Player Matchup

Artemis
Artemis
Brett9898
Artemis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,678 Elo+
Party 2
Loki
Loki
ZebraisJesus
Loki
Level 3
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Anubis
Anubis
akflame
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,112 Elo+
Solo
Bellona
Bellona
gdxmerino
Bellona
Level 24
God Stats
1W - 2L
1,665 SR
Queue Stats
102W - 135L
1,317 Elo+
Party 1
Ares
Ares
xXELDIABLOOXx
Ares
Level 21
God Stats
4W - 2L
1,682 SR
Queue Stats
29W - 41L
1,362 Elo+
Party 1
Team Averages
Level 16
1,617 SR
1,429 Elo+

VS

Team Averages
Level 34
1,512 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
Maeonace
Ah Muzen Cab
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
OsmarHunter
Scylla
Level 28
God Stats
15W - 24L
1,562 SR
Queue Stats
177W - 245L
1,391 Elo+
Solo
Aphrodite
Aphrodite
Yagoat
Aphrodite
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Da Ji
Da Ji
YourPalKat
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
abrahamduty
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brett9898
Artemis
12
7 / 1 / 3
8,284
518
12,508
9,035
3,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 2
7,269
454
3,848
11,074
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
akflame
Anubis
11
1 / 6 / 4
7,212
451
4,904
9,503
3,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
gdxmerino
Bellona
14
1 / 2 / 0
7,965
498
5,315
9,590
9,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 5
7,769
486
2,565
14,222
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Maeonace
Ah Muzen Cab
14
9 / 3 / 4
8,710
544
13,591
11,592
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
2 / 4 / 6
7,514
470
5,666
6,717
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Yagoat
Aphrodite
11
1 / 2 / 10
7,032
440
4,625
7,446
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
14
6 / 3 / 3
8,575
536
6,515
9,836
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
abrahamduty
Cu Chulainn
12
1 / 1 / 2
7,663
479
6,040
8,259
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
19
19
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brett9898
Artemis
7
1
3
8.5
W
Ah Muzen Cab
Maeonace
Ah Muzen Cab
9
3
4
3.67
W
Scylla
2
4
6
1.25
W
Aphrodite
Yagoat
Aphrodite
1
2
10
3
W
Da Ji
6
3
3
2.5
L
2
6
2
0.5
W
Cu Chulainn
abrahamduty
Cu Chulainn
1
1
2
2
L
Anubis
akflame
Anubis
1
6
4
0.5
L
Bellona
gdxmerino
Bellona
1
2
0
0.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
36,437
53,424
Taken
43,850
27,599
Mitigated
20,982
13,253
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brett9898
Artemis
12,508
6,541
0
3,061
9,035
3,333
486
3,083
5,952
0
30,539
W
Ah Muzen Cab
Maeonace
Ah Muzen Cab
13,591
5,073
0
3,318
11,592
3,987
1,466
1,867
9,725
0
62,859
W
Scylla
5,666
406
313
645
6,717
1,827
154
3,259
3,458
31,961
0
W
Aphrodite
Yagoat
Aphrodite
4,625
692
4,849
4,175
7,446
3,895
480
1,837
5,609
9,129
0
W
Da Ji
6,515
2,138
0
2,820
9,836
5,162
0
506
9,330
0
45,000
L
3,848
1,523
0
3,916
11,074
3,311
0
1,559
9,515
0
43,860
W
Cu Chulainn
abrahamduty
Cu Chulainn
6,040
1,373
0
2,659
8,259
6,111
793
0
8,259
0
33,777
L
Anubis
akflame
Anubis
4,904
33
0
2,066
9,503
3,997
315
2,129
7,374
28,746
0
L
Bellona
gdxmerino
Bellona
5,315
2,556
0
914
9,590
9,752
75
327
8,889
0
48,042
L
2,565
573
0
3,296
14,222
7,206
263
3,193
11,004
15,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
39,494
338
Minions Killed
306
0
Camps Cleared
0
1,444,951
Distance Traveled
1,344,717
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,284
518
71
4
0
284,173
2
W
Ah Muzen Cab
8,710
544
105
7
0
299,841
0
W
Scylla
7,514
470
54
3
0
241,966
4
W
Aphrodite
7,032
440
13
1
0
278,028
0
W
Da Ji
8,575
536
71
4
0
266,989
0
L
Loki
7,269
454
75
5
0
299,212
0
W
Cu Chulainn
7,663
479
63
4
0
257,893
3
L
Anubis
7,212
451
64
4
0
238,973
0
L
Bellona
7,965
498
104
7
0
304,156
3
L
Ares
7,769
486
24
2
0
318,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role