Player Matchup

Baron Samedi
Baron Samedi
HeitorPSF
Baron Samedi
Level 17
God Stats
6W - 2L
1,812 SR
Queue Stats
24W - 22L
1,386 Elo+
Party 3
Chang'e
Chang'e
Ikatsu
Chang'e
Level 28
God Stats
28W - 19L
1,572 SR
Queue Stats
39W - 43L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
NopZop
Hou Yi
Level 7
God Stats
2W - 0L
1,725 SR
Queue Stats
13W - 11L
1,381 Elo+
Party 3
Ah Puch
Ah Puch
canticane
Ah Puch
Level 25
God Stats
17W - 14L
1,475 SR
Queue Stats
17W - 14L
1,460 Elo+
Party 1
Loki
Loki
karlavdr22
Loki
Level 28
God Stats
38W - 75L
1,307 SR
Queue Stats
203W - 243L
1,402 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,411 Elo+

VS

Team Averages
Level 27
1,530 SR
1,383 Elo+
Chernobog
Chernobog
JeffSlater14
Chernobog
Level 80
God Stats
8W - 10L
1,525 SR
Queue Stats
42W - 49L
1,286 Elo+
Party 2
Neith
Neith
LaniReine
Neith
Level 7
God Stats
11W - 12L
1,623 SR
Queue Stats
44W - 53L
1,449 Elo+
Party 2
Thanatos
Thanatos
Zieke687
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
person79
Cthulhu
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
406W - 421L
1,311 Elo+
Solo
Fenrir
Fenrir
pie819
Fenrir
Level 12
God Stats
13W - 6L
1,500 SR
Queue Stats
42W - 29L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeitorPSF
Baron Samedi
17
4 / 1 / 14
10,465
1,047
10,412
10,269
4,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Ikatsu
Chang'e
16
8 / 1 / 6
10,972
1,097
7,348
5,499
1,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
NopZop
Hou Yi
17
5 / 0 / 9
10,793
1,079
11,788
10,073
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
canticane
Ah Puch
17
1 / 0 / 15
10,055
1,006
19,990
4,492
1,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 1 / 14
9,763
976
6,070
6,635
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

295

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JeffSlater14
Chernobog
14
1 / 6 / 0
9,039
904
8,843
11,178
4,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
LaniReine
Neith
15
1 / 4 / 0
9,106
911
3,845
8,459
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Zieke687
Thanatos
14
0 / 2 / 0
8,720
872
3,017
8,901
3,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
person79
Cthulhu
15
0 / 4 / 2
9,195
920
8,580
18,694
7,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
pie819
Fenrir
15
1 / 3 / 2
9,787
979
8,460
14,337
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
19
Kills
3
3
Deaths
19
58
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HeitorPSF
Baron Samedi
4
1
14
11
W
Chang'e
Ikatsu
Chang'e
8
1
6
11
L
Chernobog
JeffSlater14
Chernobog
1
6
0
0.17
L
Neith
LaniReine
Neith
1
4
0
0.25
W
Hou Yi
NopZop
Hou Yi
5
0
9
9.5
L
Thanatos
Zieke687
Thanatos
0
2
0
0
W
Ah Puch
canticane
Ah Puch
1
0
15
8.5
W
1
1
14
8
L
Cthulhu
person79
Cthulhu
0
4
2
0.25
L
Fenrir
pie819
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,608
Damage
32,745
36,968
Taken
61,569
15,125
Mitigated
25,773
21,836
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HeitorPSF
Baron Samedi
10,412
1,347
883
4,270
10,269
4,643
0
2,128
8,141
19,905
0
W
Chang'e
Ikatsu
Chang'e
7,348
1,348
5,711
2,885
5,499
1,989
0
1,246
4,253
16,024
0
L
Chernobog
JeffSlater14
Chernobog
8,843
3,904
0
898
11,178
4,606
0
7,896
3,282
0
30,472
L
Neith
LaniReine
Neith
3,845
2,397
0
1,080
8,459
3,300
0
5,663
2,796
0
17,159
W
Hou Yi
NopZop
Hou Yi
11,788
6,536
0
4,223
10,073
4,098
0
2,300
7,773
0
33,400
L
Thanatos
Zieke687
Thanatos
3,017
65
0
2,869
8,901
3,394
0
5,775
3,126
0
15,986
W
Ah Puch
canticane
Ah Puch
19,990
683
0
1,184
4,492
1,749
0
1,480
3,012
45,969
0
W
6,070
1,355
1,463
1,217
6,635
2,646
0
1,426
5,209
0
18,044
L
Cthulhu
person79
Cthulhu
8,580
430
149
3,405
18,694
7,604
0
10,019
8,675
20,015
0
L
Fenrir
pie819
Fenrir
8,460
1,755
245
1,841
14,337
6,869
0
8,397
5,940
0
23,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,048
Gold Earned
45,847
186
Minions Killed
170
4
Camps Cleared
7
912,298
Distance Traveled
918,015
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,465
1,047
16
2
0
188,868
0
W
Chang'e
10,972
1,097
22
2
0
158,328
0
L
Chernobog
9,039
904
48
5
1
167,234
1
L
Neith
9,106
911
24
2
0
189,277
0
W
Hou Yi
10,793
1,079
68
7
2
178,472
1
L
Thanatos
8,720
872
33
3
2
181,330
0
W
Ah Puch
10,055
1,006
60
6
1
196,595
0
W
Loki
9,763
976
20
2
1
190,035
0
L
Cthulhu
9,195
920
34
3
0
175,581
0
L
Fenrir
9,787
979
31
3
4
204,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role