,404
Distance Traveled
876,423
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,624
1,420
33
3
1
241,773
0
L
Tiamat
10,076
916
9
1
0
202,594
0
W
Loki
11,572
1,052
8
1
1
243,179
0
L
Izanami
10,318
938
69
6
1
180,318
0
W
Bellona
11,007
1,001
14
1
1
176,665
1
W
Hachiman
11,173
1,016
61
6
0
201,617
0
L
Danzaburou
10,209
928
46
4
1
156,339
0
W
Nu Wa
12,586
1,144
69
6
2
185,170
0
L
Serqet
9,701
882
8
1
0
175,855
2
L
Zeus
12,412
1,128
102
9
2
161,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role