Player Matchup

Serqet
Serqet
ArchersPros
Serqet
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 42L
1,528 Elo+
Solo
Ares
Ares
GaurdianGiraffe
Ares
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 108L
1,617 Elo+
Solo
Arachne
Arachne
PdUdE618
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 78L
1,690 Elo+
Solo
Janus
Janus
PetroGoD
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TameDagger
Apollo
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 195L
1,652 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,597 Elo+

VS

Team Averages
Level 19
1,616 SR
1,616 Elo+
Danzaburou
Danzaburou
BardVikernes
Danzaburou
Level 16
God Stats
8W - 8L
1,531 SR
Queue Stats
10W - 12L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Itsasmurfduh131
Sylvanus
Level 24
God Stats
9W - 13L
1,610 SR
Queue Stats
65W - 48L
1,755 Elo+
Solo
Artemis
Artemis
LightningLui
Artemis
Level 25
God Stats
3W - 5L
1,701 SR
Queue Stats
143W - 116L
1,661 Elo+
Solo
Ymir
Ymir
Monseuir
Ymir
Level 8
God Stats
11W - 11L
1,505 SR
Queue Stats
118W - 101L
1,508 Elo+
Solo
He Bo
He Bo
SnakyBi
He Bo
Level 21
God Stats
11W - 7L
1,731 SR
Queue Stats
50W - 51L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
2 / 0 / 4
6,067
607
2,414
5,115
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 4
6,258
626
1,648
4,619
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
PdUdE618
Arachne
11
4 / 0 / 2
6,383
638
5,088
5,985
2,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
PetroGoD
Janus
11
3 / 1 / 4
6,644
664
4,317
3,175
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
TameDagger
Apollo
10
3 / 0 / 1
5,980
598
1,267
3,922
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BardVikernes
Danzaburou
8
1 / 4 / 0
4,837
484
2,620
5,328
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
6
0 / 3 / 1
4,481
448
1,997
4,340
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LightningLui
Artemis
7
0 / 3 / 0
4,308
431
1,739
3,728
743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
0 / 4 / 0
4,178
418
1,531
5,490
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
SnakyBi
He Bo
2
0 / 0 / 0
3,465
347
350
507
55
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
0
4
4
L
Danzaburou
BardVikernes
Danzaburou
1
4
0
0.25
W
1
0
4
3
L
Sylvanus
0
3
1
0.17
L
Artemis
LightningLui
Artemis
0
3
0
0
L
Ymir
0
4
0
0
W
Arachne
PdUdE618
Arachne
4
0
2
5
W
Janus
PetroGoD
Janus
3
1
4
5
L
He Bo
SnakyBi
He Bo
0
0
0
0
W
Apollo
TameDagger
Apollo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
8,237
22,816
Taken
19,393
7,998
Mitigated
7,166
10,219
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
2,414
347
0
3,267
5,115
1,535
216
363
4,752
0
26,714
L
Danzaburou
BardVikernes
Danzaburou
2,620
1,077
0
837
5,328
1,729
30
2,407
2,743
0
19,360
W
1,648
209
0
1,423
4,619
2,575
1,149
450
4,169
18,558
0
L
Sylvanus
1,997
323
0
995
4,340
2,323
0
1,608
2,632
14,358
4,951
L
Artemis
LightningLui
Artemis
1,739
954
0
803
3,728
743
0
1,088
2,600
0
15,569
L
Ymir
1,531
684
0
127
5,490
2,316
0
514
4,865
9,167
0
W
Arachne
PdUdE618
Arachne
5,088
3,280
0
4,025
5,985
2,054
0
2,088
3,897
0
31,506
W
Janus
PetroGoD
Janus
4,317
264
0
500
3,175
804
1,355
511
2,664
33,106
0
L
He Bo
SnakyBi
He Bo
350
0
0
313
507
55
0
0
507
3,368
0
W
Apollo
TameDagger
Apollo
1,267
1,092
0
1,004
3,922
1,030
1,548
386
3,536
0
25,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
21,269
313
Minions Killed
144
0
Camps Cleared
0
939,210
Distance Traveled
568,421
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,067
607
64
6
0
185,027
1
L
Danzaburou
4,837
484
38
4
0
139,206
0
W
Ares
6,258
626
27
3
0
195,854
2
L
Sylvanus
4,481
448
39
4
0
124,952
2
L
Artemis
4,308
431
31
3
0
111,579
1
L
Ymir
4,178
418
23
2
0
162,051
2
W
Arachne
6,383
638
69
7
0
197,034
1
W
Janus
6,644
664
85
9
0
188,886
2
L
He Bo
3,465
347
13
1
0
30,633
0
W
Apollo
5,980
598
68
7
0
172,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role