Player Matchup

Nemesis
Nemesis
Casbaka
Nemesis
Level 18
God Stats
1W - 2L
1,732 SR
Queue Stats
206W - 213L
1,501 Elo+
Party 1
Hel
Hel
Celça
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
LittleNando
Nox
Level 18
God Stats
92W - 83L
1,285 SR
Queue Stats
646W - 679L
1,446 Elo+
Solo
Yemoja
Yemoja
PersephonePTBT
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,378 Elo+
Solo
King Arthur
King Arthur
cloropina
King Arthur
Level 25
God Stats
5W - 5L
1,702 SR
Queue Stats
167W - 132L
1,626 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,490 Elo+

VS

Team Averages
Level 16
1,560 SR
1,479 Elo+
Yemoja
Yemoja
Blonnie
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,242 Elo+
Solo
Neith
Neith
Linkspower
Neith
Level 29
God Stats
6W - 3L
1,484 SR
Queue Stats
110W - 80L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
Theuziin
Tsukuyomi
Level 14
God Stats
8W - 7L
1,426 SR
Queue Stats
68W - 49L
1,556 Elo+
Party 2
Ymir
Ymir
byll123
Ymir
Level 20
God Stats
5W - 0L
1,890 SR
Queue Stats
28W - 17L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
iFlyyn
Kuzenbo
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 23L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Casbaka
Nemesis
15
5 / 9 / 2
10,674
970
13,397
25,774
11,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Celça
Hel
15
0 / 4 / 5
9,311
846
8,408
14,602
8,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 9 / 0
9,743
886
5,707
16,078
5,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 11 / 5
9,665
879
13,563
23,510
17,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
cloropina
King Arthur
15
0 / 7 / 5
9,293
845
10,125
25,205
21,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blonnie
Yemoja
18
1 / 2 / 31
11,814
1,074
7,771
9,667
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
14 / 1 / 20
13,235
1,203
34,198
13,138
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Theuziin
Tsukuyomi
19
16 / 2 / 20
12,854
1,169
29,768
9,948
4,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
byll123
Ymir
19
6 / 1 / 29
12,784
1,162
18,825
11,602
13,232
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
iFlyyn
Kuzenbo
18
3 / 2 / 31
12,031
1,094
8,313
13,312
19,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
171
8
Kills
40
40
Deaths
8
17
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Blonnie
Yemoja
1
2
31
8.25
L
Nemesis
Casbaka
Nemesis
5
9
2
0.67
L
Hel
Celça
Hel
0
4
5
0.63
W
Neith
14
1
20
24
L
3
9
0
0.33
L
0
11
5
0.23
W
Tsukuyomi
Theuziin
Tsukuyomi
16
2
20
13
W
Ymir
byll123
Ymir
6
1
29
20.5
L
King Arthur
cloropina
King Arthur
0
7
5
0.36
W
Kuzenbo
iFlyyn
Kuzenbo
3
2
31
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
98,875
105,169
Taken
57,667
64,519
Mitigated
52,471
13,481
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Blonnie
Yemoja
7,771
2,436
6,535
2,139
9,667
9,305
0
5,960
3,418
16,588
0
L
Nemesis
Casbaka
Nemesis
13,397
5,753
0
2,402
25,774
11,533
0
5,815
19,959
0
30,572
L
Hel
Celça
Hel
8,408
1,415
2,386
2,682
14,602
8,426
0
7,118
7,484
25,268
0
W
Neith
34,198
22,283
0
7,425
13,138
5,846
0
4,890
8,160
0
55,671
L
5,707
711
213
816
16,078
5,658
0
4,614
11,464
15,765
0
L
13,563
1,454
3,431
449
23,510
17,348
0
8,505
15,005
30,636
0
W
Tsukuyomi
Theuziin
Tsukuyomi
29,768
8,860
1,170
1,679
9,948
4,808
0
2,882
6,737
0
48,084
W
Ymir
byll123
Ymir
18,825
1,559
0
1,404
11,602
13,232
0
6,720
4,696
40,202
0
L
King Arthur
cloropina
King Arthur
10,125
927
0
1,102
25,205
21,554
0
8,857
16,348
835
18,692
W
Kuzenbo
iFlyyn
Kuzenbo
8,313
2,798
0
1,237
13,312
19,280
0
8,010
5,095
18,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
62,718
174
Minions Killed
182
3
Camps Cleared
9
860,971
Distance Traveled
1,053,243
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,814
1,074
17
2
0
199,452
0
L
Nemesis
10,674
970
41
4
2
190,313
0
L
Hel
9,311
846
50
5
1
164,976
0
W
Neith
13,235
1,203
49
4
4
197,397
1
L
Nox
9,743
886
32
3
0
168,315
0
L
Yemoja
9,665
879
26
2
0
148,800
1
W
Tsukuyomi
12,854
1,169
44
4
4
248,074
0
W
Ymir
12,784
1,162
47
4
1
200,394
1
L
King Arthur
9,293
845
25
2
0
188,567
0
W
Kuzenbo
12,031
1,094
25
2
0
207,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role