Player Matchup

Tiamat
Tiamat
FragileFish
Tiamat
Level 94
God Stats
2W - 1L
1,510 SR
Queue Stats
23W - 8L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
IronaddictKidd
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
JackJackk
Sobek
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,710 Elo+
Party 1
Team Averages
Level 84
1,503 SR
1,623 Elo+

VS

Team Averages
Level 35
1,329 SR
1,433 Elo+
Janus
Janus
Daiske696
Janus
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
86W - 112L
1,483 Elo+
Solo
Fenrir
Fenrir
Littlyboys
Fenrir
Level 13
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2
Tyr
Tyr
jezzzzz
Tyr
Level 5
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
10 / 3 / 11
9,357
851
12,615
7,198
5,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
IronaddictKidd
Danzaburou
12
4 / 0 / 14
9,011
819
4,166
2,845
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
JackJackk
Sobek
12
7 / 0 / 11
8,787
799
3,932
6,656
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Daiske696
Janus
10
2 / 3 / 1
7,714
701
3,344
6,266
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Littlyboys
Fenrir
9
1 / 10 / 1
6,734
612
3,004
9,320
2,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
8
0 / 8 / 1
6,133
558
1,410
9,008
3,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
21
Kills
3
3
Deaths
21
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Daiske696
Janus
2
3
1
0.83
W
Tiamat
10
3
11
5.17
W
Danzaburou
IronaddictKidd
Danzaburou
4
0
14
11
W
Sobek
JackJackk
Sobek
7
0
11
12.5
L
Fenrir
Littlyboys
Fenrir
1
10
1
0.15
L
Tyr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,713
Damage
7,758
16,699
Taken
24,594
13,995
Mitigated
8,552
5,067
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Daiske696
Janus
3,344
84
250
1,201
6,266
1,779
0
4,814
1,209
35,306
0
W
Tiamat
12,615
1,432
0
2,065
7,198
5,847
494
1,335
5,727
39,121
0
W
Danzaburou
IronaddictKidd
Danzaburou
4,166
1,946
0
1,242
2,845
950
1,929
551
2,198
0
38,122
W
Sobek
JackJackk
Sobek
3,932
251
0
1,760
6,656
7,198
0
1,185
5,293
14,873
0
L
Fenrir
Littlyboys
Fenrir
3,004
551
0
250
9,320
2,826
19
6,101
2,798
0
5,255
L
Tyr
1,410
427
0
50
9,008
3,947
0
4,710
4,032
0
5,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
20,581
143
Minions Killed
105
0
Camps Cleared
0
612,525
Distance Traveled
577,952
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,714
701
80
7
0
193,348
6
W
Tiamat
9,357
851
44
4
0
195,680
1
W
Danzaburou
9,011
819
77
7
0
181,032
0
W
Sobek
8,787
799
22
2
0
235,813
0
L
Fenrir
6,734
612
15
1
0
197,242
0
L
Tyr
6,133
558
10
1
0
187,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role