Player Matchup

Cerberus
Cerberus
DatBlackDynamite
Cerberus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 330L
1,604 Elo+
Party 1
Hercules
Hercules
DrEffinPepper
Hercules
Level 18
God Stats
4W - 4L
1,260 SR
Queue Stats
131W - 72L
1,669 Elo+
Party 1
Awilix
Awilix
Heshssin
Awilix
Level 19
God Stats
2W - 4L
1,276 SR
Queue Stats
209W - 154L
1,608 Elo+
Party 1
Yemoja
Yemoja
gizmotheweirdo
Yemoja
Level 21
God Stats
23W - 15L
1,716 SR
Queue Stats
182W - 137L
1,613 Elo+
Party 1
Artemis
Artemis
whiteboydawson
Artemis
Level 18
God Stats
70W - 40L
1,649 SR
Queue Stats
144W - 119L
1,645 Elo+
Party 1
Team Averages
Level 43
1,480 SR
1,628 Elo+

VS

Team Averages
Level 33
1,616 SR
1,608 Elo+
Guan Yu
Guan Yu
Leatrox
Guan Yu
Level 25
God Stats
5W - 2L
1,811 SR
Queue Stats
39W - 22L
1,734 Elo+
Party 2
Cerberus
Cerberus
Leoalv34
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
evnn
Thanatos
Level 29
God Stats
1W - 0L
1,987 SR
Queue Stats
5W - 1L
1,695 Elo+
Solo
Discordia
Discordia
psytide
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 177L
1,608 Elo+
Solo
Tyr
Tyr
smurftDiamond
Tyr
Level 16
God Stats
2W - 0L
1,283 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,456
1,046
13,786
17,590
14,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
DrEffinPepper
Hercules
16
2 / 2 / 10
9,996
1,000
9,655
17,090
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Heshssin
Awilix
15
4 / 5 / 4
10,021
1,002
8,819
14,388
4,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 7 / 8
10,018
1,002
5,382
15,149
7,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 6 / 9
9,881
988
9,705
16,993
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

166

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Leatrox
Guan Yu
17
5 / 1 / 16
11,312
1,131
18,289
11,168
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Leoalv34
Cerberus
17
5 / 1 / 13
10,920
1,092
10,330
9,009
5,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
evnn
Thanatos
16
5 / 6 / 10
10,669
1,067
10,095
13,028
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
psytide
Discordia
17
3 / 1 / 15
10,777
1,078
23,169
7,179
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 11
10,704
1,070
12,434
16,805
13,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
13
Kills
24
24
Deaths
13
39
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
L
Hercules
DrEffinPepper
Hercules
2
2
10
3.5
L
Awilix
Heshssin
Awilix
4
5
4
1.2
W
Guan Yu
Leatrox
Guan Yu
5
1
16
13
W
Cerberus
Leoalv34
Cerberus
5
1
13
11.5
W
Thanatos
evnn
Thanatos
5
6
10
1.67
L
2
7
8
0.86
W
Discordia
psytide
Discordia
3
1
15
10.5
W
6
4
11
2.88
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,347
Damage
74,317
81,210
Taken
57,189
40,841
Mitigated
38,668
12,875
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,786
372
0
2,627
17,590
14,899
0
8,018
9,222
27,203
0
L
Hercules
DrEffinPepper
Hercules
9,655
2,755
0
6,197
17,090
9,384
0
8,971
7,844
0
16,551
L
Awilix
Heshssin
Awilix
8,819
4,407
0
0
14,388
4,294
0
3,978
10,260
0
17,453
W
Guan Yu
Leatrox
Guan Yu
18,289
3,806
3,223
5,187
11,168
12,793
0
3,554
7,179
0
35,685
W
Cerberus
Leoalv34
Cerberus
10,330
473
0
2,335
9,009
5,783
0
3,034
5,773
27,202
0
W
Thanatos
evnn
Thanatos
10,095
2,081
0
5,003
13,028
4,719
0
2,586
8,737
0
20,406
L
5,382
1,603
2,665
226
15,149
7,358
0
6,839
8,110
19,835
0
W
Discordia
psytide
Discordia
23,169
913
0
80
7,179
2,309
0
3,474
3,362
40,041
0
W
12,434
1,794
0
3,296
16,805
13,064
0
5,132
11,054
0
21,951
L
9,705
5,092
0
1,160
16,993
4,906
0
5,693
11,125
0
29,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
54,382
148
Minions Killed
165
3
Camps Cleared
6
880,005
Distance Traveled
1,066,043
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,456
1,046
44
4
0
196,493
0
L
Hercules
9,996
1,000
17
2
1
170,012
2
L
Awilix
10,021
1,002
22
2
2
173,160
1
W
Guan Yu
11,312
1,131
41
4
0
232,420
1
W
Cerberus
10,920
1,092
38
4
0
199,609
0
W
Thanatos
10,669
1,067
16
2
4
183,902
0
L
Yemoja
10,018
1,002
23
2
0
173,597
0
W
Discordia
10,777
1,078
39
4
2
208,497
0
W
Tyr
10,704
1,070
31
3
0
241,615
1
L
Artemis
9,881
988
42
4
0
166,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role