Player Matchup

Ymir
Ymir
JEMR24
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,362 Elo+
Solo
Pele
Pele
SiRoyalPain
Pele
Level 5
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 5L
748 Elo+
Solo
Bellona
Bellona
Strigon1753
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,405 Elo+
Party 2
Cupid
Cupid
pedroma21
Cupid
Level 24
God Stats
8W - 16L
1,770 SR
Queue Stats
147W - 168L
1,413 Elo+
Solo
Vulcan
Vulcan
princesspunch23
Vulcan
Level 27
God Stats
7W - 5L
1,655 SR
Queue Stats
70W - 74L
1,410 Elo+
Party 2
Team Averages
Level 18
1,527 SR
1,268 Elo+

VS

Team Averages
Level 28
1,441 SR
1,369 Elo+
Ares
Ares
FocusMeHarder
Ares
Level 29
God Stats
4W - 7L
1,317 SR
Queue Stats
679W - 825L
1,398 Elo+
Party 1
Medusa
Medusa
Intersperse
Medusa
Level 27
God Stats
101W - 98L
1,404 SR
Queue Stats
482W - 589L
1,340 Elo+
Party 1
Bellona
Bellona
Killer2262
Bellona
Level 29
God Stats
11W - 8L
1,584 SR
Queue Stats
27W - 25L
1,397 Elo+
Solo
Nox
Nox
elslender
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,369 Elo+
Solo
Ne Zha
Ne Zha
voturblu
Ne Zha
Level 28
God Stats
21W - 18L
1,400 SR
Queue Stats
350W - 431L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JEMR24
Ymir
12
2 / 3 / 3
7,967
469
5,075
12,826
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 5 / 1
7,909
465
3,699
9,754
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Strigon1753
Bellona
13
4 / 7 / 1
8,148
479
10,423
15,245
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
pedroma21
Cupid
13
3 / 7 / 2
8,073
475
9,637
13,424
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 0
8,420
495
5,890
11,352
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
8,784
517
7,872
13,872
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
13
5 / 3 / 2
8,306
489
11,045
11,013
4,919
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
Killer2262
Bellona
14
7 / 3 / 4
9,207
542
11,413
13,737
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 0
9,992
588
7,275
8,437
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
voturblu
Ne Zha
16
4 / 0 / 2
9,637
567
6,070
11,509
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
12
Kills
26
26
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Medusa
5
3
2
2
L
Ymir
JEMR24
Ymir
2
3
3
1.17
W
Bellona
Killer2262
Bellona
7
3
4
3
L
1
5
1
0.3
L
Bellona
Strigon1753
Bellona
4
7
1
0.64
W
7
2
0
3.5
L
Cupid
pedroma21
Cupid
3
7
2
0.57
L
2
4
0
0.5
W
Ne Zha
voturblu
Ne Zha
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,724
Damage
43,675
62,601
Taken
58,568
30,577
Mitigated
35,241
14,611
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,872
310
380
1,881
13,872
11,433
341
3,204
10,643
24,710
0
W
Medusa
11,045
5,654
588
4,597
11,013
4,919
2,625
1,662
9,301
0
45,725
L
Ymir
JEMR24
Ymir
5,075
452
0
3,147
12,826
7,984
0
4,937
7,868
28,502
0
W
Bellona
Killer2262
Bellona
11,413
2,021
0
719
13,737
11,206
0
664
12,555
573
43,169
L
3,699
1,293
0
1,709
9,754
3,350
598
1,081
8,453
0
43,482
L
Bellona
Strigon1753
Bellona
10,423
3,509
0
1,958
15,245
10,496
1,164
1,263
13,568
0
26,667
W
7,275
445
0
2,105
8,437
3,061
410
4,350
3,768
55,780
0
L
Cupid
pedroma21
Cupid
9,637
4,701
213
3,229
13,424
4,521
98
3,278
10,075
0
49,255
L
5,890
1,907
0
4,355
11,352
4,226
790
4,637
6,425
50,569
0
W
Ne Zha
voturblu
Ne Zha
6,070
3,390
0
5,316
11,509
4,622
0
718
10,611
0
68,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
45,926
338
Minions Killed
413
0
Camps Cleared
0
1,541,496
Distance Traveled
1,563,546
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,784
517
32
2
0
305,184
1
W
Medusa
8,306
489
74
4
0
279,190
3
L
Ymir
7,967
469
42
2
0
281,753
2
W
Bellona
9,207
542
68
4
0
289,146
2
L
Pele
7,909
465
74
4
0
337,844
2
L
Bellona
8,148
479
39
2
0
336,788
1
W
Nox
9,992
588
123
7
0
330,040
0
L
Cupid
8,073
475
92
5
0
275,744
0
L
Vulcan
8,420
495
91
5
0
309,367
0
W
Ne Zha
9,637
567
116
7
0
359,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role