Player Matchup

Bellona
Bellona
BAMFsavage24
Bellona
Level 27
God Stats
64W - 46L
1,637 SR
Queue Stats
243W - 243L
1,576 Elo+
Solo
Hun Batz
Hun Batz
TRSAVAG33
Hun Batz
Level 22
God Stats
22W - 14L
1,686 SR
Queue Stats
114W - 106L
1,556 Elo+
Solo
Persephone
Persephone
TTVImmChaos
Persephone
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,662 Elo+
Party 2
Tyr
Tyr
janstevv
Tyr
Level 27
God Stats
16W - 21L
1,275 SR
Queue Stats
188W - 192L
1,519 Elo+
Solo
Artemis
Artemis
mðcha
Artemis
Level 47
God Stats
9W - 12L
1,500 SR
Queue Stats
168W - 168L
1,471 Elo+
Party 2
Team Averages
Level 27
1,520 SR
1,557 Elo+

VS

Team Averages
Level 18
1,560 SR
1,458 Elo+
Artemis
Artemis
Calliespys
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Celine_Port35
Medusa
Level 26
God Stats
13W - 17L
1,964 SR
Queue Stats
277W - 302L
1,424 Elo+
Party 1
Achilles
Achilles
IRandomred
Achilles
Level 20
God Stats
8W - 9L
1,500 SR
Queue Stats
13W - 18L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Instag8r
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hel
Hel
lonely-mizuki
Hel
Level 27
God Stats
0W - 2L
1,334 SR
Queue Stats
118W - 151L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAMFsavage24
Bellona
9
4 / 0 / 0
5,331
762
3,045
2,263
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
TRSAVAG33
Hun Batz
8
1 / 1 / 0
4,552
650
574
3,309
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
TTVImmChaos
Persephone
8
3 / 0 / 2
4,851
693
3,857
1,915
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 1
4,090
584
584
2,577
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
mðcha
Artemis
6
2 / 1 / 0
3,811
544
153
1,938
320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calliespys
Artemis
3
0 / 1 / 0
3,036
434
376
1,436
288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 2 / 0
3,731
533
1,704
2,693
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Achilles
IRandomred
Achilles
5
0 / 3 / 1
3,497
500
1,050
3,847
1,921
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Instag8r
Nu Wa
3
0 / 3 / 0
3,021
432
132
1,745
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 0
3,401
486
1,093
3,655
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
12
Kills
1
2
Deaths
13
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
BAMFsavage24
Bellona
4
0
0
4
L
Artemis
Calliespys
Artemis
0
1
0
0
L
1
2
0
0.5
L
Achilles
IRandomred
Achilles
0
3
1
0.17
L
Nu Wa
Instag8r
Nu Wa
0
3
0
0
W
Hun Batz
TRSAVAG33
Hun Batz
1
1
0
1
W
Persephone
TTVImmChaos
Persephone
3
0
2
4
W
2
0
1
2.5
L
0
4
0
0
W
Artemis
mðcha
Artemis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,213
Damage
4,355
12,002
Taken
13,376
4,316
Mitigated
4,290
3,248
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BAMFsavage24
Bellona
3,045
1,179
0
21
2,263
1,781
536
841
1,422
0
22,289
L
Artemis
Calliespys
Artemis
376
107
0
252
1,436
288
110
0
1,436
0
3,385
L
1,704
1,181
0
312
2,693
765
0
1,285
1,310
0
10,674
L
Achilles
IRandomred
Achilles
1,050
275
0
599
3,847
1,921
25
906
2,893
0
7,970
L
Nu Wa
Instag8r
Nu Wa
132
36
0
0
1,745
502
0
1,356
225
2,997
0
W
Hun Batz
TRSAVAG33
Hun Batz
574
230
0
1,243
3,309
873
522
252
3,057
0
20,574
W
Persephone
TTVImmChaos
Persephone
3,857
114
0
534
1,915
470
216
132
1,783
22,617
0
W
584
19
0
1,241
2,577
872
0
0
2,577
0
6,113
L
1,093
218
268
742
3,655
814
228
0
3,655
9,920
0
W
Artemis
mðcha
Artemis
153
153
0
209
1,938
320
0
0
1,938
0
5,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,635
Gold Earned
16,686
178
Minions Killed
68
0
Camps Cleared
0
558,787
Distance Traveled
459,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,331
762
57
8
0
129,086
0
L
Artemis
3,036
434
6
1
0
62,770
0
L
Medusa
3,731
533
18
3
0
104,956
1
L
Achilles
3,497
500
16
2
0
110,202
0
L
Nu Wa
3,021
432
9
1
0
64,905
0
W
Hun Batz
4,552
650
50
7
0
138,137
0
W
Persephone
4,851
693
41
6
0
116,822
0
W
Tyr
4,090
584
13
2
0
103,212
0
L
Hel
3,401
486
19
3
0
116,370
0
W
Artemis
3,811
544
17
2
0
71,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role